BG Content Expansion (poll until Oct 7th)

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Do you want the mentioned content on the server?

Poll ended at Wed Oct 07, 2015 2:21 pm

Magic Replacement System, Yes
47
11%
Magic Replacement System, No
37
9%
Divine Magic Spells Expansion, Yes
67
16%
Divine Magic Spells Expansion, No
18
4%
Ranged Combat & Cover System, Yes
40
10%
Ranged Combat & Cover System, No
41
10%
Melee Combat System Extension, Yes
62
15%
Melee Combat System Extension, No
24
6%
Light and Darkness System Extension, Yes
62
15%
Light and Darkness System Extension, No
22
5%
 
Total votes: 420

Atlas
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Unread post by Atlas »

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Last edited by Atlas on Tue Jul 17, 2018 4:51 am, edited 2 times in total.
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Shad
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Re: BG Content Expansion (poll until Oct 7th)

Unread post by Shad »

chad878262 wrote:Or server wipe... everyone starts at one and thus has nothing to worry about as they can build there character based on all the shiny new uber powers. .. and for rp'ers we can all start building new stories. This has the added benefit of not requiring DM time to oversee the rcr of one players 35 alternate characters.

*ducks to avoid the rotten vegetables (possibly containing hidden batteries or other hard objects)*
Wipe... Its really impossible.
There is Great storyline ongoing. Its built largely on player characters.
Even though I have none of
Uber Niche - Wizards, Sorcerers, Favoured Souls, Druids, Bards, Frenzied Berserker/Weaponmaster/Dwarven Defenders, and Archer builds
, and Cleric I have is CL30 and would only benefit, I dislike much changes while I still not played enough in what it is, and this is only my IMHO. As I said above, for most it would be fun. I just don't want that much to spend more hours to learn and adapt to new rules.
Last edited by Shad on Tue Aug 11, 2015 8:33 am, edited 4 times in total.
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dzidek1983
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Re: BG Content Expansion (poll until Oct 7th)

Unread post by dzidek1983 »

i voted YES

why? i stropped playing on the server like a year ago (more or less) - due to PC failure

i have a new PC now and could play but cant find anything appealing besides (and most important ofc) tons of great players that i just miss pissing off IC :P

but seriously theres nothing new, the server needs a change (smaller, bigger idk)
so go DO ANYTHING... but move forward, cos stagnation is killing the gamplay more then 1 or 2 bad moves
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chad878262
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Re: BG Content Expansion (poll until Oct 7th)

Unread post by chad878262 »

You're never going to make all the players happy. What happens if they offer free rcr for a week, but several players are out of town? What about the player that rcr'd the week before it was free and complains they want to be given the lost xp?

No matter what some folks are going to get upset when it comes to rcr. Would I like a free rcr using what I've learned over the past 11 months, YES! Is it too much pressure to put on the staff to hand out the free rcr? I don't know, but if it requires individual dm assistance for every single rcr then that's too much. Now, if it's just a matter of configuring the rcr npc in the nexus and can be done without a release; then be configured back after the alloted time then go for it. Just know you'll never please everyone so opening up rcr is not some magical fix all.
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Shad
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Re: BG Content Expansion (poll until Oct 7th)

Unread post by Shad »

If we speak about RCR its easy to script 1 free RCR per character (including that who got XP from RCR so there would be no double free RCRs), no DM assistance would be needed whatsoever.
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Wolfshear
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Re: BG Content Expansion (poll until Oct 7th)

Unread post by Wolfshear »

I voted no, some of the changes sound neat and some of them do not.

But my main concern will be how buggy and or well implemented it might be, whether the UI for it will be all that intuitive and so forth.

Large scale ambitious additions like these tend to never go as origionally planned and could probably end up doing more harm than good. And im not so certain the system is so broken that it would require sweeping changes.

Smaller fun changes are nice and more palatable in my opinion.
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Lockonnow
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Re: BG Content Expansion (poll until Oct 7th)

Unread post by Lockonnow »

well i voted yes but i will change it to no i dont think tha tspell books something we sould add to
Storm Munin
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Re: BG Content Expansion (poll until Oct 7th)

Unread post by Storm Munin »

Voted yes.


@Chad
You seriously missunderstand some of us multicharacter players.
Part of the fun is leveling them all up, rcring them and starting over again.

What about spongey watermelons?
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chad878262
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Re: BG Content Expansion (poll until Oct 7th)

Unread post by chad878262 »

How do I misunderstand? If the fun is leveling them back up then free rcr doesn't help since you are just making OOC changes to your pc without the need to re-level. For players such as you there won't be an issue with the changes since you will happily rcr, with the xp penalty and enjoy leveling back up. However, if you read the thread you will see the complaints were requesting free rcr due to pc's no longer being the most uber omg op build possible so wanting to make use of new content with no lost levels.

My point was simply that opening up rcr, while an option, will certainly not guarantee no one gets upset. I don't think this means I lack understanding, I'm just stating simply that if the content is added some will like it, some won't, if folks get a free rcr that very well might mitigate the issue for some, but it's not a fix all. In the long run NOT giving free rcr might be the better direction since folks who use new classes or feats will have ample opportunity to practice using them while re-leveling.
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Rasael
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Re: BG Content Expansion (poll until Oct 7th)

Unread post by Rasael »

I have the impression I should clarify what this poll is about. The purpose is to sort out the changes that people like, the changes that people oppose, and any they don't particularly care for or against (neutral).

The content can be seperated into the five packages each with their own sub-lists of content. Its not an all or nothing vote. If you don't certain parts but are okay with the core of what each of the sub-packages represent then you have a Yes vote. If you don't like certain parts then you'd vote "no" or just indicate which parts you don't agree with.

You should really test it in the provided module. There's a lot of new things and changed things, some of which I'd expect would have caused more debate.
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Moltrazahn
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Re: BG Content Expansion (poll until Oct 7th)

Unread post by Moltrazahn »

Ras , Shh... easier to ask for forgiveness then permission! Just give us new shineies to play with so we got new stuff to slander on the forum about! my complain-bucket is nearly empty, i need fresh material!

In all seriousness tho. I like what im seeing... A short note is that i utterly -love- the selective gate feature. Chose what you want to call upon? Dont mind if i do.
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mrm3ntalist
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Re: BG Content Expansion (poll until Oct 7th)

Unread post by mrm3ntalist »

Rasael wrote: + Magic Replacement System ==> More spells, new metamagic(s), new spellbooks, dispel uses casterlevel, selectable opposition schools, vastly expanded spell radials, tons of other magic related features.
It has some impressive features and as Rasael said, it will allow for much more features/PRCs/Feat to be developed. There are two downsides in my view.
1. Playability for those using spells on their hotbar. Even though Rasaek has implemented a work around, it is still not as efficient as the current system.
2. Its a new system and even though many hours of testing have been put on it, I am sure there will be more bugs with it
Rasael wrote: + Divine Magic spells expansion ==> Domain spell list overhaul, and many new Divine spells added, deity specific spells added (most content requires magic replacement system).
Definetely yes!
Rasael wrote: + Ranged Combat & Cover system ==> Elevation and cover are taken into account when attacking from range. A target may take cover behind placeables, trees, and even other creatures.
Big no! Such system does not work well with the game engine. I seen it in the OOBI class where a slight bump on the terrain could prevent the char from taking shots. I think it is an ambitious system, that cannot be implemented due to the engine limitations.
Rasael wrote: + Melee Combat system Extension ==> A large amount of new melee feats / actions, a number of situations that may be triggered in melee combat: brace vs charge, use terrain to obstruct an opponents swings.
Same as before. Also adding penalties to melee classes is not something that is needed.
Rasael wrote: + Light and Darkness system extension ==> Unless you have (or carry) light with you dark areas and times will incur penlaties, depending on the degree of darkness and your ability to see in the dark. Vice-versa for light-sensitivity.[/list]
There are some parts of this system i would like to be implemented, like the drow sensitivity to light. The rest i am not so sure.
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gallimar
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Re: BG Content Expansion (poll until Oct 7th)

Unread post by gallimar »

I'm scared of the changes, they are good, but it will be an upheaval of the server, it will be effectively a different world, different rules - I like the server how it is - on the most part

ill be more open to it if I can get character relevel's with no penalties

Only thing I would like to see is CL being taken into account for dispel checks, this will tune what people will want to build in a big way, but not a drastic way like the entire feature pack would

If you make magic to difficult for wand users and the like with UMD, youll see less quirky interesting builds and just the basic ones we have seen all too many times before, magic can easily be balanced by just adjusting rest times to be less frequent

I would rather like to see more areas, and armour customisation tools so you can change the parts of your armours for looks

I would also rather see a bigger and better and more easily obtainable custom item crafting tables (e.g. be able to make +3 eb monk gloves with 1d4 acid by collecting and trading for a variety of hard to find gems and materials which will create a new economy)

I think a 5b30 rule on multicasting will make for better balance in a RP setting and CL's
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Rasael
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Re: BG Content Expansion (poll until Oct 7th)

Unread post by Rasael »

Rasael wrote:+ Ranged Combat & Cover system ==> Elevation and cover are taken into account when attacking from range. A target may take cover behind placeables, trees, and even other creatures.
Big no! Such system does not work well with the game engine. I seen it in the OOBI class where a slight bump on the terrain could prevent the char from taking shots. I think it is an ambitious system, that cannot be implemented due to the engine limitations.
The old OOBI class did not use this system. You are mixing up an old and discarded implementation with the current new one. It doesn't get confused by bumps in the terrain at all... they don't figure in.

What the system adds, which you can test in the public Jegs testing module, is letting the target take cover behind nearby placeables. Such as trees, or other creatures. These grant cover status, much like in PnP D&D.

Another thing that was added with the ranged combat extension are attack modifiers depending on your elevation vs that of the target. This means attacking downward from a cliff is a very smart tactical move. It can lead to a massacre.

Finally Ranged weapons were given a good range and a long range. The good range is the default range, in which they behave normally. The Long range is a new range extension, in which you accrue accuracy penalties depending on the distance and weapon type. And any abilities you possess, such as OOBI abilities.

Really: test it before you cast your vote. Each module contains interesting and (fairly) expansive content extensions. I call them extensions because the current rules and content remains mostly intact. We don't make old characters obsolete.

Poll reset at Maecius' suggestion.
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Lockonnow
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Re: BG Content Expansion (poll until Oct 7th)

Unread post by Lockonnow »

well we a not alow to have more spells then to level 9 right
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