COMPANIONS, GIVE US COMPANIONS!!

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NegInfinity
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Re: COMPANIONS, GIVE US COMPANIONS!!

Unread post by NegInfinity »

TheLier wrote: Example: Could I "hire an NPC" and while standing invsible/hips order them to attack, resulting in, nearly no chance of knowing my (IC) involvment as, the NPC can't speak?
That would be a breach of pvp rules. Also, people occasionally did this kind of stuff without hirelings.

There was a necromancer druid on the server that loved "playing DM", and kept summoning high-level undead in low-level areas - for example, something like a wraith on bgtscc graveyard, something like a lvl 18 vampire on approach to FAI, then tried to use them for some kind of spectacle. Undead would approach people, talk and demand something. As far as I can tell, that was 100% OOC action of his.
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Young Werther
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Re: COMPANIONS, GIVE US COMPANIONS!!

Unread post by Young Werther »

Seems like a really good way to get perma-striked. And I think I recall the incident at the FAI, Neg.
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TheLier
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Re: COMPANIONS, GIVE US COMPANIONS!!

Unread post by TheLier »

So they should be IC or OOC, that is the real question then? If IC who roleplays them?
NegInfinity
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Re: COMPANIONS, GIVE US COMPANIONS!!

Unread post by NegInfinity »

TheLier wrote:So they should be IC or OOC, that is the real question then? If IC who roleplays them?
The problem with the situation I mentioned is that you cannot be a necromancer while remaining a druid, because druids oppose necromancy and abberations.

As for hirelings, hirelings would be your responsibility. You - the player - would need to roleplay them, and you would be responsible for controlling their actions. The example you mention would be either griefing or breach of pvp rules (attacking without setting hostile and allowing an RP out).
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TheLier
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Re: COMPANIONS, GIVE US COMPANIONS!!

Unread post by TheLier »

NegInfinity wrote:
TheLier wrote:So they should be IC or OOC, that is the real question then? If IC who roleplays them?
The problem with the situation I mentioned is that you cannot be a necromancer while remaining a druid, because druids oppose necromancy and abberations.

As for hirelings, hirelings would be your responsibility. You - the player - would need to roleplay them, and you would be responsible for controlling their actions. The example you mention would be either griefing or breach of pvp rules (attacking without setting hostile and allowing an RP out).
And what if I hostile and give an rp out via the henchman? Without metainformation itt could not be linked to me right?


I think we are walking on thin ice here

Edit: Maybe my argument is not clear. If not I well write a linket comment
NegInfinity
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Re: COMPANIONS, GIVE US COMPANIONS!!

Unread post by NegInfinity »

TheLier wrote: And what if I hostile and give an rp out via the henchman? Without metainformation itt could not be linked to me right?
Hostile will clearly (OOCly) indicate who initated the conflict. There's no way to attack non-hostile target via dominated/summoned person at the moment , AFAIK.

If you were asking about IC means of track you down, well, it will take exactly one wizard with "dominate person" to figure out who gave the order. If your henchman is less lucky, there are lawful evil pcs around that have 50 ranks in intimidate and have no qualms against ("screenfade") torture, and the henchman probably signed some sort of contract in order to be hired.

Either way, the scenario you listed sounds a lot like a griefing attempt. Unless you also RP henchman listening to something invisible.
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TheLier
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Re: COMPANIONS, GIVE US COMPANIONS!!

Unread post by TheLier »

NegInfinity wrote:
TheLier wrote: And what if I hostile and give an rp out via the henchman? Without metainformation itt could not be linked to me right?
Hostile will clearly (OOCly) indicate who initated the conflict. There's no way to attack non-hostile target via dominated/summoned person at the moment , AFAIK.

If you were asking about IC means of track you down, well, it will take exactly one wizard with "dominate person" to figure out who gave the order. If your henchman is less lucky, there are lawful evil pcs around that have 50 ranks in intimidate and have no qualms against ("screenfade") torture, and the henchman probably signed some sort of contract in order to be hired.

Either way, the scenario you listed sounds a lot like a griefing attempt. Unless you also RP henchman listening to something invisible.
Well I can assure you, it is not about griefing.

Why would they listen to an invsible man? They got their orders, you use them like a summon (so "they" speak), RP out, hostile, PvNPC . And if a "dark robed, hooded guy with deep voice" gave them the order, good luck finding out who is that from the 30-40% of the evil toons on the server.

So, is it "griefing" to hire thugs to beat people for you? If the thugs are players it is ok, but what about NPCs? You do pay them too. Why would that be different (and please I'm talking about IC attacks, not OOC attacks)
NegInfinity
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Re: COMPANIONS, GIVE US COMPANIONS!!

Unread post by NegInfinity »

TheLier wrote: Well I can assure you, it is not about griefing.

And if a "dark robed, hooded guy with deep voice" gave them the order, good luck finding out who is that from the 30-40% of the evil toons on the server.
Those two statements contradict each other.
TheLier wrote: Why would that be different (and please I'm talking about IC attacks, not OOC attacks)
PC thugs are in danger of permastrikes, trials, executions.
NPC thug has no such concerns, because it is a bot.

Also, surfacer hireling would not unquestioningly obey. You need a slave for that - something akin to UD companions.
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TheLier
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Re: COMPANIONS, GIVE US COMPANIONS!!

Unread post by TheLier »

NegInfinity wrote:
Those two statements contradict each other.
something akin to UD companions.[/quote]

How so? It is griefing to ICly attack someone with henchman, who has little to no chance to find out that it is you? By the way, most "evil" toons use masks and hoods + fully covered body.... that is griefing too?

If the NPC dies, you lose your investment. If they scare them off, you lose your investment. But you can without griefing conceal your involvement.

I really don't see why this is griefing. Could explain that to me (not intended as a provocative question, I'm intrested really)?
NegInfinity
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Re: COMPANIONS, GIVE US COMPANIONS!!

Unread post by NegInfinity »

TheLier wrote: If the NPC dies, ...If they scare them off...
Then you immediately go and hire the same npc again. Or another npc.

"Investment"? How much is the hireling? If it is 100k or a million, then it better be worth the gold and provide something substantial. If it is something like 10k or less, then I'll be just able to instantly hire another one.

ICLy at one point Flaming Fist will fed up and shut down the hireling guild. Or the NPC in question.

Also:
http://www.bgtscc.net/viewtopic.php?f=7&t=36831
– Griefing
– Do not grief, as in attacking someone over and over, or, after having been beaten in a duel, get back up rebuff and attack again. Do not use summons which can be sent hostile, such as the warlock's fiendish summon, to circumvent PVP rules. If you are proven to be acting like this, you will be warned and/or removed from the Server. Do not harass anyone OOC. If you are proven to be doing this, you will be booted and/or banned. Being intentionally disruptive to the Player-base is subject to permanent ban from the Server.
^^^ - that's the first thing that came to mind after I saw "hireling" suggestion.
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Bad Omens
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Re: COMPANIONS, GIVE US COMPANIONS!!

Unread post by Bad Omens »

We are getting OFF TOPIC.

This is a thread meant for TWO THINGS:

1.) Seeing if there is an interest in the idea of Henchmen, able to be hired for a price in gold

2.) Brainstorming, how such a system might be possible, if at all?

This is not a thread to discuss GRIEVING, at all.
People can grief others now, without Henchmen, extremely easily.
The rule itself not to grief, as is referenced, would combat henchmen grieving same as it would any grieving.

Thank you for understanding.
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TheLier
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Re: COMPANIONS, GIVE US COMPANIONS!!

Unread post by TheLier »

NegInfinity wrote:
TheLier wrote: If the NPC dies, ...If they scare them off...
Then you immediately go and hire the same npc again. Or another npc.

"Investment"? How much is the hireling? If it is 100k or a million, then it better be worth the gold and provide something substantial. If it is something like 10k or less, then I'll be just able to instantly hire another one.

ICLy at one point Flaming Fist will fed up and shut down the hireling guild. Or the NPC in question.

Also:
http://www.bgtscc.net/viewtopic.php?f=7&t=36831
– Griefing
– Do not grief, as in attacking someone over and over, or, after having been beaten in a duel, get back up rebuff and attack again. Do not use summons which can be sent hostile, such as the warlock's fiendish summon, to circumvent PVP rules. If you are proven to be acting like this, you will be warned and/or removed from the Server. Do not harass anyone OOC. If you are proven to be doing this, you will be booted and/or banned. Being intentionally disruptive to the Player-base is subject to permanent ban from the Server.
^^^ - that's the first thing that came to mind after I saw "hireling" suggestion.
I never said that they should not be under PvP rules. Where did you get that? Could be tricky but not impossible.

For OP: I think there should be few "hotspots" where you could hire them. For factions like Zhents, RWs, Elves etc. there should be one for each at least + in BG, Beregost, FAI I guess.
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Planehopper
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Re: COMPANIONS, GIVE US COMPANIONS!!

Unread post by Planehopper »

Wasn't a henchman system built by Rasael already? I was gone for a long time, so perhaps it was scrapped at some point, but I thought that was in the works and in the testing Jegs module?

I liked the idea. There was quite a variety of types to be hired as well, intended to be available to hire from churches, guilds, etc.
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