Shadowdancer's shadow: alignemnt?
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fashionisdanger
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Shadowdancer's shadow: alignemnt?
I am sure this question has already been addressed, but can't find it. Is the shadow "summoned" by SD considered evil or not? I always assumed it is set evil by the engine, but it should have neutral alignment being... Well... My own shadow moving around? 
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DM Narshe
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Re: Shadowdancer's shadow: alignemnt?
The summoned shadow ingame is mechanically Evil.
The pnp Shadow Dancer summon matches the Shadow Dancer's alignment, so it can be pretty much anything.
The pnp Shadow Dancer summon matches the Shadow Dancer's alignment, so it can be pretty much anything.
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fashionisdanger
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Re: Shadowdancer's shadow: alignemnt?
So for RP purposes I guess it matches my alignment?
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DM Narshe
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Re: Shadowdancer's shadow: alignemnt?
Without a DM present it's not particularly enforceable as the game still recognizes them as Evil and standard undead.
RP-wise, they can't be turned or rebuked as normal undead. They can't be commanded by others. They can't create their own spawn (which is basically reducing any humanoid to 0 STR and gaining control over them). They can't speak intelligibly though they can communicate intelligibly to the Shadow Dancer.
The sourcebook also describes them as being pretty much always present or not present. A summoned shadow that is destroyed or dismissed costs the Shadow Dancer 200xp per Shadow Dancer level and it can't be replaced for a month.
Really depends on how much you want to RP the likeness to the pnp version. Just remember that it's not all positives.
RP-wise, they can't be turned or rebuked as normal undead. They can't be commanded by others. They can't create their own spawn (which is basically reducing any humanoid to 0 STR and gaining control over them). They can't speak intelligibly though they can communicate intelligibly to the Shadow Dancer.
The sourcebook also describes them as being pretty much always present or not present. A summoned shadow that is destroyed or dismissed costs the Shadow Dancer 200xp per Shadow Dancer level and it can't be replaced for a month.
Really depends on how much you want to RP the likeness to the pnp version. Just remember that it's not all positives.
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Deathgrowl
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Re: Shadowdancer's shadow: alignemnt?
I've been RPing it as matching my alignment. I have asked that it be fixed, but i think it may be too complicated and too little a concern. Blackman suggested setting all shadowdancer shadows as true neutral mechanically, as a compromise until a more elaborate script can be made. I hope this can be done.
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Nëa the Little Shadow
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Nëa the Little Shadow
Uranhed Jandinwed, Guide of Candlekeep
Free music:
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grymhild
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Re: Shadowdancer's shadow: alignemnt?
I totally agree with Deathgrowl!
Also, please change Gate for good characters, so that angels aren't Chaotic Evil.
Also, please change Gate for good characters, so that angels aren't Chaotic Evil.
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LISA100595
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Re: Shadowdancer's shadow: alignemnt?
This is excellent information! Thank you for that.. can we get that stickied with the others please?
DM Narshe wrote:Without a DM present it's not particularly enforceable as the game still recognizes them as Evil and standard undead.
RP-wise, they can't be turned or rebuked as normal undead. They can't be commanded by others. They can't create their own spawn (which is basically reducing any humanoid to 0 STR and gaining control over them). They can't speak intelligibly though they can communicate intelligibly to the Shadow Dancer.
The sourcebook also describes them as being pretty much always present or not present. A summoned shadow that is destroyed or dismissed costs the Shadow Dancer 200xp per Shadow Dancer level and it can't be replaced for a month.
Really depends on how much you want to RP the likeness to the pnp version. Just remember that it's not all positives.
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