pwdcrk1 wrote:Ok so
Max stat cap bonus is +12 but considering also items in the count then max stat bonus from level ups and feat will be +10 right ? Ok
Level up ability points (you get 7 from level 1-30) and feats (like epic strength) doesn't factor into the cap. The cap of +12 is only for spells and items.
pwdcrk1 wrote:
DC
Then DC is pain in ... ( you get the idea ) everyone till now says that 30+ spell level is good but for example in my build ( basically a pure warlock -
Warlocks can survive on less, because they have an infinite amount of spells. However, warlocks have a slightly easier time too. Everyone has DCs like this:
10 - Base
X - ability stat (charisma for warlocks)
Y - spell level
Z - feats and caster level
If your final charisma is 30 with items and spells, and your caster level will be 30 (so +3 DC from caster levels, you get +1 each at level 23, 26, 29), then you'll get:
10 base + 10 charisma +3 caster level +spell level = 23+spell level
However, warlocks are a cheaty cheaty bunch, probably due to those pacts they make

So, they've an exception to the rule (to answer your latest post). While a sorcerer with these stats would get a DC of 25 for a level 2 spell, a warlock won't. A warlock always gets 9 for spell level (well, our custom invocations get their spell level).
So most of your spells will be cast at DC of 23+9 = 32, then you've the blackguard aura, so it's really like 34. This is okay. It's not fantastic, but against monsters you'll do fine against most things that aren't bosses.