Two Horn's Forceful Pimphand (Minotaur Maze - Cloakwood)

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Eclypticon
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Re: Two Horn's Forceful Pimphand (Minotaur Maze - Cloakwood)

Unread post by Eclypticon »

Flesh to stone is the only thing bad enough that I could think of to replace it. /s I was only semi serious there, but I still think it is a reasonable solution even if not everyone else agrees.

The bigby time is a bug and we should fix it unless someone else has a valid reason why it should stay.
NegInfinity
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Re: Two Horn's Forceful Pimphand (Minotaur Maze - Cloakwood)

Unread post by NegInfinity »

Eclypticon wrote:Flesh to stone is the only thing bad enough that I could think of to replace it. /s I was only semi serious there, but I still think it is a reasonable solution even if not everyone else agrees.

The bigby time is a bug and we should fix it unless someone else has a valid reason why it should stay.
The problem is that "Flesh to Stone" is essentually "Save or Die", while Bigsby is "Save or It'll hurt". That makes a big difference. The worst possible things that could happen is getting hit by flesh to stone but still killing everything in the room via summon, for example, because resisting flesh to stone reliably requires steadfast determination and last time I checked you can roll one at fort save with everybody without it.
AlwaysSummer Day
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Re: Two Horn's Forceful Pimphand (Minotaur Maze - Cloakwood)

Unread post by AlwaysSummer Day »

Can't you attack the hand now?
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Wyatt
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Re: Two Horn's Forceful Pimphand (Minotaur Maze - Cloakwood)

Unread post by Wyatt »

AlwaysSummer Day wrote:Can't you attack the hand now?
You could attack the hand for about a week and then for some reason they decided to revert that change. I know there was a lot of flack on the forums from casters claiming that the bigby's spells were "useless" once people could attack the hands but I do not know if that had anything to do with why the changes were revered. Either way, they last way too long for spells that basically turn any melee character useless for 4+ minutes.
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Uther3867
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Re: Two Horn's Forceful Pimphand (Minotaur Maze - Cloakwood)

Unread post by Uther3867 »

his bigbys hand does last a while but his confusion is longer even after you've killed him confused...which is too funny
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