I found that the effectiveness of Paladin's various strike feats/spell undesirable.
The DC they have are based on Wis. Since paladin usually have 14 wis at most (Who would increase pally's wis beyond 14?), My bad, I actually checked, it is spell DC +2 minus target's wis modifier. But it is still too low, its dc is 15-16. The dc will be too low in face of higher level mobs. As a result mobs can always beat it. This renders the strikes ineffective at higher level.
Particularly is Divine Retribution, it is totally useless when mobs beat the dc as nothing will happen. It require dc to have the bonus critical, at higher level it is guaranteed a failure. Moreover, it is a lvl4 spell! Taking it would only waste a precious pally lvl4 spellslot.
I suggest increasing these strikes' dc, or changing its dc calculation. These strike are the only things that make the pally less gish. Improve it will make the class more fun to play.
Last edited by realayer on Sat Jul 16, 2016 3:55 pm, edited 1 time in total.
Gyren Edwood - Lathander's MorningstarBiography and Journal
Gawain Develen - Helmite
Rayre Demortemer - Divine Sword of the Loyal Fury
I used the reserve feat, and here is a combat log when I used Divine Retribution
Normally I am doing around 1X dmg per hit you can see it before I cast Divine Retribution and after when I hit another mob. Even it says critical hit, the dmg is still around 1X which is unusual as normally my critical hit is around 2x-3x dmg
Gyren Edwood - Lathander's MorningstarBiography and Journal
Gawain Develen - Helmite
Rayre Demortemer - Divine Sword of the Loyal Fury
I run more tests, it seems it crits correctly now.
But also found a problem. When divine retribution strikes, it turns off my power attack before the strike then turns it back on after. Hence, this might explain the sudden drop of my crit dmg as in the above combat log.
Gyren Edwood - Lathander's MorningstarBiography and Journal
Gawain Develen - Helmite
Rayre Demortemer - Divine Sword of the Loyal Fury