dragonspear castle (spoilers)
Moderators: Moderator, Developer, DM
- Blame The Rogue
- Posts: 653
- Joined: Thu Apr 22, 2010 10:10 am
dragonspear castle (spoilers)
dragonspear castle, locked front gate to the courtyard
my character was outside and had just finished a fight with a boar, and i tabbed to next target. it was night, and dark, and i couldn't tell this enemy was on other side of the gate
i used a special attack, and my character ran THRU the gate, to get to, and attack, said npc
as i understand it, the barricade a bit down the way, needs to be bashed, to enter courtyard, which is how i exited
it's more a rp thing i guess, but the gate needs to be coded/scripted differently, so as to be not "run thru" using special attacks
my character was outside and had just finished a fight with a boar, and i tabbed to next target. it was night, and dark, and i couldn't tell this enemy was on other side of the gate
i used a special attack, and my character ran THRU the gate, to get to, and attack, said npc
as i understand it, the barricade a bit down the way, needs to be bashed, to enter courtyard, which is how i exited
it's more a rp thing i guess, but the gate needs to be coded/scripted differently, so as to be not "run thru" using special attacks
"Before you die, you should know why you lived."
-
tfunke
- Retired Staff
- Posts: 2305
- Joined: Sat May 07, 2011 9:09 pm
- Location: Australia- GMT+10
Re: dragonspear castle (spoilers)
It's not the gate that is the problem, but rather kemo chairs.
Per aspera ad astra
- Nomster
- Posts: 1941
- Joined: Tue Jun 05, 2012 12:41 pm
Re: dragonspear castle (spoilers)
Might as well say...
The time the levers hold the gates open (any levers outside) is too short. Running means you get the gate slammed right into your nose. Haste is the only way to make it.
Sure, you can go around to another opening... but it seemed a little silly when exploring that area.
The time the levers hold the gates open (any levers outside) is too short. Running means you get the gate slammed right into your nose. Haste is the only way to make it.
Sure, you can go around to another opening... but it seemed a little silly when exploring that area.
"I don't want to pretend at magic anymore. I want to be magic."
Telia Santraeger - Emotional sorceress & priestess of Mystra. [Retired]
Telia Santraeger - Emotional sorceress & priestess of Mystra. [Retired]
- Maecius
- Retired Admin
- Posts: 11639
- Joined: Sat May 16, 2009 4:24 pm
Re: dragonspear castle (spoilers)
Unfortunately the KEMO-based issues can't really be resolved without removing the KEMO chairs and other animations from the server.
These sorts of bugs may happen occasionally.
Abusing them intentionally (if you know how) is considered an exploit, however, and can be punished by the DMs.
These sorts of bugs may happen occasionally.
Abusing them intentionally (if you know how) is considered an exploit, however, and can be punished by the DMs.
r e s o u r c e s :
- BG:TSCC Wiki
- Community News
- Server Rules and Information
- Supporting BG:TSCC- Blame The Rogue
- Posts: 653
- Joined: Thu Apr 22, 2010 10:10 am
Re: dragonspear castle (spoilers)
no worries
if it cant be fixed without giving up kemo chairs, then i wouldn't fix it either
thx for the responses and clarification
if it cant be fixed without giving up kemo chairs, then i wouldn't fix it either
thx for the responses and clarification
Last edited by Blame The Rogue on Sat Jul 16, 2016 3:50 pm, edited 1 time in total.
"Before you die, you should know why you lived."
- Nyeleni
- Recognized Donor
- Posts: 1432
- Joined: Mon Dec 21, 2009 5:09 pm
- Location: Catalonia
Re: dragonspear castle (spoilers)
It is thought to be a team effort. These areas like the stone giant ones or the statue riddle in durlag can only be solved by more than one player.Nomster wrote:Might as well say...
The time the levers hold the gates open (any levers outside) is too short. Running means you get the gate slammed right into your nose. Haste is the only way to make it.
Sure, you can go around to another opening... but it seemed a little silly when exploring that area.
Truman Capote, Breakfast At Tiffany's
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
- Aspect of Sorrow
- Custom Content
- Posts: 2688
- Joined: Fri Mar 28, 2014 7:11 pm
- Location: Reliquary
Re: dragonspear castle (spoilers)
Setting MainDoorOpen to 1 and 0 on an area is faster than iterating through all objects in scope. From there a trigger could then apply to the PC. Adjust as needed.
Requires
Requires
Code: Select all
#include "x0_i0_position"Code: Select all
object oA = GetArea(OBJECT_SELF);
if (GetLocalInt(oA, "MainDoorOpen") == 0) ActionJumpToLocation(GenerateNewLocationFromLocation(GetLocation(OBJECT_SELF), 5.0f, 180.0f, 0.0f));
- Nomster
- Posts: 1941
- Joined: Tue Jun 05, 2012 12:41 pm
Re: dragonspear castle (spoilers)
There is a lever, so a lockpicker is not necessary.
There is another opening a distance away, so it is not meant to be a puzzle. The last one pulling the lever would need to take the long way around anyway.
If it was intended to be this way, sure. It just seemed weird
There is another opening a distance away, so it is not meant to be a puzzle. The last one pulling the lever would need to take the long way around anyway.
If it was intended to be this way, sure. It just seemed weird
"I don't want to pretend at magic anymore. I want to be magic."
Telia Santraeger - Emotional sorceress & priestess of Mystra. [Retired]
Telia Santraeger - Emotional sorceress & priestess of Mystra. [Retired]
- Hoihe
- Posts: 4719
- Joined: Thu Nov 03, 2011 2:25 pm
Re: dragonspear castle (spoilers)
Here's a solution for wizards and bards:
Dimension Door.
Went adventuring there and we just skipped the iron gate thingy by dimension dooring across
.
Dimension Door.
Went adventuring there and we just skipped the iron gate thingy by dimension dooring across
For life to be worth living, afterlife must retain individuality, personal identity and memories without fail - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
A character belongs only to their player, and only them. And only the player may decide what happens.
- Snarfy
- Posts: 1430
- Joined: Sun Jun 12, 2011 12:14 pm
Re: dragonspear castle (spoilers)
I was able to get in this wayTsidkenu wrote:Answer: Bring a rogue. DC 50 open lock
While being a copy of an old dungeon isn't necessarily thrilling in it's own right, the fact that this dungeon, which is now CR 18'ish(or so?), has retained the same detection bonus values(or is it hide/ms penalties? I forget) that Durlags had.
My level 30 stealth-focused character was detected by roughly 60 - 85% of the monsters inside Dragonspear. While this is no skin off my nose(I probably won't spend any time there now that I know there's nothing new to explore), any stealth reliant characters of a lower or equal level to the area will likely get detected 100% of the time.
Trust me when I say that, whether any potential sneaky Dragonspear explorers are in a party or not, getting detected non-stop is probably going to be highly frustrating. I humbly suggest that the Durlags-esque detection values in Dragonspear get dialed back a bit to better reflect the areas CR.
There are no level 30's, only level 20's with benefits...
-
tfunke
- Retired Staff
- Posts: 2305
- Joined: Sat May 07, 2011 9:09 pm
- Location: Australia- GMT+10
Re: dragonspear castle (spoilers)
Fixed as of last update. (also raised the timer of the door slightly on the main entrance)Blame The Rogue wrote:dragonspear castle, locked front gate to the courtyard
i used a special attack, and my character ran THRU the gate, to get to, and attack, said npc
as i understand it, the barricade a bit down the way, needs to be bashed, to enter courtyard, which is how i exited
Per aspera ad astra
-
Storm Munin
- Posts: 1355
- Joined: Sun Nov 07, 2010 5:03 am
- Location: Sweden, Alfheimar expat
Re: dragonspear castle (spoilers)
Pass Wall.
"Drojal zhah obdoluth dorb'd streeak, Lueth dro zhah zhaunau dorb'd ogglin."
"Existence is empty without chaos, Life is boring without enemies." So sayeth Lady Lolth, Queen of Chaos.
PC: Natalya, wandering enchantress.
"Existence is empty without chaos, Life is boring without enemies." So sayeth Lady Lolth, Queen of Chaos.
PC: Natalya, wandering enchantress.