Flying Ships

Have a question to the staff? Post it here.

Moderators: DM Arkanis, Moderator, DM

User avatar
Calodan
Posts: 2032
Joined: Fri Apr 19, 2013 12:21 pm
Location: Missoula Montana BIG SKY COUNTRY

Flying Ships

Unread post by Calodan »

Do they exist in this timeline?

If they do or can. How does that apply to hot air balloons?

Supposing the balloons could exist or are known can they be used for a show or what not?

If one could contract the use of a hot air balloon how much is the cost?
Kory Sentinel
"We should take the army head on!"

"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
DM Ioulaum
Posts: 1607
Joined: Fri Aug 22, 2014 11:12 am

Re: Flying Ships

Unread post by DM Ioulaum »

Flying ships exist in Haalrua. The secret of their creation is kept there. Haalrua operates a large trade fleet of such vessels, as well as using them as envoys and for military purposes. Thay also possesses a few individuals who know how to make them. But at this time they do not possess more than a couple, jealously guarded.

Balloons exist in Lantan and Shou Lung in varying forms, mostly as small one person scouting devices, or curiosities. They are not available on mainland Faerun and the knowledge used in their creation, the fabrics, are unknown.
User avatar
Calodan
Posts: 2032
Joined: Fri Apr 19, 2013 12:21 pm
Location: Missoula Montana BIG SKY COUNTRY

Re: Flying Ships

Unread post by Calodan »

Awww sad panda.....Thanks for the answer!!
Kory Sentinel
"We should take the army head on!"

"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
User avatar
Hoihe
Posts: 4719
Joined: Thu Nov 03, 2011 2:25 pm

Re: Flying Ships

Unread post by Hoihe »

DM Ioulaum wrote:Flying ships exist in Haalrua. The secret of their creation is kept there. Haalrua operates a large trade fleet of such vessels, as well as using them as envoys and for military purposes. Thay also possesses a few individuals who know how to make them. But at this time they do not possess more than a couple, jealously guarded.

Balloons exist in Lantan and Shou Lung in varying forms, mostly as small one person scouting devices, or curiosities. They are not available on mainland Faerun and the knowledge used in their creation, the fabrics, are unknown.

If one were to sail to Lantan with enough trade goods to purchase such knowledge, could they return it to the Temple of Gond/Candlekeep?
For life to be worth living, afterlife must retain individuality, personal identity and  memories without fail  - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
User avatar
Passiflora
Posts: 2230
Joined: Mon Aug 15, 2011 9:47 pm
Location: In the land of dreams which never happens.

Re: Flying Ships

Unread post by Passiflora »

Four years ago I played with a group from a crashed ship from Halrua. :D

I love flying ships.
Go home and be a familly cat!
Uncleboffo
Posts: 66
Joined: Fri Dec 26, 2014 2:16 pm

Re: Flying Ships

Unread post by Uncleboffo »

History Edit
It is said that in the beginning Ao created a crystal sphere called the Sea of Night, which he created from the raw material of the Phlogiston (the material between crystal spheres).[4] Within this realm drifted several lifeless worlds, and it was from the remains of this creation process that two twin beings formed, one of dark (Shar) and one of light (Selûne). These two beings set in motion a series of events that resulted in life on these barren worlds.

Spelljammer-Monarch-ship
Monarch spelljammer ship
Exactly when the natives of Abeir-Toril themselves began to traverse wildspace is unknown, though it dates back to at least the era of Cormanthyr. The elves have always been known to have a strong presence in wildspace.

Miirphys Irithyl (reign -1338 to -791 DR), an early coronal of the elven nation of Cormanthyr, was a supporter of the elven high mages desire to launch more spelljammer ships[5]. The High Magic elaorman ritual was often used in the construction of the elven crystalline spelljammer ships, and was a requirement in the construction of the Monarch spelljammer ships[6].

The reason that the elven high mages were so keen on creating more spelljammer ships was in order to counter the Netherese expansion into wildspace. The Netherese had been dabbling and exploring Realmspace for a while. The elves suspect that the Netherese discovered the magic of spelljamming as early as -1114 DR[7], though in truth it was much earlier since the epic spell Proctiv’s breach crystal sphere was created in 1808 NY (-2051 DR).

The Netheril mage Oberon (2839-2905 NY) is said to be the founder of Netheril's spelljammer industry, the "Father of Realmspace"[8] (or so his followers claimed at least). Oberon was born into the shipbuilding industry, his father having been a shipbuilder before him, and he dutifully followed in his father's footsteps. Unlike him though he imbued his vessels with magic, and it is claimed that he led the other mages of Netheril into building spelljamming vessels.

It really wasn't until 2795 NY (-1064 DR) that the Netherese officially launched themselves into wildspace with serious intent.[9] They found it to be an abundant source of wealth. The city of Yeoman's Loft became the center of Netheril's Realmspace activities.[10]

However, the Netherese also found the expense of maintaining the docking stations and spelljammer ships too high, and the danger too great, and they stopped all spelljamming activity in 2895 NY.[11] The Elven Imperial Navy (a conglomeration of elven interests in space, much bigger in scope than just Cormanthyr's spacefaring) is said to have constantly harried the Netherese as well.[7]

Man-o-War
Man-O-War, by Steven James
During the Weeping War in 714 DR, a series of short battles are known as the "Three Greenwing Wars" by the elves—named as such for their ally an elven man-o-war ship.[12] The Elven Imperial Fleet of Realmspace sent the Monarch Mordent, a green-winged man-o-war spelljammer vessel captained by Oncith Ilbenalu. The Monarch Mordent provided heavy artillery and a crack crew of archers, bards, and wizards, which aided to briefly turn the tide of war in the northern forest. The ship fell in the last battle into the tree canopy below it. Its crystalline and photosynethetic wings continued to grow however, and a large web of thin crystal grew to wrap around that part of the forest in what is now called the Monarchs Fall glade.
My Toons

Azeem Abdul-Hadi
Daegan Ironfist Master Smith and Alchemist
Vladimir " Reaver of the Forgotten One"
Durzog Bloodclaw

https://www.pinterest.com/uncleboffo/

Return to “Questions for DMs”