Suggestion: Only allowing one active Energy Immunity Buff

It Does What It Says on the Tin: Resolved Issues

Moderators: Moderator, Developer, DM

Post Reply
User avatar
YourMoveHolyMan
Recognized Donor
Posts: 1009
Joined: Fri Jul 10, 2009 5:11 pm
Location: Alabama

Suggestion: Only allowing one active Energy Immunity Buff

Unread post by YourMoveHolyMan »

Had a conversation with a fellow pc tonight, and realized that casters can memorize/expend spells per day of energy immunity five times, or until they are immune to all elements. As this spell lasts a very long time, my suggestion is to change it akin to how other servers have handled it:

Energy Immunity can be cast multiple times, but each new casting of energy immunity replaces the current buff, so that a pc can only actively be immune to one element at a time.
Michael Dunn

“It'll be your damnation, boy. You'll wear out a hundred pairs of boots on your way to hell.”
― Stephen King, The Dark Tower
User avatar
Calodan
Posts: 2032
Joined: Fri Apr 19, 2013 12:21 pm
Location: Missoula Montana BIG SKY COUNTRY

Re: Suggestion: Only allowing one active Energy Immunity Bu

Unread post by Calodan »

Other servers do not have force orbs. There is always a way to get around those buffs and many people do not really run all of them at once. It is not really conducive to having enough other spells to unleash at that level since it does occupy a pretty decent spell level as well.
Kory Sentinel
"We should take the army head on!"

"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
User avatar
Rhifox
Posts: 3962
Joined: Wed Jan 13, 2016 2:34 am

Re: Suggestion: Only allowing one active Energy Immunity Bu

Unread post by Rhifox »

Agreed. I actually thought this was the case already until I noticed someone else applying each and every immunity back to back.
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
User avatar
Blackman D
Retired Staff
Posts: 4818
Joined: Sat Sep 12, 2009 5:43 am
Location: IL

Re: Suggestion: Only allowing one active Energy Immunity Bu

Unread post by Blackman D »

this has been brought up multiple times and shot down each time

if someone wants to use multiple spells then let them, divine and energy resistance items were removed, so trap wise they will still get hurt

and when they hit a breach trap (or hit by the spell, including mords) EI is so high on the list they will likely lose all of them

multiple uses of EI does not affect anything other than pvp most of the time, and its easily dealt with in pve cases (breach)
everyone is evil till proven otherwise
User avatar
Flasmix
Posts: 2504
Joined: Mon Jun 29, 2009 9:22 am
Location: Cult of Skebbeton HQ

Re: Suggestion: Only allowing one active Energy Immunity Bu

Unread post by Flasmix »

It's more for the favoured souls. Bigbys was the only way to have a chance. Mages will have no chance against them now making fs an even bigger fish. That is unless some of the new spells added will deal with their shenanigans.
Wirg to Pug: "Iz lat dun?"
Pugratix to a snarky militia man: "Mmmm. Not yet. I will live for hundreds of years and be heralded as one of the greatest forces of destruction on the face of the world. The only thing you can destroy is the outhouse."
User avatar
Invoker
Retired Staff
Posts: 1392
Joined: Thu Jan 23, 2014 5:21 pm

Re: Suggestion: Only allowing one active Energy Immunity Bu

Unread post by Invoker »

Flasmix wrote:It's more for the favoured souls. Bigbys was the only way to have a chance. Mages will have no chance against them now making fs an even bigger fish. That is unless some of the new spells added will deal with their shenanigans.
You can defeat Favored Souls as a Wizard or Sorcerer without Bigbies, and without strange limitations like this one. Especially Sorcerer should have zero issues. As a Wizard, you need a little bit more skill and cold blood, but nothing otherworldly, really.
This twisted culture got you feeding from its hand
But you will lose that food if you don't meet all their demands
And loyal is the soldier that gets slaughtered with the lambs
Examining the blueprints got you questioning the plans
User avatar
Blackman D
Retired Staff
Posts: 4818
Joined: Sat Sep 12, 2009 5:43 am
Location: IL

Re: Suggestion: Only allowing one active Energy Immunity Bu

Unread post by Blackman D »

not to mention sorc/wiz get mords and breach... if they are having trouble in pvp against someone with 5 EIs they should probably learn to use mords and breach

either way the main problem people complain with EIs is generally around pvp issues which is why it keeps getting shot down, there is like 0 interest to balance just because of pvp and the pve side of it has already been done
everyone is evil till proven otherwise
Post Reply

Return to “Solved Problems”