Polimorph Druids/Bear Warrior

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LordLP
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Polimorph Druids/Bear Warrior

Unread post by LordLP »

http://bgtscc.net/viewtopic.php?f=25&p=562318#p562318

What's the ramifications to pulling an items effect from a localobject/SetPersistentObject/StoreCampaignObject?

Had to waste a few hours today, ISP said they'll be here between 8am and the end of time. So I was digging though the polymorph issues out of boredom.

Unless I missed something - it looks like the wildshape/polymorph is somewhat hard-coded, I've found nothing as far as storing/reapplying equipped items script wise. It is pretty easily editable though how it takes those items and applies the effects to the creature skin.

Question I have for you is - how do you access those hidden items script wise without storing the Object. And if there is no other way - is it actually worth it (server impact vs player impact) to store the objects and use that info to prevent the character from being debuffed by having the skin reapply without those item's taken into account.
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Blackman D
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Re: Polimorph Druids/Bear Warrior

Unread post by Blackman D »

i thought there was already a script in place to reapply buffs to wildshape bc of the character save bug?

been a while since ive played long on my druid so not sure if its still active :?
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