metaquad4 wrote:This idea will help, I think, with that issue Steve.
The redefine statement was a slight bitty bit tongue and cheek. But yeah, isn't it nice to have a Mission Statement and...make it so!!
But metaquad4, I like your ideas. I very much realize that a "reward" granted through play, is really why most people take up the challenge of a game—besides "winning," —and here I agree with Invoker—this is a game for cooperative play, EVEN IF that cooperation is through competition. So, in order to really experience progression and reward, one has to have opportunities...in various ways, such that are created to support the
direction the "gamemaster" wants to guide Players through.
BGTSCC succeeds in general for being quite open and supportive of all types of play. However, if it is called a RP Server, there simply needs to be GREATER rewards for RP, than grinding/looting/etc.
Calodan wrote:...because of the way you and other head DMs and DMs have shaped it Steve be proud of that!

Ha! Well, I appreciate the recognition, but...there was a really BIG PICTURE I wanted to promote and enact for the Server, but unfortunately, I had too many disagreements with Luna to see them come to fruition. Not like they were all great, but yeah, some would have really made the Server a more RP Server than a MMO (in my humble opinion).
Nevertheless, and I still fully believe this, that BGTSCC is magnificent in that it does give a unique RPG environment that cannot be found anywhere else (atm). It is, really, the stories and the role-play and the community. However, all that is fragile and can become buried under the technical, OOC and mechanical aspects, to such a degree that many fail to find the RP they have come looking for on BGTSCC.
There should not just and always be a mechanical answer to every "problem." And, everything should not be an OOC presentation of information gathered and...further presented OOC. Far too much of that is prevalent on these Forums, and, that DIRECTLY effects the IG experience (again, in my humble opinion).
Being informative is one thing; solving the experience of the Server through numbers is another.