Practiced Monk
Type of feat: General
Prerequisite: Improved Unarmed Strike
Required for: None
Specifics: Your unarmed damage for Monk unarmed damage progression increases by +4 levels. This can't increase your unarmed damage progression beyond your HD. However, even if you can't benefit from the full bonus immediately, if you later gain nonmonk-level HD you may be able to apply the rest of the bonus.
For example, a human 5th-level monk/3rd-level fighter who selects this feat would increase his unarmed damage progression level from 5th to 8th (since Monk+Fighter has a 8 HD). If he later gained a fighter level, he would gain the remainder of the bonus and his monk unarmed damage progression level would become 9th (since Monk+Fighter now has 9 HD).
Use: Automatic
Could also change the name to Practiced Unarmed Fighting.
Feat: Practiced Monk
Moderators: Moderator, Developer, Quality Control, DM
- Akroma666
- Posts: 1888
- Joined: Mon Jan 16, 2012 2:24 pm
- Location: California
Feat: Practiced Monk
Storm - The Blade Flurry
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
- metaquad4
- Posts: 1537
- Joined: Wed Jul 04, 2012 12:51 pm
Re: Feat: Practiced Monk
+1, I support this. Practiced feats really should extend to anywhere where this is regular progression of a particular nature. Sneak Attacks, Trap Sense, Fast Movement. . .those are the ones off the top of my head, at least.
They already do come some in some forms, such as extra uses/day of certain things (wild shape, rage, bard songs, animal companion levels, etc) . This kind of thing would be nice too.
They already do come some in some forms, such as extra uses/day of certain things (wild shape, rage, bard songs, animal companion levels, etc) . This kind of thing would be nice too.
aka aplethoraof (on discord too)
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Mallore
- Posts: 458
- Joined: Wed Jul 06, 2016 3:08 am
Re: Feat: Practiced Monk
I wished there where no practiced feats. I believe the spell caster one has made builds less interesting as there is no risk in class dipping. Get all the boom and none of the draw back
With that said.
Either remove them all. Or add them all.
Soo considering they will never remove the spell caster one. Let's get some melee ones.
With that said.
Either remove them all. Or add them all.
Soo considering they will never remove the spell caster one. Let's get some melee ones.
Jane of Here and There (Jane Price)
...also
Jennifer and A Drow.
...also
Jennifer and A Drow.
- Valefort
- Retired Admin
- Posts: 9779
- Joined: Thu Apr 28, 2011 5:07 pm
- Location: France, GMT +2
Re: Feat: Practiced Monk
Can't see how to do that one, monk damage progression does not seem accessible.
Mealir Ostirel - Incorrigible swashbuckler
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Eclypticon
- Posts: 1009
- Joined: Mon May 30, 2011 7:26 pm
- Location: USA
Re: Feat: Practiced Monk
I suggest you try mimicking FotF by adding stack-able damage over the existing progression if you have trouble then. All that matters is that the math checks out when you add everything together, right? You might need to build in some level up scripts to do checks to prevent abuse though.