Lux wrote:I'm not suggesting to remove the generic spell effects, though. You'd still see stoneskin, mage armor, shield and all those effects. My suggestion would only affect the icons above the models' heads and the ground spell effects, which are typically only a flash upon cast. Battletide is an example of an exception of that as it has a longer ground visual effect. So there would be no real change in how you would see others' PCs in your game.
What I'm after is generalising or removing icons and ground effects. The latter are clear meta giveaways when zoning stealthed or invisible and icons serve no real purpose save to notify you which spell expired.
When I am in a party and my pocket mage is casting buffs on me, I see icons hit me which tell me when I got buffed.. this is pretty helpful. I also see the icon appear when the buff breaks or runs out so I book it safety or hide behind my mage =P. Would removing these icons affect this? As its dire pve ability for parties and the classes less able to take a punch.
I do not have the best color vision and can not see some buffs on people, but I notice them at transitions. So.... it kinda helps me. There is no examine feature to tell you buffs in the game yet, I be more keen if that was in the game first before removing a feature.
As for meta give away,.. on zoning. I disagree a bit As moving around invisible with out triggering MS checks is meta. Till this is fixed i think a fair balance is to leave the spell affects at Zoneing till the lack of MS is adjusted. I do not think i trigger affects while stealthed and zoning.. at least not the weak buffs I have =)
I can totally get behind your idea though, and agree on all the merits if the three key issues I have are addressed. Such as seeing my icons above my models head while in party, or under hostile affect. The hostile affect ones are key to not breaking pvp in my opinion. also I love seeing the dazed one appear on me PVE because sometimes this icon doesn't show easily in my UI.
Invisibility doesnt trigger MS currently.
You can not examine people for a list of buffs on them.
I feel the current icons and ground affects make up for this very IC information. But I believe your plan is a terrific one, if we can address some of the positives it adds to the game by putting in other features.