Bard spells
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The Last Question
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Bard spells
What are your must-have/recommended bard spells in our setting?
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finneas
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Re: Bard spells
mirror image, heroism, mirror image, greater invisibility, mirror image, energy immunity, mirror image, shadow conjuration, mirror image, amplify
Oh, and mirror image.
Oh, and mirror image.
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The Last Question
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Re: Bard spells
I think you're forgetting about mirror image.finneas wrote:mirror image, heroism, mirror image, greater invisibility, mirror image, energy immunity, mirror image, shadow conjuration, mirror image, amplify
Oh, and mirror image.
What about the custom spells?
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ragnarok1983
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Re: Bard spells
that boost inspiration one is nice.
Heartfire (like a temporary blind flight)
Other than that, I generally love the rp spells they added.
Whisper on the Wind (or whatever it's called)
Alarm.
Silent alarm.
When the languages are fixed again...
Comprehend language.
Tongues.
Heartfire (like a temporary blind flight)
Other than that, I generally love the rp spells they added.
Whisper on the Wind (or whatever it's called)
Alarm.
Silent alarm.
When the languages are fixed again...
Comprehend language.
Tongues.
Paws "Paws rode a dragon once! Uhm. Scales are... uncomfortable. Learned value of saddle, yep-yep."
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Baldric BarringtonThe Politician (Died of starvation after a long torturous existence following him losing his career)
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Baldric Barrington
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The Last Question
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Re: Bard spells
I'm often divided by these two. Tongues is great because of how long it lasts, but it doesn't allow my character to read anything, right?ragnarok1983 wrote: When the languages are fixed again...
Comprehend language.
Tongues.
On the other hand, Comprehend languages, despite having a really short duration, allows reading and comprehension of all languages, corret?
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ragnarok1983
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Re: Bard spells
Yep. Mostly. I think comprehend is like... Getting a literal translation. Like, you won't necessarily get the full context.
Alarm and whisperwind, I would use on my rogueish slinger or my cleric of Brandobaris. Used them as creatively as possible to do player-run events. Good times.
Alarm and whisperwind, I would use on my rogueish slinger or my cleric of Brandobaris. Used them as creatively as possible to do player-run events. Good times.
Paws "Paws rode a dragon once! Uhm. Scales are... uncomfortable. Learned value of saddle, yep-yep."
Leo Hammersmitty Techsmith. Whhhhrrrzpt!
Baldric BarringtonThe Politician (Died of starvation after a long torturous existence following him losing his career)
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Kayan
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Re: Bard spells
Is Heartfire enough for a bard to forego blind fight entirely, or would that be inadvisable?ragnarok1983 wrote: Heartfire (like a temporary blind flight)
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ragnarok1983
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Re: Bard spells
If you want blindfight, it's not really enough due to short duration. But if you can't fit that feat into your build, it is some excellent duct tape.
Last edited by ragnarok1983 on Sat Apr 30, 2016 12:28 pm, edited 1 time in total.
Paws "Paws rode a dragon once! Uhm. Scales are... uncomfortable. Learned value of saddle, yep-yep."
Leo Hammersmitty Techsmith. Whhhhrrrzpt!
Baldric BarringtonThe Politician (Died of starvation after a long torturous existence following him losing his career)
Leo Hammersmitty Techsmith. Whhhhrrrzpt!
Baldric Barrington
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flipside43
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Re: Bard spells
I don't use it myself but if it's a round/level, for PvE it might be a bit situational but in those situations you do not want to run out.Kayan wrote:Is Heartfire enough for a bard to forego blind fight entirely, or would that be inadvisable?ragnarok1983 wrote: Heartfire (like a temporary blind flight)
Other spells: superior resistance, displacement, haste, war cry, ethereal visage, greater heroism. Depending on the main attribute, i'd pick up eagles/bulls or cats. Expeditious retreat for getting around. With dispel fix, greater dispel for sure. Amplify and C/C, even with the changes.
I actually skip greater invis because of haven song and invis from shadow conjuration.
There's a new spell called gaseous form which is a neat RP spell. Legend lore is also nice to have in your pocket though casting time was increased to 10 rounds.
If you are a charisma based bard, there are some nice DC based spells at 5/6.
EDIT: Oh I forgot about scrying/greater scrying as well. Those are fun spells.
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