Why does the True Believer feat exist?

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Cel'Daren
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Why does the True Believer feat exist?

Unread post by Cel'Daren »

It just seems like an unnecessary feat tax to those who actually want to play a class with some theme to it (Shadow Adept/Silverstar of Selune/Pious Templar/Solar Channeler).

So why does it exist, and perhaps more importantly, why does it have NO benefit on its own?
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Lockonnow
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Re: Why does the True Believer feat exist?

Unread post by Lockonnow »

Considerate_
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Re: Why does the True Believer feat exist?

Unread post by Considerate_ »

The feat True Believer isn't a fictional feat just for this server, it's from the Complete Divine, p. 86.

And yes, it's pretty terrible there as well :P

True Believer

[Divine]
Your deity rewards your unquestioning faith and dedication.

Prerequisite
Must choose a single deity to worship. Must be within one step of that god's alignment,

Benefit
Once per day when you are about to make a saving throw you may declare that you are using this feat to gain a +2 insight bonus on that saving throw. This feat also allows you to use a relic (see relics, page 88) of the deity you worship.
Source: http://dndtools.pw/feats/complete-divin ... ver--2974/

Granted, it's even less useful on this server, but it's a prerequisite for the classes you just mentioned. So in spirit with the books and balance (some of them are fairly powerful, so it's worth the cost), so this feat was introduced to represent that cost.


And personally, I like the thought of there being specialized feats that affects/enforces our characters RP :)
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Cel'Daren
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Re: Why does the True Believer feat exist?

Unread post by Cel'Daren »

I would like to request this feat to grant a +2 Sacred bonus to Will Saves. After reading the description found on the Wiki for the server and Considerate's reply it seems a thematic thing for it to give. If a True Believer does not doubt their Patron, that would easily translate into a bonus to Will Saves, their mind pushing away outside influence so that they may better follow the tenets of their Patron's Dogma.

Also it's fully in line with the power of Iron Will, another feat commonly used as a prerequisite for certain Prestige Classes.
illithid
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Re: Why does the True Believer feat exist?

Unread post by illithid »

Most wouldn't take it if not for the prestige classes
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NeOmega
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Re: Why does the True Believer feat exist?

Unread post by NeOmega »

I like true believer as it is. You pay a feat to get a certain few PRC's.
BigJ
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Re: Why does the True Believer feat exist?

Unread post by BigJ »

Just a guess, but I'd say the dm's would like those PRC's rp'd correctly given the nature of them and not just taken for mechanical power. Having to take a feat only for RP reasons kind of highlights the point.

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Considerate_
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Re: Why does the True Believer feat exist?

Unread post by Considerate_ »

The feat is supposed to give +2 against a single spell... in which case they might as well not bother implementing it, it won't be used.

My main character got the feat, so if it does change, yay, but I'm more of a mind with BigJ :)
Tamara - "I've seen colours you would never dream of"
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Cel'Daren
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Re: Why does the True Believer feat exist?

Unread post by Cel'Daren »

I just hate having a feat that's worthless on its own. And the reason that feat gave such a subpar bonus is because it had another bonus; the ability to use special magical items called relics. Somehow I dont see the DM staff putting in the time and energy to make sure everyone who takes that feat gets a special item tied to their faith, it's a lot of work for not a lot of gain for RP purposes

So in lieu of getting relics, why not adjust its power to be in line with existing feats like Iron Will, which is already one of the lower power feats to begin with?
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Rasael
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Re: Why does the True Believer feat exist?

Unread post by Rasael »

I just hate having a feat that's worthless on its own. And the reason that feat gave such a subpar bonus is because it had another bonus; the ability to use special magical items called relics. Somehow I dont see the DM staff putting in the time and energy to make sure everyone who takes that feat gets a special item tied to their faith, it's a lot of work for not a lot of gain for RP purposes
You're not supposed to get a relic item just because you took a feat. :P

It only says you can use them. Not that you'll get them. IF you get them, you'll be able to use them. A DM might well use that in a story. I can think of a few relics that were on the server, where being a true-believer in the right deity might have twisted the story line. :shock:
grunts
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Re: Why does the True Believer feat exist?

Unread post by grunts »

The feat is just too redundant/pointless imo. If you picked the Devout background and RP a fervant believer, you're a true believer whether you have some stupid feat or not. It's the same with the Leadership feat. You want to be a good leader? Pump up your CHA/diplo and start RP'ing like one.
Lag
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Re: Why does the True Believer feat exist?

Unread post by Lag »

Looks like a feat tax to me. I don't know, just seems like the wrong classes to put a feat tax on though.
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Ithilan
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Re: Why does the True Believer feat exist?

Unread post by Ithilan »

I like the feat a lot actually, though it might not fit ideally into any build, it's a roleplay concept immersion feat from my point of view.

Id be tempted to take it on characters that dont even plan on getting any of the PrCs that require it, simply for the devotion to the concept of my character. :geek:
Lag
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Re: Why does the True Believer feat exist?

Unread post by Lag »

The question is, why do you need it to convey that concept about your character? Couldn't the same thing be accomplished with stronger role play? Why does this feat even exist?

I feel it is harmful actually. There is no reason you cant have a properly built character that has as many advantages as it can mechanically and not have a well defined sense of who that character is and what they want out of role playing.

The only reason I can see that feats like this should exist is to block out things mechanically until it's proven via role play that you're invested in that idea, ie red wizard.
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Ithilan
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Re: Why does the True Believer feat exist?

Unread post by Ithilan »

Lag wrote:The question is, why do you need it to convey that concept about your character? Couldn't the same thing be accomplished with stronger role play? Why does this feat even exist?

I feel it is harmful actually. There is no reason you cant have a properly built character that has as many advantages as it can mechanically and not have a well defined sense of who that character is and what they want out of role playing.

The only reason I can see that feats like this should exist is to block out things mechanically until it's proven via role play that you're invested in that idea, ie red wizard.
You make a fair point, I cant really say that it couldnt be manifested through RP instead of a redundant feat, but I guess thats just me being weird :oops:
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