One could also say that gaining xp through grinding more quickly while allowing you to test more characters and different styles would lead you to focus on leveling tons of different toons without ever focusing on actually playing the character but rather you just chasing a certain level with that character having little to no connection to it IF and only IF you would solely just grind it to 30 without much RPing which could occur if xp per kill is just so effective that you'd think why even bother with RPing?
That's why I think increasing RP xp is the better way to go cause it sets the focus on what should be the focus on an RP server and on playing the character ICly rather than OOCly running around killing one monster after another which quiet frankly would almost make a character evil ICly if he'd just run around killing 100s and thousands just for sports so to say.
If you emphasize on xp per kill that puts a certain pressure on people to grind to not lose too much ground to others. If grinding is less effective compared to RPing it's releasing that pressure allowing for more RP focused play.
To your point of the developers ignoring the majority, I have to say the community of all kinds of games request all kinds of changes often they are not ignored but their thoughts are being evaluated and then not followed for various reasons. Often because what they think would be good for the game might actually hurt it instead or it just leads into a direction the developer doesn't want his game to go.
I have to say I am confused about the amount of people that seem to like to grind on this server. It is an old game with relatively poor graphics and basically everything feels a bit old, if I wanted to play something for the action part of the game I'd search for a newer game with better graphics and more fluent mechanics... But that is just me.
Rask wrote:I still don't get how increasing XP gain is going to negatively effect anyone's RP on this server. Who cares if someone get's to 30 a little easier than you did when you did it?
This server should be about having fun, trying out lots of RP across a few characters. Not about killing edless hours of Xvarts to keep up with the people around you. It's easy to tell people to work hard to get to 30 when you have the free time to dedicate those hours to both grinding to progress AND role play in equal measure. This is not the case for some.
For new players, I am sure many burn out once they hit a certain level and it starts to become more and more of a chore to progress. Especially when they run into events and they are almost always geared toward level 21+ characters in CR. And then to come here and read a thread like this, and the last one, where over 50% of the server votes in favour of XP increase for kills, but the vocal minority of hardcores wins out anyways.
It shows people that not only do the players who are more casual not really matter, but that the majority speaking out on something also go unheard for no truly good reason.
Because honestly, I have not seen one good reason to not do it come up. Not a single one. Mostly it's just people's personal playstyles being they like to grind for longer or think that other people reaching level 30 easier than they did will somehow make their RP worse (it wont.).