Got an issue with a particular spawn?
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Thorsson
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Re: Got an issue with a particular spawn?
I've pointed out about these Orc Mystics twice already. They all cast dispel.
The soothsayer is way overpowered compared to the rest of those caves, but the removal of the chiefs made them much easier. The question is what CR are they supposedly aimed at?
The soothsayer is way overpowered compared to the rest of those caves, but the removal of the chiefs made them much easier. The question is what CR are they supposedly aimed at?
Life is far too important a thing ever to talk seriously about it
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Thorsson
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Re: Got an issue with a particular spawn?
I hope it's not deliberate, but the Trade Way North of Beregost is now very dangerous, with several Goblin 'Crusaders' who spam magic missiles from a great distance. As they are all separated it's almost impossible not to take significant damage unless you can sneak or go invisible - and where's the fun in that?
Life is far too important a thing ever to talk seriously about it
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freekender
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Re: Got an issue with a particular spawn?
I completely agree. In fact, now that area is more dangerous than the abandoned mines accesible from there (which, apart from the deeper part of them, has similar spawns). The logic would say it should be easier.Thorsson wrote:I hope it's not deliberate, but the Trade Way North of Beregost is now very dangerous, with several Goblin 'Crusaders' who spam magic missiles from a great distance. As they are all separated it's almost impossible not to take significant damage unless you can sneak or go invisible - and where's the fun in that?
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Theodore01
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Re: Got an issue with a particular spawn?
Yes, and the doppelganger ambush is much more dangerous, than the xvart ambush south of beregost.freekender wrote:I completely agree. In fact, now that area is more dangerous than the abandoned mines accesible from there (which, apart from the deeper part of them, has similar spawns). The logic would say it should be easier.
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freekender
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Re: Got an issue with a particular spawn?
True. I forgot that point.Theodore01 wrote:Yes, and the doppelganger ambush is much more dangerous, than the xvart ambush south of beregost.freekender wrote:I completely agree. In fact, now that area is more dangerous than the abandoned mines accesible from there (which, apart from the deeper part of them, has similar spawns). The logic would say it should be easier.Especially as the fighting on the tradeway could alert nearby goblins.
Myrualae - Chantress of Doron Amar
Snow - Sorcery and carrots!
Gomez de Aguirre - The Fabulous Knight of the Mystic Fire
Uelaereene Sai'zzel - Once I saw the stars...
Lilly Sai'zzel - Stormy snowflake
And more...
Snow - Sorcery and carrots!
Gomez de Aguirre - The Fabulous Knight of the Mystic Fire
Uelaereene Sai'zzel - Once I saw the stars...
Lilly Sai'zzel - Stormy snowflake
And more...
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Akroma666
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Re: Got an issue with a particular spawn?
Would it be possible to turn up spawn rates in some areas? I would love to see more spawns kn grind zones.. Like gnoll cave and xvarts.
I remember when the server went wonky and spawn rates were doubled for a while.. It was awesome! I could literally grind a level or two out running around the gnoll caves. Now I have to sit and wait for them.. Eventually you run out of things to rp just sitting there talking then getting interrupted.
I remember when the server went wonky and spawn rates were doubled for a while.. It was awesome! I could literally grind a level or two out running around the gnoll caves. Now I have to sit and wait for them.. Eventually you run out of things to rp just sitting there talking then getting interrupted.
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Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
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Thorsson
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Re: Got an issue with a particular spawn?
Threadjack!
You should put that in a new thread, it's hardly an issue with a particular spawn.
You should put that in a new thread, it's hardly an issue with a particular spawn.
Life is far too important a thing ever to talk seriously about it
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Akroma666
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Re: Got an issue with a particular spawn?
I mean he's working particular spawns.. I could do a new thread.. But I was wondering if it was even an option. If its a particular mob.. Then my bad..Thorsson wrote:Threadjack!
You should put that in a new thread, it's hardly an issue with a particular spawn.
Storm - The Blade Flurry
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
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LISA100595
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Re: Got an issue with a particular spawn?
Has something happened to the Yeti's ? Some of them look like they have mange or something?
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Nai'KaBael Oakenshadow - EDE former ArchDruidess and Wife and Mate of Mendel
Salaria - Bounty Hunter half-sister of Darius Brothers
Angelina Northstar - Holy Warrior of Tyr / Knight of the Silver Rose
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Nyeleni
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Re: Got an issue with a particular spawn?
Seems like their hide has a different model. It looks bad.
Edit: though it's not all of them, some look like before.
Edit: though it's not all of them, some look like before.
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"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
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Nyeleni
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Re: Got an issue with a particular spawn?
The helmed horrors in the Haunted House are missing the helmet. Although that might have been always like this. I personally like the ones from Durlag's tower better.
Truman Capote, Breakfast At Tiffany's
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
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Atlas
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Last edited by Atlas on Tue Jul 17, 2018 6:11 am, edited 1 time in total.
Character Profile and The Battles of Sir Amalric of Germont aka Sir Arkaine Halforken Link:
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LISA100595
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Re: Got an issue with a particular spawn?
On a general note having to do with spawns....
Since we set it back to bag drops it seems they are taking a bit long to decay. Is it possible to reduce the length of time the spawns take to decay?
Since we set it back to bag drops it seems they are taking a bit long to decay. Is it possible to reduce the length of time the spawns take to decay?
Lady Elvina Aira-S'efarro - The Order of the Silver Rose
Nai'KaBael Oakenshadow - EDE former ArchDruidess and Wife and Mate of Mendel
Salaria - Bounty Hunter half-sister of Darius Brothers
Angelina Northstar - Holy Warrior of Tyr / Knight of the Silver Rose
Nai'KaBael Oakenshadow - EDE former ArchDruidess and Wife and Mate of Mendel
Salaria - Bounty Hunter half-sister of Darius Brothers
Angelina Northstar - Holy Warrior of Tyr / Knight of the Silver Rose
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Selande
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Re: Got an issue with a particular spawn?
I'd like to see that Boarskyr bridge ambush party changed up a bit. It's crazy-stupid-boring right now.
And more beholders and oozes. I don't even care where. Just sprinkle them around!
And more beholders and oozes. I don't even care where. Just sprinkle them around!
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Selande
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Selande
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Rahksavvi
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Kauaiian
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Re: Got an issue with a particular spawn?
Unsure if this is the right thread, but I noticed in the Duergar mines, the dwarves can be paralyzed via Death Attack but are supposed to be immune to paralysis. It was only the magic user and slingers that could be paralyzed. The weaponmasters, although they fail, do not get paralyzed.