Aeb Ankor wrote:Don't over think this idea.
Exactly.
Here is my humble suggestion: get rid of common Death.
Death would only apply via DM Events. Therefore, Death would become a meaningful result of actions that usually have some context, above and beyond the simple game aspect of the Server, i.e.: lootz-grindz repetition play that sometimes results in a "death" that has a) no meaning, b) is only an inconvenience to the Player (whom often had made a stupid OOC choice to subject their toon to a situation beyond the CR of the PC, thus making the "death" more an embarrassment than something related to in-character role-play).
Thus, reaching 0 Hit Points results in a knockout/coma like situation, for the PC. Essentially, incapacitated and unable to self-revive. All Cleric-based healing/raise/resurrection spells are essentially demoted to Healing Spells, Reviving Spells.
The next step to know is whether this can even be scripted? Mobs usually stop attacking a PC once it reaches negative HP. Not always, however. Yet, if it is possible to turn off going to the Fugue at -10 HP, then maybe it is possible to rid us of Common Death.
Now, in DM Events, if your Character "dies" or reaches 0 HP, they have the chance of an IC "raising" by a Cleric or Divine-based scroll, but it will cost the full Gold + Diamond or whatever it should in PnP. Or, the DM will say that the 0-to-Negative HP is a result of bad IC decisions, and the PC is dead in terms of a Permastrike (

mygodIhopethiswouldhappen!!!).
On the balance reward vs. risk side of things, if PCs in DM Events manage to avoid reaching 0 HP or manage to RP the healing/raising aspect of the REASON for Divine Characters, then, the DM is able to better reward the PCs/Players for "doing a good job."
Thus, Players are actually given initiative to play with Death-As-Meaningful in situation where it is most pertinent—DM Events—but left to ignore "death" during the common Lootz-Grinds affair, which many do and is actually ENJOYABLE for many (and those "many" also have limited time to waste on RPing death anyway...so let's throw them a bone, eh?).
Can I get a witness?!?