Please use this topic to report any lingering bugs which severely affect your gameplay experience. Bugs which you'd like to to be fixed with a high priority for the benefit of everyone.
If you can, try to to use discretion when reporting things. Asking for priority on bugs that aren't severe or decisive may cause delays for fixing other bugs.
We will keep an eye on this topic.
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Last edited by Duster47 on Fri May 20, 2016 7:28 am, edited 1 time in total.
Reason:This thread should be about script-related issues
Warlock's DC/Caster level still not fixed. DC and CL seem really low. since the update on 25-th of April or so.
Warlock's Shapechange invocation polymorphs the PC into a shapechanger instead of Horned Devil and the stats of the shapechanger are like of really low.
I know it has been addressed in another thread but if we are compiling issues, several of the cleric PRC's seem to not be counting toward Caster Level. Morninglord for sure and possibly Hospitaler as well. I am unsure as to any others.
There is no hunting like the hunting of man, and those who have hunted armed men long enough and liked it, never care for anything else thereafter. - Ernest Hemingway The Fox's Bio Kellan Armstrong's Bio
I haven't logged him in in a couple days because I've been working around the clock but as of, oh, Wednesday his morninglord levels were not counting toward his CL and yes, he did select the correct feat for it and yes, it is displayed on his feat list.
There is no hunting like the hunting of man, and those who have hunted armed men long enough and liked it, never care for anything else thereafter. - Ernest Hemingway The Fox's Bio Kellan Armstrong's Bio
Storm avatar not applying damage to Winter Wolf form. The caster level for durations, SR, etc seem to be working now but epic level bonus to DC's are still not applying. For instance, my blade barrier depending on advanced spell power roll, should range from 35-38 but is stuck at 31 which is the total if you don't add epic level DC.
-Server lag and crashes. (highest priority obviously, though hard to pinpoint what's causing it)
-DMFI not updated to accommodate for the new skills. DMFI PvP setting is also not working.
-Inability to use offensive spells and abilities on summons that use the new dominated-style summon system.
-Thaumaturgist not allowing Planar Cohort to use companion slot instead of summon slot.
-Opposition school system not blocking spells properly (not entirely sure this is true, but I heard it was broken the other day and it seems like a game breaking issue to leave unfixed).
-Spell DC issues.
-Nature's Avatar not applying to Telthor Companion or Phantom Bear (or Phantom Wolf, probably).
-Some friendly spells not working on individuals who are not in your group (Vigor spells and Rejuvenation Cocoon, in particular).
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
Impossible to attack someone's summons and undead.
PVP settings button not working ("send home" settings). That results in amazing situations when after PVP death people revive on the spot, and nobody knows what to do.
Incorrect calculations of warlock DCs.
I do have some minor bugs that I'd love to see fixed, but they're not critical
- The left (lower) stairwell door in the Song of the Morning is borked, preventing use of of the room. (And thus cutting available RP locations in the temple by half.)
++++ Adjusted for next area update ++++
Last edited by Duster47 on Sun May 08, 2016 10:22 am, edited 1 time in total.
Reason:Update status
[x] Lady Cecilia Lafayette: Harbinger of Hope, returned to Cormyr. RETIRED. [x] Leyla El'uvian- Feral elf, abandoned society for a loving den in the woods. Alt. RETIRED.
Mass Cure Spells still have a very small radius right around the caster.
Lady Elvina Aira-S'efarro - The Order of the Silver Rose Salaria - Bounty Hunter half-sister of Darius Brothers Angelina Northstar - Holy Warrior of Tyr / Knight of the Silver Rose Matilda Stonehold - Honorable Sheild Dwarf Loriah Swift - Morninglord of Lathander
I'm not sure if it is a bug or a feature but my character cannot open locked doors that require keys. He just gets the message "you cannot use this ability" when he tries. It includes doors locked by guild objects as well as mundane keys. Chests that require a key appear to work fine.
There is no hunting like the hunting of man, and those who have hunted armed men long enough and liked it, never care for anything else thereafter. - Ernest Hemingway The Fox's Bio Kellan Armstrong's Bio
finneas wrote:I'm not sure if it is a bug or a feature but my character cannot open locked doors that require keys. He just gets the message "you cannot use this ability" when he tries. It includes doors locked by guild objects as well as mundane keys. Chests that require a key appear to work fine.
You need t right click on the door and click on the "Use" option
finneas wrote:I'm not sure if it is a bug or a feature but my character cannot open locked doors that require keys. He just gets the message "you cannot use this ability" when he tries. It includes doors locked by guild objects as well as mundane keys. Chests that require a key appear to work fine.
You need t right click on the door and click on the "Use" option
I encountered this too. Granted right clicking is slower but it makes them usable.
There is no hunting like the hunting of man, and those who have hunted armed men long enough and liked it, never care for anything else thereafter. - Ernest Hemingway The Fox's Bio Kellan Armstrong's Bio