Parking OOC mules in Guild areas for guild access?

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Hoihe
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Parking OOC mules in Guild areas for guild access?

Unread post by Hoihe »

I remember a ruling that if a mule has a clearly OOC name, it cannot enter the gameworld.

However, would it be possible to ammend it that they can enter guild areas and stay there and act as the "Guild storage"?
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DM Narshe
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Re: Parking OOC mules in Guild areas for guild access?

Unread post by DM Narshe »

You can't really interact with an OOC mule though, even if they're put in a guild area. Whatever transactions would be OOC and could more easily and appropriately be done in the Nexus.

Unless I've missed the intent of your question...
Shad
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Re: Parking OOC mules in Guild areas for guild access?

Unread post by Shad »

Maybe it meant to be some kind of guild treasury, scripted storage of sorts for guild use? Like Mudd's auction but guildwide.
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Hoihe
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Re: Parking OOC mules in Guild areas for guild access?

Unread post by Hoihe »

Sort of a. *Puts the latest guild-outing gained loot into the ship's hold* instead of waiting for the Nexus.
For life to be worth living, afterlife must retain individuality, personal identity and  memories without fail  - https://www.sageadvice.eu/do-elves-reta ... afterlife/
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DM Narshe
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Re: Parking OOC mules in Guild areas for guild access?

Unread post by DM Narshe »

We've tinkered with a couple persistent storage systems in the past. I'm not sure what happened with the latest incarnation.

It's been a dangerous prospect to add to the game though. Imagine there being a bug with it or the cache being wiped when server updates or something...



What I've seen some guilds do is create a spreadsheet online to keep track of items. It's basically a way to inventory the OOC mules (which I believe were called various shelves, to better keep track of which one has what) and doesn't endanger any items.

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