illithid wrote:and I just like to have options, I hate it when a single store item ends up superseding another six because its OP. Let people pick for flavour without hanging the 'almighty suit of armor that beats everything' on the shelf
I agree with this. If anyone has good concepts, you are welcome to PM me your item concept and if it doesn't appear blatantly overpowered, it may get included in this potential shop been made. The shop will be accessible to both surface and underdark.
Would be easiest if you sent it like so.
(RANDOM EXAMPLE ITEM)
Item: (the item type it is - example Gloves)
Description: (the description of the item)
Stat bonuses:
*Cast Spell: Aid [1/per day]
*Enhancement Bonus +3
*Skill Bonus: Taunt +4
*Saving Throw Bonus: Reflex +2
*Restrictions (only if restricted to a specific class or alignment(s):
*Just to clarify though, no items with haste, immunities or anything higher than +4
Send me as many as you like.