So, Let me start by posting this.

And then this...

And most of you will guess what this is about.
Having now tried the new varriant of the hated/beloved Bigby spells, I must profess that I find them rather weird in their new format. Now, this is nothing to do with power, even tho most will know Bigby spells as a mage WIN-button.
I will put up some pros and cons for the new and old version.
New version:
* Pro: More in line with PNP version of Bigby spells, summoning an actual hand.
* Pro: Gives the targets without SR or saves a chance to actually do something to get out.
* Neg: The summon don't go away after the target is dead, and will follow you, nor engages on its own when a new target is present.
* Neg: Don't seem to reapply (attempt to reapply) its intended mechanics.
* Neg: Does not prevent the same caster from using other/more Bigby spells on the same target.
* Neg: You can end up with a lagtastic amount of NPC-hands following you around trying to Highfive or slap your rear.
Old version:
* Pro: Informs the caster constantly if its function (Grapple/Stun/Hold/knockdown etc) fails or passes to do its intended effect.
* Pro: Does not summon an ungodly amount of flying hands.
* Pro: Does not permit more than 1 Bigby variant spell per target at a time.
* Neg: To those without high enough SR or Saves, the Bigby spell can for many be a instant failure/loss when it hits you.
* Neg: NPC or other players being hit by a Bigby may find themselves instantly giving up and with a sour taste in their mouthes.
Now... these are just some of the points I myself have noticed. I realize there was an actual effort put into trying to balance this line of spells, because it has since I started on the server, been "Those" spells. And I get why it was made... however when playing now, I experience that they don't function entirely all the time, that on a Bigby/CC focused character, it cause severe issues play wise...
Now granted, one could argue that "Surrounding the target with 15 floating high-five hands... is also a form of crowd control"... - True! ... However where I know there is an effort to manage the Bigby spells more intently, till such a time when the scripts are fully working... I myself (and I know others) would very much like the old spells reverted to their original state... Because at present... they are dissapointly ineffective, and not worth picking as a caster, which I'm sure was never an intention either.
As for the argument that it is more PnP now than before... well, true. But we are playing the video game, not the pnp, and replicating the PnP one don't appear to go over entirely smoothly for this particular example.
Please keep discussion civil, and do please vote.
