Anyway, here it is:
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[/th][tr][td]Harper Agent[/td][td]The semi-secret organization known as the Harpers has members scattered all across the region. These individuals are dedicated to battling evil, discovering and preserving forgotten lore, and maintaining the balance between nature and civilization. Harper agents are the "field agents" of the Harper organization, acting directly to gather intelligence and eliminate threats to the greater good. Bards are the most common candidates for the Harper agent prestige class, but they are by no means the only qualified characters. Rangers, rogues, sorcerers, and wizards all possess the diversity of skill and ability necessary to become Harper agents. Barbarians, fighters, and paladins rarely become Harper agents because they lack the subtlety for the work.
A character can achieve a maximum of 5 levels in the Harper agent prestige class.
Requirements:
Feats: Alertness, Iron Will
Alignment: Any non-evil
Class: One level in a spellcasting class
Skills: Diplomacy 8 ranks, Lore: Local 4 ranks, Survival 2 ranks
Class Features:
- Hit Die: d6
- Base Attack Bonus: Medium
- High Saves: Will.
- Weapon Proficiencies: Simple
- Armor Proficiencies: Light.
- Skill Points: 6 + Int modifier.
- Class Skills: Appraise, Bluff, Craft Alchemy, Craft Armor, Craft Trap, Craft Weapon, Diplomacy, Hide, Listen, all lore skills, Move Silently, Perform, Sleight of Hand, Survival, Taunt and Tumble.
Class Abilities:
Level 1: Harper Knowledge, Spellcasting Progression
Level 2: Liira's Heart
Level 3: Selûne's Radiance
Level 4: Extend Spell
Level 5: Mystra's Boon
- Spellcasting: Starting at second level and each level after that, the Harper agent progresses in a selected spellcasting class. When the player first chooses this prestige class, if they have multiple spellcasting classes, they choose which one they advance in.
- Harper Knowledge: Like a bard, a Harper agent has a knack for picking up odds and ends of knowledge. This ability works exactly like the bardic knowledge ability of the bard class. If a Harper agent has bard levels, the character's Harper agent levels and bard levels stack for bardic knowledge.
- Liira's Heart: At 2nd level, the Harper agent becomes immune to fear (magical or otherwise).
- Selûne's Radiance: At 3rd level, the Harper agent gains low-light vision, becoming able to see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination.
- Extend Spell: In their studies of history and lore, Harper agents have learned something of ancient magic, including rudimentary elements of the elven mythal magic. These discoveries allow them to power some of their spells each day, granting them spells that last longer.
At 4th level, the Harper agent gains the Extend Spell feat.
- Mystra's Boon: At 5th level, the Harper agent gains a +4 bonus on all saves.
