Can we revert back to the old Bigby Spells?
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Nyeleni
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Re: Can we revert back to the old Bigby Spells?
Yep, that is totally unfair.
Truman Capote, Breakfast At Tiffany's
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
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Maecius
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Re: Can we revert back to the old Bigby Spells?
Rasael's next update will include the following:
Regarding monsters, we may be able to allow the new spells for them at some point, but there were a lot of technical issues with it that we'll need to overcome before it's feasible.
We'll see if it helps?- Bigby's hand series: Are now more endurable. Will prefer original target, whenver viable.
Regarding monsters, we may be able to allow the new spells for them at some point, but there were a lot of technical issues with it that we'll need to overcome before it's feasible.
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arakes99
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Re: Can we revert back to the old Bigby Spells?
If you need scripting help for that, I will do it out of personal want to see it done 
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Snarfy
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Re: Can we revert back to the old Bigby Spells?
What about the bug that I mentioned several times in numerous feedback threads? As in: the one that causes server NPC's to become hostile when you hit your Bigby summons with an AoE. The spells being nerf'd down the their current state is one thing, but that bug is just game breaking for casters who utilize AoE's to do damage, and is basically one of the many reasons I stopped playing my caster(... and then summarily stopped playing all my other characters too!
).
There are no level 30's, only level 20's with benefits...
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mrm3ntalist
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Re: Can we revert back to the old Bigby Spells?
Where you using any specific AoE spell?Snarfy wrote:What about the bug that I mentioned several times in numerous feedback threads? As in: the one that causes server NPC's to become hostile when you hit your Bigby summons with an AoE.
I tried with wall of fire, Cloudkill, Negative Energy Burst, Evards and Chaos, and the NPCs did not turn hostile to me
Mendel - Ranger, Harper, Villi | Malaggar Tiabbar - The Crimson Chord |Elias Raemir The Unyielding Aegis | Nikos Berenicus - Initiate of the Mirari | Efialtes Rodius - Blood Magus
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Snarfy
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Re: Can we revert back to the old Bigby Spells?
Hitting the Bigbys hands with Ice storm caused npcs to go hostile on 3 consecutive tests.mrm3ntalist wrote: Where you using any specific AoE spell?
I tried with wall of fire, Cloudkill, Negative Energy Burst, Evards and Chaos, and the NPCs did not turn hostile to me
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mrm3ntalist
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Re: Can we revert back to the old Bigby Spells?
Thanks. I didnt try Ice storm. Will do it.Snarfy wrote:Hitting the Bigbys hands with Ice storm caused npcs to go hostile on 3 consecutive tests.mrm3ntalist wrote: Where you using any specific AoE spell?
I tried with wall of fire, Cloudkill, Negative Energy Burst, Evards and Chaos, and the NPCs did not turn hostile to me
Mendel - Ranger, Harper, Villi | Malaggar Tiabbar - The Crimson Chord |Elias Raemir The Unyielding Aegis | Nikos Berenicus - Initiate of the Mirari | Efialtes Rodius - Blood Magus
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Snarfy
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Re: Can we revert back to the old Bigby Spells?
Tested it again...mrm3ntalist wrote:Thanks. I didnt try Ice storm. Will do it.Snarfy wrote:Hitting the Bigbys hands with Ice storm caused npcs to go hostile on 3 consecutive tests.mrm3ntalist wrote: Where you using any specific AoE spell?
I tried with wall of fire, Cloudkill, Negative Energy Burst, Evards and Chaos, and the NPCs did not turn hostile to me

... and it happened again:

I don't know if damaging the bigbys or the elemental is causing the NPC's to go hostile, but I'll test after next reset without summoning the elemental.
There are no level 30's, only level 20's with benefits...
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matelener
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Re: Can we revert back to the old Bigby Spells?
I'm killing my bigbies 5,6,9 all day long. No hostility from NPCs.
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Snarfy
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Re: Can we revert back to the old Bigby Spells?
Hmm, must be from hitting my elemental then... ? Thanks for the feedback, I'll test that out later.matelener wrote:I'm killing my bigbies 5,6,9 all day long. No hostility from NPCs.
*edit* Did you kill yours with Ice Storm by chance?
There are no level 30's, only level 20's with benefits...
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matelener
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Re: Can we revert back to the old Bigby Spells?
Or the clenched bigby is bugged (8).Snarfy wrote:Hmm, must be from hitting my elemental then... ? Thanks for the feedback, I'll test that out later.matelener wrote:I'm killing my bigbies 5,6,9 all day long. No hostility from NPCs.
*edit* Did you kill yours with Ice Storm by chance?
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Snarfy
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Re: Can we revert back to the old Bigby Spells?
Did more testing, and I'm scratching my head...
First test: I summoned only the elder elemental, then hit it with an ice storm and the server NPC's did not turn hostile.
Second test: I dismissed the elemental, then cast Bigby's 9 on a bugbear, hit them both with an ice storm and the server NPC's, again, did not turn hostile.
Third Test: I moved beside the farmer who gives the scarecrow quest, then summoned the elemental again and positioned both summons next to each other and hit them with ice storm, which prompted the server NPC's to immediately turn hostile. Namely, the cow and the Fist guards but not the farmer in this case, as I've noticed previously that quest givers and merchants will not turn hostile.
Anyhow, it is definitely a case of hitting multiple summons(perhaps of different varieties) at the same time that's causing this bug. QC will have to explore this one further as I wont be able to test again for 9 hours(server just reset).
First test: I summoned only the elder elemental, then hit it with an ice storm and the server NPC's did not turn hostile.
Second test: I dismissed the elemental, then cast Bigby's 9 on a bugbear, hit them both with an ice storm and the server NPC's, again, did not turn hostile.
Third Test: I moved beside the farmer who gives the scarecrow quest, then summoned the elemental again and positioned both summons next to each other and hit them with ice storm, which prompted the server NPC's to immediately turn hostile. Namely, the cow and the Fist guards but not the farmer in this case, as I've noticed previously that quest givers and merchants will not turn hostile.
Anyhow, it is definitely a case of hitting multiple summons(perhaps of different varieties) at the same time that's causing this bug. QC will have to explore this one further as I wont be able to test again for 9 hours(server just reset).
There are no level 30's, only level 20's with benefits...