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[/th][tr][td]Brighmaster[/td][td]Requirements:
Alignment: Any non-evil.
Spellcasting: Ability to cast 3rd-level arcane spells
Class Features:
- Hit Die: d6
- Base Attack Bonus: Low.
- High Saves: Fort, Will.
- Weapon Proficiencies: None
- Armor Proficiencies: None.
- Skill Points: 2 + Int modifier.
- Class Skills: Concentration, Craft Alchemy, Craft Trap, Craft Weapon, Diplomacy,Heal, Hide, Listen,all Lore skills, Move Silently, Spellcraft .
Class Abilities:
Level 1: arcane spellcasting level+1, perfect skin I
Level 2: Animate light x1
Level 3: arcane spellcasting level+1, darkvision
Level 4: Perfect skin II, Lesser Light Elemental
Level 5: arcane spellcasting level+1, positive vigor
Level 6: Arm of light
Level 7: arcane spellcasting level+1, Can't Touch This
Level 8: Perfect skin III
Level 9: arcane spellcasting level+1, Light elemental
Level 10: arcane spellcasting level+1, Bright mastery, Touch of elation x3
- Perfect Skin : At 1st level, the brightmaster's spotless, flawless skin gives them a +2 natural armor bonus to AC. This bonus increases to +4 at 4th level and +6 at 8th level.
- Animate Light : A 2nd-level Brightmaster can use Animate light as a spell-like ability once per day.
- Darkvision : At 3rd level, the Brightmaster gains the ability to see in the dark.
- Summon Light Elemental : At 4th level, the Brightmaster can use summon light elemental as a spell-like ability once per day.
- Boundless Optimism : At 5th level, the boundless optimism of the brightmaster makes them gain a +4 bonus to their Fortitude saves.
- Disco Ball : At 6th level, the Brightmaster performs a stupendous operation, replacing their eyes with supernaturally-animated pools of light. The Brightmaster may make a gaze attack that paralyzes the target twice per day. At 8th level, the Brightmaster may use this gaze attack three times per day.
- Can't touch this : At 7th level, the Brightmaster becomes more and more like one of the unstoppable dancers. They gain immunity to hold, paralysis, and stun effects.
- Summon Greater Light Elemental : At 9th level, the Brightmaster can summon a Light Elemental as a spell-like ability once per day.
- Tis but a scratch : At the 10th level, the Brightmasters are so optimist that reality bends to their wishes. They gain immunity to critical hits.
- Touch of elation : At 10th level the Brightmaster's touch becomes deadly for any non-good creature and can instantly kill a target with joy. This ability may be used three times a day.
DC is 10+Brightmaster level + casting attribute modifier (CHA or INT)
Does not bypass death immunity.

