Sneak Attack Damage not Applied to Acid Splatter

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PJtheFey
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Sneak Attack Damage not Applied to Acid Splatter

Unread post by PJtheFey »

The in-game description of the Acid Splatter feat says that sneak attack damage is applied for appropriate classes, however I just tested it several times casting from invisibility from behind various bandits, and no sneak attack damage was applied, or at least no non-acid damage was applied, and no dark grey text appeared above my character that said "Sneak Attack!"

Just for the sake of testing sneak attacks in general I tried punching said bandits with no Acid Splatter and I sneaked just fine.

I'm not sure if this is also true for the other elemental damage feats. This kinda mucks up the build for my new character. :(
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Tsidkenu
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Re: Sneak Attack Damage not Applied to Acid Splatter

Unread post by Tsidkenu »

The bonus sneak attack damage in such cases applies only to Arcane Tricksters with that feat they get adding sneak attack damage to ranged touch attacks. In these cases it does not actually say *Sneak Attack* when the RTA is landed, but the damage does get added on as bonus elemental damage according to spell type, and only if you have the proper Arcane Trickster feat.

Try with Ray of Frost and you'll see if it works or not! Ray of frost is 1d4+1, so if you do 6+ damage with it (not empowered), you know your sneaks are successfully being added to RTAs. And it's quite nice to land that cantrip for 40+ cold damage :mrgreen:
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Re: Sneak Attack Damage not Applied to Acid Splatter

Unread post by PJtheFey »

Tsidkenu wrote:The bonus sneak attack damage in such cases applies only to Arcane Tricksters with that feat they get adding sneak attack damage to ranged touch attacks. In these cases it does not actually say *Sneak Attack* when the RTA is landed, but the damage does get added on as bonus elemental damage according to spell type, and only if you have the proper Arcane Trickster feat.

Try with Ray of Frost and you'll see if it works or not! Ray of frost is 1d4+1, so if you do 6+ damage with it (not empowered), you know your sneaks are successfully being added to RTAs. And it's quite nice to land that cantrip for 40+ cold damage :mrgreen:
It actually says that sneak attack damage is applied in the text of the feat regardless of whether you have levels in arcane trickster or DSM. With that said I only tested with acid splatter for level 3 spells so at my level it should have gone from 3d6 to 4d6, and all my tests with both sneak damage and normal damage were in the 10-12 range...

I'm going to test again by only memorizing the level 0 acid spell and see if it's any more conclusive. If not, I'll post relevant screen shots.

Edit: The exact wording is "Appropriate classes" I assumed that meant rogue and Whirling Dervish
Last edited by PJtheFey on Wed Dec 30, 2015 6:50 am, edited 1 time in total.
PJtheFey
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Re: Sneak Attack Damage not Applied to Acid Splatter

Unread post by PJtheFey »

As of right now my results are still inconclusive. The level 0 spells can't be used with the feat so the best I was able to do was the level 2 which if working without sneak attack would give 2d6 damage without sneak attack, and 3d6 with sneak attack ... Out of about eight attacks, the highest damage I managed to get was 10, the lowest 4.... I needed either 2 damage or over 12 on a non-crit to be conclusive... I'm going to try recreating the character in JEGs and attack NPCs so I don't have to rest between each 2 test attacks.
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Steve
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Re: Sneak Attack Damage not Applied to Acid Splatter

Unread post by Steve »

Sneak Attack damage only applies to Range Touch Attacks if you have Arcane Trickster levels. The Reserve Feats act as RTAs.

If the IG description of Acid Splatter implies something different, then it must be incorrectly written—look at the Custom Feats list on the Forum here, it is more up-to-date (more or less).

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PJtheFey
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Re: Sneak Attack Damage not Applied to Acid Splatter

Unread post by PJtheFey »

Tested in JEGs with a level 5 wizard, level 3 rogue. Highest memorized acid spell was level two, which should, theoretically give 2d6 regular damage + 2d6 sneak attack damage, for a total of 4d6, with a minimum damage of 4. Instead I managed to score hits of 2 damage while standing behind the practice dummy.


I then tried adding 1 level of arcane trickster and sneak attacks worked fine. I guess I assumed that since rogues normally can do sneak attacks when using ranged weapons, that it would also work with the feat as a ranged attack. I guess I just need to level up once more in game and I'll have everything working the way I want it to.
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Re: Sneak Attack Damage not Applied to Acid Splatter

Unread post by KhyberKruel »

Always wondered by any caster cast that gets sneak dice and caster progression doesn't get the RTA sneak attack feat like AT. I don't really see the harm in giving it to BFZ and DSM considering that is like the only other two that get sneak dice and progression.
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Re: Sneak Attack Damage not Applied to Acid Splatter

Unread post by PJtheFey »

I just got up to rogue 3, Wizard 5, Arcane Trickster 1 and can confirm that it is working okay now. False alarm.
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Re: Sneak Attack Damage not Applied to Acid Splatter

Unread post by PJtheFey »

KhyberKruel wrote:Always wondered by any caster cast that gets sneak dice and caster progression doesn't get the RTA sneak attack feat like AT. I don't really see the harm in giving it to BFZ and DSM considering that is like the only other two that get sneak dice and progression.
I suspect for dsm it's because they have their own class abilities to add damage to touch attacks.
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Tsidkenu
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Re: Sneak Attack Damage not Applied to Acid Splatter

Unread post by Tsidkenu »

PJtheFey wrote:I just got up to rogue 3, Wizard 5, Arcane Trickster 1 and can confirm that it is working okay now. False alarm.
Which is what I trying to communicate in my first post :P
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Re: Sneak Attack Damage not Applied to Acid Splatter

Unread post by KhyberKruel »

With gmw maxed on daggers you get an extra 2d4+5 on your ranged touch attacks, but that still leaves out BFZ. Where that rogue/cleric love at?
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Boddynock
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Re: Sneak Attack Damage not Applied to Acid Splatter

Unread post by Boddynock »

I can't find any reason in any Core Rulesbooks to suggest that RTAs can't get sneak attack die for any class with sneak attacks as long as the criteria for a sneak attack is met. This seems like a mechanical limitation that perhaps should be looked into, as there appears to be no reason it shouldn't work.
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PJtheFey
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Re: Sneak Attack Damage not Applied to Acid Splatter

Unread post by PJtheFey »

Boddynock wrote:I can't find any reason in any Core Rulesbooks to suggest that RTAs can't get sneak attack die for any class with sneak attacks as long as the criteria for a sneak attack is met. This seems like a mechanical limitation that perhaps should be looked into, as there appears to be no reason it shouldn't work.
I agree, or at least change the IG description from SNEAK ATTACKs for "Appropriate Class(es)" to simply "SNEAK ATTACKS for Arcane Tricksters." I'm not super upset about the way it is currently working because I was planning to take Arcane Trickster anyway, but I'd have been pretty annoyed if I RCRed a character banking on a Rogue / Sorcerer or Wizard (or divine something and BFZ) to work only to find that I needed an extra class.
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