Spell / Scroll / Feat Bugs

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Valefort
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Re: Spell / Scroll / Feat Bugs

Unread post by Valefort »

Are you sure ? The bonuses given by augment summoning are not visible on the summon character sheet, the base stats are modified so they don't appear blue. Compare your summon's stats with a non-thaumaturge summon's stats to check if you can !
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tribunal
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Re: Spell / Scroll / Feat Bugs

Unread post by tribunal »

Valefort wrote:Are you sure ? The bonuses given by augment summoning are not visible on the summon character sheet


Since when ?

I am kind a sure because there is not even icons on my summons picture , to show that their stats are changed
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Valefort
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Re: Spell / Scroll / Feat Bugs

Unread post by Valefort »

Can you send a screenshot of the summon's character sheet to check ?
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Rhifox
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Re: Spell / Scroll / Feat Bugs

Unread post by Rhifox »

Warlock invocation All-Seeing Eyes does not work. Should add +6 to Spot and Search, currently does neither.
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tribunal
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Re: Spell / Scroll / Feat Bugs

Unread post by tribunal »

Valefort wrote:Can you send a screenshot of the summon's character sheet to check ?
Everything is fine now. Seems it was bugged temporarily. Thanks !
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Convolutedline
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Re: Spell / Scroll / Feat Bugs

Unread post by Convolutedline »

There are so many posts an I am late to write but yes,

Epic mass heal - I have 10 levels of cleric... It will only heal 100 hp though it says it will heal 300...

Kinda weird... Worth noting..
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Endelyon
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Re: Spell / Scroll / Feat Bugs

Unread post by Endelyon »

Convolutedline wrote:There are so many posts an I am late to write but yes,

Epic mass heal - I have 10 levels of cleric... It will only heal 100 hp though it says it will heal 300...

Kinda weird... Worth noting..
Valefort corrected the issue. It should work properly now. :)
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Endelyon
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Re: Spell / Scroll / Feat Bugs

Unread post by Endelyon »

Rhifox wrote:Warlock invocation All-Seeing Eyes does not work. Should add +6 to Spot and Search, currently does neither.
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This bug has been noted before and I believe there were a couple of options put on the table for QC to consider about what to make the invocation do but a decision is still pending. For now I believe the invocation doesn't serve any function at all. We'll hopefully do something with it soon.
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Convolutedline
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Re: Spell / Scroll / Feat Bugs

Unread post by Convolutedline »

You fixed it already? :O

Thanks :O <3 also I <3 the new dungeons - they're beautiful. I take lots of screenshots x.x
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Nachti
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Re: Spell / Scroll / Feat Bugs

Unread post by Nachti »

Guard and Wards seems bugged.

1. It doesnt take money.
2. Once 10 rounds are cast you have the options Trip and Both ways. No other option appears.
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Blackhorizon
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Re: Spell / Scroll / Feat Bugs

Unread post by Blackhorizon »

Epic mass heal

viewtopic.php?f=49&t=42729&p=710012#p710012

Could cleric levels/CL affect it?
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Endelyon
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Re: Spell / Scroll / Feat Bugs

Unread post by Endelyon »

Blackhorizon wrote:Epic mass heal

viewtopic.php?f=49&t=42729&p=710012#p710012

Could cleric levels/CL affect it?
It is currently calculating as CL * 10, yes, but should be doing a flat 300. There is a fix already in place for this that will be live with the next update.
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Endelyon
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Re: Spell / Scroll / Feat Bugs

Unread post by Endelyon »

Nachti wrote:Guard and Wards seems bugged.

1. It doesnt take money.
2. Once 10 rounds are cast you have the options Trip and Both ways. No other option appears.
I believe this spell is intended for one of Rasael's future projects and isn't completely functional yet, but I'd have to double check with him to make sure.
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Re: Spell / Scroll / Feat Bugs

Unread post by Sputnik »

Endelyon wrote:
Nachti wrote:Guard and Wards seems bugged.

1. It doesnt take money.
2. Once 10 rounds are cast you have the options Trip and Both ways. No other option appears.
I believe this spell is intended for one of Rasael's future projects and isn't completely functional yet, but I'd have to double check with him to make sure.
Can we use this in RP situations yet? On guildhouses, for example.
If the gold was taken and the spell cast with DM supersvision, I suppose..
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Re: Spell / Scroll / Feat Bugs

Unread post by Diamore »

Sembian Fencing
At level 15 improved by AB by +8, my DEX by +5 and my Tumble by +2.
My Shieldbash uses up one of my two attacks for the turn when activated. As does Shield Slam and any AoO.
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