Right. There are two ways to play this:
1. "The Wizard of Oz Continuum" You RP you have many dozens of minions at your command in various locations when in fact, there is you and the guy who polishes your armor. There is nothing wrong with RP that makes you look larger than life AS LONG as
through RP it can be checked (i.e. Sense Motive, Bluff, Intimidate, INT check, etc.) where, if this isn't the case the character doing the checking is told that things might not be as grand as you had elaborated, or;
2. "Ding dong! Housekeeping!" Your Guildhall/Keep/Fortress of Solitude/Damp Cave/Room in your parents basement has "implied' NPC's such as blacksmiths, librarians, cooks, stable boys, etc - basic housekeepers. This could also "imply" some form of household guards although nothing grand unless your area has NPC guards added to the map. I know for RP purposes some of the holy knight orders RP the players "commanding" troops that no one ever sees, and these troops are taken into consideration for DM run events, but are otherwise too engaged in training and the like to be available for day to day RPing.
So, I would say it is perfectly healthy RP if you want to imply that you have a valet who takes care of you behind the scenes, or a cook who makes wonderful blueberry muffins. I would stay away from RP that talks about owning slaves unless the situation warrants (i.e. within the Thayan Enclave) or that there is any law-breaking going on, (i.e. "I have my minions working on a tunnel underneath the Duchal Palace as we speak!" <maniacal laughter>) and in either scenario, I would expect SOME RP around it - you are a poor beggar in rags on the street who claims to have a vast household staff run by your viceroy might require a significant Bluff roll for anyone to believe you, but as an adventuring type, with coin, well dressed, armed and armored, saying you have some form of (unseen) staff would be a normal predilection for your character. If you want to make more grand statements, IMHO get in game allies of your character to back you up. "The buffet at your manor last night was truly exquisite. Do you have a personal florist who does arrangements for you? Could you give me his name?" type of thing could buffer up your characters credibility with regards to unseen minions.
The slippery slope comes in to play though if you get some more characters to join your cause and you want to take your faction out to stretch its legs so to speak. If you've been RPing that you have an army of undead followers (for example) up until this point it really didn't matter or not if you did. Without sufficient RP (gold, and I would say DM team buy-in) before hand, you'd be stuck trying to explain where the army was when the dozen or so goody-goody characters charge towards you, swords drawn.
If at any time you'd think some underling NPC that you have been giving orders to in the past needs to become solid, then you'd need to provide the DMs with a solid RP reason (not just, "I've been saying for months that I had a dragon in the basement") I believe part of the spirit of the rule around controlling and speaking for NPC's has to do with players end-rounding things by laying rumours about that DM's end up being boxed in by and forced to RP them.
So, if you're thinking that there is never going to be a possibility of your minions ever taking form I'd say fill your boots with good RP around their stories.
If you are thinking about building things up with rumours or stories first, and somewhere down the road you'd really like to have your faction have NPC's in game, then I would send a PM to the DM team before you start and get permission to go down that road before you do anything.
My take on it anyhow.
Ark
Steve wrote:Cheers for the response, Ark.
I understand what you are saying and I agree with it, though it gets slippery there, at times, in terms of "relationship(s)," and how that determines value.
Let me explain: Say I want my faction to appear bigger than it really is—has only 2 PCs, but I RP and post that there are NPC members within, that heed my Characters every command. In this way, I as a Player have not spoken in actual words for these NPCs, but I have written that they a) exist when maybe IG they do not , b) do what I—the Player—want them to do to satisfy my IC needs for my PC, c) imply that my PC has
actual control over the NPCs under him.
This is, essentially, an issue of appearances, in the grand form.
You willing to address those ABCs?!?
