Gift of the Deity
Type of Feat: Class Ability
Prerequisites: Hierophant 9
Specifics: Your visage of the deity line of spells are now automatically empowered by your deity.
Use: Automatic
Will it simply multiply every numberical value by 1.5? So for example a good cleric will get:Drawing upon the powers of her deity, the cleric imbues herself with divine gifts. In addition to gaining a +1 natural armor bonus, Damage Resistance 10/magic, and Spell Resistance 25, the cleric also gains the following benefits based on her alignment.
If Good:
Resistance 10 to acid, cold, and electricity.
Immunity to disease.
+4 to saving throws vs. poison.
+2 to Dexterity and Intelligence.
+4 to Strength, Constitution, Wisdom, and Charisma.
A blue aura.
If Neutral (with respect to Good and Evil):
Resistance 15 to acid and electricity.
+4 to Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
A green aura.
If Evil:
Resistance 10 to acid, cold, electricity, and fire.
Immunity to poison.
+2 to Constitution, Charisma, and Wisdom.
+4 to Strength, Dexterity, and Intelligence.
A red aura.
Resistance 15 to acid, cold, and electricity.
Immunity to disease.
+6 to saving throws vs. poison.
+3 to Dexterity and Intelligence.
+6 to Strength, Constitution, Wisdom, and Charisma.
A blue aura.