One Hander Feat
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- Theodore01
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Re: One Hander Feat
Thxs for clearing this up 
- Valefort
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Re: One Hander Feat
So, made a few changes and bug proofing.I have three questions about this feat that relate to the bug discussion above.
1) Is it reliable by now?
2) Does it still give 1 AC in addition to the one-handed manoeuvres (as mentioned in the wiki but not in the new feats description here on the forum)? Does it do so while activated? Or during combat?
3) Do those one-handed manouvres kick in randomly or are they sensitive to the abilities of the build? I am planning a build with no Parry skills and no Feint, for instance. Would that build still carry out the manouvres that depend on these and hence waste precious time?
(I need this info to decide between One Hander and Armor Skin)
1 AC bonus is now permanent and not reapplied each round.
Various random bonuses don't bug out anymore as far as I can tell, the manoeuvres still kick in randomly and can waste precious time of your incomplete build
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- Theodore01
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Re: One Hander Feat
Now that the feat gives up to +7 AC
Shouldn't we make it an EPIC FEAT
Shouldn't we make it an EPIC FEAT
- Valefort
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- Theodore01
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Re: One Hander Feat
+1base, +acrobatic dodge (+4 tumble, +2 dodge AC two rounds), + insightful footwork (+4 dodge AC one round).Valefort wrote:7 AC ?How ?
That has happend quite often, as i tested it some time ago.
Unless you have changed it now and it will add, but no longer stack with each other.
- mrm3ntalist
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Re: One Hander Feat
It doesnt stack anymore.Theodore01 wrote:+1base, +acrobatic dodge (+4 tumble, +2 dodge AC two rounds), + insightful footwork (+4 dodge AC one round).Valefort wrote:7 AC ?How ?
That has happend quite often, as i tested it some time ago.
Unless you have changed it now and it will add, but no longer stack with each other.
How long is a long time ago?
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- Valefort
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- Theodore01
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Re: One Hander Feat
Found a old post from 07 Sep 2016 viewtopic.php?f=25&t=53265
But i deleted my last onehanders a few weeks ago.
Guess i have to roll a new onehander soon and try it again.
But i deleted my last onehanders a few weeks ago.
Guess i have to roll a new onehander soon and try it again.
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Rudolph
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Re: One Hander Feat
Thanks Vale! This makes it viable compared to Armor Skin. If a bit of a wastrel at times.1 AC bonus is now permanent and not reapplied each round.
Various random bonuses don't bug out anymore as far as I can tell, the manoeuvres still kick in randomly and can waste precious time of your incomplete build![]()