- 30 SR (Planetar), 32 SR (Solar)
- 10 DR/evil (Planetar), 15 DR/evil (Solar)
- 5 regeneration
- True seeing
- Angel Protective Aura
And finally angelic spells.
I balanced the planetar and solar against the old angels in an 1vs1 arena battle, they always won. They are better then the old ones.
edit: anyway, cant we keep the angels while adding planetar and solar based on preferences? seems to be loving Angels since i entered the server until now..please dont remove it away
Nope they are not coming back. The whole overhaul of the summoning has been made to stay true to the lore provided by dnd 3.5 and previously angels were just "reskinned" balors.
-180 hp for epic solar compared to 280 hp for epic angels seems huge difference
Solars still win.