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Moderators: Moderator, Quality Control, Developer, DM
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Last edited by Atlas on Tue Jul 17, 2018 6:49 am, edited 1 time in total.
Character Profile and The Battles of Sir Amalric of Germont aka Sir Arkaine Halforken Link:
viewtopic.php?f=153&t=18827&p=836119#p836119
viewtopic.php?f=153&t=18827&p=836119#p836119
- AlfarinIcebreaker
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- Location: King's Landing
Re: Remove Spell Effects for Shield and Improved Mage Armour
I agree with this. For me, it kills "immersion" and seems ridiculous. It would also help with the strain on the server, I think (but I'm no expert on this).
- Kauaiian
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Re: Remove Spell Effects for Shield and Improved Mage Armour
Great suggestion. Could we also add the loop effects to that?
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- QC Coordinator
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Re: Remove Spell Effects for Shield and Improved Mage Armour
I also agree with this. Would be nice to remove things like protection from evil's blue circle... Meanwhile I like the fact that barkskin/spiderskin/abysal might (really like this one!) change the characters skin to reflect the spell.
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE
Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands
Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands
- Kauaiian
- Recognized Donor
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Re: Remove Spell Effects for Shield and Improved Mage Armour
Im not a tech guru but wouldnt removing these effects free up server resources as well?
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Re: Remove Spell Effects for Shield and Improved Mage Armour
Could we create a set of customized official overrides that do this on varied levels according to the player's needs? I have seen something like this before on another server, but I am not entirely sure if they used overrides or not. All I know is that I have seen different VFX/no VFX used successfully. I think this means this is a client side thing.
- Hoihe
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Re: Remove Spell Effects for Shield and Improved Mage Armour
If we remove these, we really need an overhaul of the spell status list thingy. At the moment, IMA/Shield/PfE visuals help keep track of your spells, especially in breach happy situations.
For life to be worth living, afterlife must retain individuality, personal identity and memories without fail - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
A character belongs only to their player, and only them. And only the player may decide what happens.
- Blackman D
- Retired Staff
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Re: Remove Spell Effects for Shield and Improved Mage Armour
they are a lot better than the originals and it would rather suck to get hit with breach and not notice you lost AC, let alone dispel during combat
everyone is evil till proven otherwise
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Last edited by Atlas on Tue Jul 17, 2018 6:49 am, edited 1 time in total.
Character Profile and The Battles of Sir Amalric of Germont aka Sir Arkaine Halforken Link:
viewtopic.php?f=153&t=18827&p=836119#p836119
viewtopic.php?f=153&t=18827&p=836119#p836119
- Aspect of Sorrow
- Custom Content
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Re: Remove Spell Effects for Shield and Improved Mage Armour
Link?Atlas wrote:There is also an override that I suggested ages ago that works like a buff tracker with a timer on your buffs and everything else
- Blackman D
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Re: Remove Spell Effects for Shield and Improved Mage Armour
then i think you are missing the point of the statement
breach gives -no- warning, you just lose things
dispel gives a list sure... in the combat log that is easily flooded and you either have to stop fighting or wait till its over/you die to see what you lost
losing visuals to a spell combination that is +10 AC would suck
breach gives -no- warning, you just lose things
dispel gives a list sure... in the combat log that is easily flooded and you either have to stop fighting or wait till its over/you die to see what you lost
losing visuals to a spell combination that is +10 AC would suck
everyone is evil till proven otherwise
- Calodan
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Re: Remove Spell Effects for Shield and Improved Mage Armour
Why not remove visual effects then move the dispel/breach list to chat log instead of combat log? That way we can turn off combat logs so it does not get lost in the flurry?
Kory Sentinel
"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
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Last edited by Atlas on Tue Jul 17, 2018 6:49 am, edited 1 time in total.
Character Profile and The Battles of Sir Amalric of Germont aka Sir Arkaine Halforken Link:
viewtopic.php?f=153&t=18827&p=836119#p836119
viewtopic.php?f=153&t=18827&p=836119#p836119
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- Posts: 458
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Re: Remove Spell Effects for Shield and Improved Mage Armour
When it rains, as it does, will we get to see the armor affects then? Be a cool visual!
Because it does show in the rain in lore, pnp, cannon, and common sense.
Because it does show in the rain in lore, pnp, cannon, and common sense.
Jane of Here and There (Jane Price)
...also
Jennifer and A Drow.
...also
Jennifer and A Drow.
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Re: Remove Spell Effects for Shield and Improved Mage Armour
Yes please
I would be sad to see Shades and Shadow Shield go though ... i love how these two spells look!
I would be sad to see Shades and Shadow Shield go though ... i love how these two spells look!
Characters:
Zaraun - Vhaeraunite Deathsinger, School of Illusions and Phantasm
Retired Characters:
Iston - Lost within the void ... (deceased)
Zaraun - Vhaeraunite Deathsinger, School of Illusions and Phantasm
Retired Characters:
Iston - Lost within the void ... (deceased)