water domain power is OP

Suggestions or Mechanical Requests for Classes, Feats, Races, Etc.

Moderators: Moderator, Quality Control, Developer, DM

User avatar
SBlack
Posts: 122
Joined: Sun Feb 12, 2017 1:23 am

water domain power is OP

Unread post by SBlack »

Suggestions on balancing the domain power?
Is Sirius
chad878262
QC Coordinator
Posts: 9333
Joined: Thu Sep 18, 2014 6:55 pm

Re: water domain power is OP

Unread post by chad878262 »

SBlack wrote:Suggestions on balancing the domain power?
I'm going to go ahead and attempt to give the benefit of the doubt that this is a true request and not just further trolling from you to Steve...

So with that being the assumption, don't you think this discussion should wait until after we have come to a decision on Evasion/Expose Weakness?

For instance, if we assume we make Evasion only work with light/no armor and Expose Weakness has a longer cooldown, would Water Domain need anything further done to it? The Water Clerics now have to decide if they will wear lighter armor (and also then if they will put more points in to DEX for the best AC they can get). I'm not saying this is what is going to happen (at all), I'm just saying that if we are already discussing the ability that makes the domain OP why would we need to also do anything to the domain, until the ability discussion has occurred?
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE

Tarent's Wands and Elixirs

A Wand Crafter's guide to using wands
User avatar
SBlack
Posts: 122
Joined: Sun Feb 12, 2017 1:23 am

Re: water domain power is OP

Unread post by SBlack »

chad878262 wrote:
SBlack wrote:Suggestions on balancing the domain power?
I'm going to go ahead and attempt to give the benefit of the doubt that this is a true request and not just further trolling from you to Steve...

So with that being the assumption, don't you think this discussion should wait until after we have come to a decision on Evasion/Expose Weakness?

For instance, if we assume we make Evasion only work with light/no armor and Expose Weakness has a longer cooldown, would Water Domain need anything further done to it? The Water Clerics now have to decide if they will wear lighter armor (and also then if they will put more points in to DEX for the best AC they can get). I'm not saying this is what is going to happen (at all), I'm just saying that if we are already discussing the ability that makes the domain OP why would we need to also do anything to the domain, until the ability discussion has occurred?
Nah. The domain power is clearly heads and tails far more powerful then any other domain power including time and fury which were adjusted. A feat such as evasion is far more powerful then a granted spell such has haste or any other spell for that matter. A dozen or more claimed that folk are selecting gods who have the domain power of water to glean the granted power of evasion and clearly something needs to be done in regards to balance. There is no logic behind any domain granting such a powerful feat as evasion. Given all the hub-ub about the particular feat in question and that other domains were 'adjusted' previously it stand to a logical conclusion that the water domain power needs to be re-evaluated for balance and rp reasons.
Is Sirius
User avatar
AC81
Posts: 934
Joined: Tue Feb 02, 2010 12:58 am

Re: water domain power is OP

Unread post by AC81 »

It feels like you're not listening. Wait until any proposed changes are (or are not) acted upon and then we can review this domain. If evasion becomes less useful, then so does this domain and you will see less people dipping into 3 levels of cleric (or other classes like rogue) for evasion.
Draviir - Luskanite mercenary and trader of exquisite goods.
Quinath Nar - Monastic warrior from Waterdeep
User avatar
Calodan
Posts: 2032
Joined: Fri Apr 19, 2013 12:21 pm
Location: Missoula Montana BIG SKY COUNTRY

Re: water domain power is OP

Unread post by Calodan »

AC81 wrote:It feels like you're not listening. Wait until any proposed changes are (or are not) acted upon and then we can review this domain. If evasion becomes less useful, then so does this domain and you will see less people dipping into 3 levels of cleric (or other classes like rogue) for evasion.
Indeed a good point. DDs specifically will not be DDs of Auril or Ishtishia and or EDM Bards FvS using them either for that matter. In that sense yes more and more styles of builds are going to be used less. If that is indeed the type of balance we are wanting. While I do not like it. I do love the community here. Even Steve and you AC81. We disagree on some mechanical things but I know for sure we could have fun IG ICly and RP some cool shit if we ever gave each other a chance some time! :D

I do agree this can wait until the other is handled I think. I am already a bit burned out on this right now and needing to find motivation to be IG more after this last week of forum bickering.
Kory Sentinel
"We should take the army head on!"

"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
User avatar
SBlack
Posts: 122
Joined: Sun Feb 12, 2017 1:23 am

Re: water domain power is OP

Unread post by SBlack »

A granted feat is far more powerful then spells that time domain and fury grant. As people have stated repeatedly the past few weeks, folk are choosing gods which grant the water domain power. Opinoins are rather clear that the water domain needs a change in granted power as the granted power like a feat of evasion is far more powerful then a spell. Evasion is heads and tails above any granted domain power. If folk really want to be fair and balance the server at least in regards to domain powers I can't imagine anyone interested in balance would support a water domain power feat of evasion.

And hence why I am asking for enlightened alternatives to a domain power that is way overpowered in comparison to other domain powers given that there is precedent nerfing other domain powers due to balance and rp reasons
chad878262 wrote:
SBlack wrote:Suggestions on balancing the domain power?
I'm going to go ahead and attempt to give the benefit of the doubt that this is a true request and not just further trolling from you to Steve...

So with that being the assumption, don't you think this discussion should wait until after we have come to a decision on Evasion/Expose Weakness?

For instance, if we assume we make Evasion only work with light/no armor and Expose Weakness has a longer cooldown, would Water Domain need anything further done to it? The Water Clerics now have to decide if they will wear lighter armor (and also then if they will put more points in to DEX for the best AC they can get). I'm not saying this is what is going to happen (at all), I'm just saying that if we are already discussing the ability that makes the domain OP why would we need to also do anything to the domain, until the ability discussion has occurred?
Last edited by SBlack on Fri Mar 03, 2017 9:44 pm, edited 1 time in total.
Is Sirius
User avatar
Calodan
Posts: 2032
Joined: Fri Apr 19, 2013 12:21 pm
Location: Missoula Montana BIG SKY COUNTRY

Re: water domain power is OP

Unread post by Calodan »

SBlack wrote:A granted feat is far more powerful then spells that time domain and fury grant. As people have stated repeatedly the past few weeks, folk are choosing gods which grant the water domain power. Rather clear that water domain needs a change in granted power as the granted power like a feat of evasion is far more powerful then a spell. Evasion is heads and tails above any granted domain power. If folk really want to be fair and balance the server and domain powers I can't imagine anyone interested in balance would support a water domain power feat of evasion.
chad878262 wrote:
SBlack wrote:Suggestions on balancing the domain power?
I'm going to go ahead and attempt to give the benefit of the doubt that this is a true request and not just further trolling from you to Steve...

So with that being the assumption, don't you think this discussion should wait until after we have come to a decision on Evasion/Expose Weakness?

For instance, if we assume we make Evasion only work with light/no armor and Expose Weakness has a longer cooldown, would Water Domain need anything further done to it? The Water Clerics now have to decide if they will wear lighter armor (and also then if they will put more points in to DEX for the best AC they can get). I'm not saying this is what is going to happen (at all), I'm just saying that if we are already discussing the ability that makes the domain OP why would we need to also do anything to the domain, until the ability discussion has occurred?
If we are going to argue on balance yes the idea has merit. As does further threads on other OP class mixes and PBS of the like as well. I mean screw it. Lets go there. If you are going to balance then lets balance it ALL out properly. I mean really get at it. Stop the quasi balancing. Forget the new content. Lets just get the game working properly only and then when that is done we can worry about new content. We can just keep playing the same old tired maps and areas with little variety. Forget new classes for more build viability and flavors. MOST OF ALL FORGET THE CRAFTING SYSTEM THAT IS SITTING THERE ON THE CUSP OF BEING DONE WHILE WE TAKE CARE OF ALL THIS OTHER CRAP!!! WAY TO GO BG FANS YOU ARE DELAYING YOUR OWN REQUESTS WITH NEW REQUESTS!!!!

Holy crap I am so mad with all this right now. It is beyond stupid on both accounts and sides at this point. I just want to tell stories and get some effing crafting is that too much to ask?
Kory Sentinel
"We should take the army head on!"

"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
7threalm
Retired Staff
Posts: 1952
Joined: Fri Jan 04, 2013 2:44 am

Re: water domain power is OP

Unread post by 7threalm »

16 post troll account it prolly the same person just trolling, the fact they won't state the opionion from their main account is proof enough
Duragin Balderden(Battle Rager of Kraak Helzak)

Rlyd (Drow Wizard)- Fearn School of Enchantment and Charm
User avatar
AC81
Posts: 934
Joined: Tue Feb 02, 2010 12:58 am

Re: water domain power is OP

Unread post by AC81 »

@OP:
Just wait and see what happens with Evasion and then see whether you think it is game-breakingly OP'd. If you still think it is, then re-ignite this thread.
Draviir - Luskanite mercenary and trader of exquisite goods.
Quinath Nar - Monastic warrior from Waterdeep
User avatar
SBlack
Posts: 122
Joined: Sun Feb 12, 2017 1:23 am

Re: water domain power is OP

Unread post by SBlack »

7threalm wrote:16 post troll account it prolly the same person just trolling, the fact they won't state the opionion from their main account is proof enough
This is Nympa...what is wrong with you? Do you get off on accusing people of things the don't do, would never do, have no intention of doing...what is your problem? Learn how to be a grown up...might help.
Is Sirius
User avatar
SBlack
Posts: 122
Joined: Sun Feb 12, 2017 1:23 am

Re: water domain power is OP

Unread post by SBlack »

That is my wife. :D and I support her 100% :mrgreen:
Is Sirius
chad878262
QC Coordinator
Posts: 9333
Joined: Thu Sep 18, 2014 6:55 pm

Re: water domain power is OP

Unread post by chad878262 »

If this isn't an alternate account you've been here less than a month which makes your comments in this and the other thread come off all the more as trolling.

We discussed water domain briefly as part of the evasion discussion and decided then that there is no benefit to discussing it further until we've decided what to do with evasion and expose weakness, if anything. So as I stated in my original response, this discussion is premature.
Last edited by chad878262 on Fri Mar 03, 2017 10:48 pm, edited 1 time in total.
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE

Tarent's Wands and Elixirs

A Wand Crafter's guide to using wands
User avatar
Calodan
Posts: 2032
Joined: Fri Apr 19, 2013 12:21 pm
Location: Missoula Montana BIG SKY COUNTRY

Re: water domain power is OP

Unread post by Calodan »

I think these topics have a good portion of people heated about them. Truth is 7threalm is a pretty swell person normally. Not sure where that came from really. However even I am known a time or two to lose my effing mind and go full retard. I think with how things are going and how these topics affect each of us in our ideals that you should really RP some time with him it is really good RP. Just like with Steve. Not sure about AC81 but I am sure it is great if him and I ever sat down and did so. These damn forums and tells and Skype can really fubar some good RP relationships when we lose our filters like mediated communication is prone to doing since you are typing to a screen.
Kory Sentinel
"We should take the army head on!"

"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
7threalm
Retired Staff
Posts: 1952
Joined: Fri Jan 04, 2013 2:44 am

Re: water domain power is OP

Unread post by 7threalm »

SBlack wrote:That is my wife. :D and I support her 100% :mrgreen:
if you your new I apoligise, there just a lot of posts floating around about nerfing stuff, it fine to post your opinion usually these sort of matters stick to the qc matter of stuff, because they usually become heated ad hominem attacks on the forum.

Nerfing, usually leads to people quiting the game, which isn't good for maintain a healthy population for the server and this game is pretty old. Also it takes a lot of work rework when something like these nerfs are impledimented.

for one they would have pretty much do free rcr's for over a month or two. Bosses and mobs will have to be reevaluated, because they will have become to hard. There is quit a few thing i wished would nipped early on, but they weren't and going back is a lot more work then going forward and losing player base is never a good thing
Duragin Balderden(Battle Rager of Kraak Helzak)

Rlyd (Drow Wizard)- Fearn School of Enchantment and Charm
User avatar
SBlack
Posts: 122
Joined: Sun Feb 12, 2017 1:23 am

Re: water domain power is OP

Unread post by SBlack »

chad878262 wrote:If this isn't an alternate account you've been here less than a month which makes your comments in this and the other thread come off all the more as trolling.

We discussed water domain briefly as part of the evasion discussion and decided then that there is no benefit to discussing it further until we've decided what to do with evasion and expose weakness, if anything. So as I stated in my original response, this discussion is premature.
We both have been players since the inception of NWN1. Given we have far more experience then you in D&D owning the box set and whatnot and NWN in general playing since it's inception I'd hope you'd defer to our years of experience.
Is Sirius
Post Reply

Return to “Mechanics”