I agreematelener wrote:In my opinion, shadowdancer is a weak class past level 3 (especially from the perspective of a rogue). I'd make the shadow jump like this: short range, short cooldown, short duration buff after use. Arguement: in PnP, at level 10 you could use shadow jump up to 16 times and do so very effectively in a combat. Here, it's not a combat ability at all.
Proposal:
Range scaling from 10 yards ( level 4 ) to 20 yards ( level 10 )
Cooldown scaling from 2 minutes ( level 4 ) to 30 seconds ( level 10)
One round duration buff after a jump: +5 hide/ms, +3 AB (bonus to damage also possible).
Especially if you compare it to ki-step its pretty lackluster. Going all the way to lvl 10 Shadowdancer is a pretty big investment and at the moment just not worth the trade-off.
In my opinion Shadow Jump should most importantly be instant like ki-step is. The CD is also way too high. It should have charges and regain charges over time.
I would also like to see Shadow Evade changed. Either make it instant or increase the duration. At the moment i find it to be very lackluster.