Sneak shadowing no longer working?

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Syracuse
Posts: 163
Joined: Mon Jan 03, 2011 4:24 am

Sneak shadowing no longer working?

Unread post by Syracuse »

I'm not sure if this is a isolated incident, or if something broke in there, but all of a sudden the shadowing thing for observing people actively trying to sneak seems to have stopped working.

Imagine my embarrassment talking to a person no one else saw as if they were just hanging out. That created some strange RP. But! I think the script to shadow them over has been broken.
Floating along.
NegInfinity
Posts: 2449
Joined: Wed Feb 05, 2014 11:24 am

Re: Sneak shadowing no longer working?

Unread post by NegInfinity »

Syracuse wrote:I'm not sure if this is a isolated incident, or if something broke in there, but all of a sudden the shadowing thing for observing people actively trying to sneak seems to have stopped working.

Imagine my embarrassment talking to a person no one else saw as if they were just hanging out. That created some strange RP. But! I think the script to shadow them over has been broken.
You only see people as dark shadows when you beat them using listen check. Because you don't know where exactly they are.
When you beat their spot check, you see them normally.

I'm not sure if there was a separate visual effect for "sneaking people".
Syracuse
Posts: 163
Joined: Mon Jan 03, 2011 4:24 am

Re: Sneak shadowing no longer working?

Unread post by Syracuse »

NegInfinity wrote:
Syracuse wrote:I'm not sure if this is a isolated incident, or if something broke in there, but all of a sudden the shadowing thing for observing people actively trying to sneak seems to have stopped working.

Imagine my embarrassment talking to a person no one else saw as if they were just hanging out. That created some strange RP. But! I think the script to shadow them over has been broken.
You only see people as dark shadows when you beat them using listen check. Because you don't know where exactly they are.
When you beat their spot check, you see them normally.

I'm not sure if there was a separate visual effect for "sneaking people".
See - that's the thing, I can't remember 100% but I'm like, 99.9% sure that the big update had put in something to shade over sneaks, visually, with a black tiny over their character to demonstrate 'this guy is trying to be deceptive'. At least, I think so? Ugh, now I'm double guessing if there was.
Floating along.
NegInfinity
Posts: 2449
Joined: Wed Feb 05, 2014 11:24 am

Re: Sneak shadowing no longer working?

Unread post by NegInfinity »

Syracuse wrote: See - that's the thing, I can't remember 100% but I'm like, 99.9% sure that the big update had put in something to shade over sneaks, visually, with a black tiny over their character to demonstrate 'this guy is trying to be deceptive'. At least, I think so? Ugh, now I'm double guessing if there was.
I HEARD of something sneak-related, but I don't remember ever seeing it in action.
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TarnishedSoul
Retired Staff
Posts: 1868
Joined: Fri Nov 27, 2015 11:06 pm
Location: Candlekeep

Re: Sneak shadowing no longer working?

Unread post by TarnishedSoul »

The black-out associated with hearing a stealther is not the same thing as what was added. The shadow film happened whenever a PC entered stealth mode so that if spotted or heard, the detecting PC would have a visual indicator that the stealther was trying to stealth.

This mechanic was working as of yesterday to my knowledge.

As an aside, since that mechanic was added, I've had a few odd instances of being detected by PCs who shouldn't have been able to detect, though.
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