Build challange: grey orc cleric evil

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aaron22
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Build challange: grey orc cleric evil

Unread post by aaron22 »

ok so wondering what would you guys think for a cleric build using full orc. EDM is possible. i have a couple builds that get it, but its alot of sacrificing. and yes. has to be Orc. i do want 28 or better CL.

also what her to be able to be RP'd prototypical orc. no snowflakeyness. :lol:
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aaron22
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Re: Build challange: grey orc cleric evil

Unread post by aaron22 »

this is the one i like the most at the moment. havent messed around with hierophant much, but from what i am reading it would prolly improve the build.

http://nwn2db.com/build/?265423
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chad878262
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Re: Build challange: grey orc cleric evil

Unread post by chad878262 »

Here is another option, should you be interested:

http://nwn2db.com/build/?265424

Hospitaler gets you two bonus epic feats to make up for the ones lost from not staying pure Cleric, Hierophant gets you CL32, and the other goodies listed in the build. You could of course adjust the stats to be more like your build, but my goal was to make something that will do just fine in melee (when properly buffed) while still being primarily a caster. Tyrany gives you Dominate Person and Spell Focus: Enchantment, but you could sub out Toughness/Steadfast for Necromancy focus if you wanted to. Strength Domain means you can go Bull STR as a first level spell and of course you have a full 3 levels of Divine Power cheese, should you want it. In addition your Hierophant levels give you lots of options since you have higher damage neg energy spells (would go well with your necromancer path), Inscribe Rune for emergencies and bonus casting of spells as well as Empowered Visage of the Deity Spells (in addition to 32 CL).

Edit: And no, it's not a snowflake! Hospitalers are sworn to the protection of their people. What better protector of it's people than a priestess of Gruumsh? You can still be cruel to individual orcs, since culling the herd at times may be better for the group as a whole! :P
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Sun Wukong
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Re: Build challange: grey orc cleric evil

Unread post by Sun Wukong »

First, you need to pick either Baghtru or Gruumsh to follow, this to acquire the domain powers given by Strength and Fury.

Possible Starting Ability Scores:

Code: Select all

STR: 16
DEX:  8
CON:  8
INT: 10
WIS: 16
CHA: 16

Code: Select all

STR: 16
DEX: 10
CON: 10
INT:  6
WIS: 16
CHA: 16

Code: Select all

STR: 17
DEX:  9
CON: 10
INT:  6
WIS: 15
CHA: 16
With 16 in both strength and charisma, you can reach 22 in both strength and charisma by spending all of your ability increases on them and most of your epic feats. (Including the cleric bonus feats, basically you get EDM, six Great Charismas, and one Great Strength.)

+3 Wisdom items are pretty common, I got a fullplate with +3 Wisdom for example. I think it might be possible to get a +4 wisdom item, but +3 is far more reliable.

Now, both Strength and Fury domain powers are once per day abilities, but their duration will increase with your charisma modifier. +12 to Strength, +7 AB, +7 Damage, and +7 to both Dexterity and Constitution is nothing to shrug at.

As for feats, well, Improved Knockdown could be fun but you cannot really get it and EDM. Thus, you might want to consider Northlander Hewing along with Improved Power Attack just to have silly high damage per hit.
12 (Great Axe)
+18 (Strength Domain Power boosted Strength modifier * 1.5)
+5 (Greater Magic Weapon)
+16 (EDM)
+7 (Fury Domain Power)
+17 (Northlander Hewing)
+3 (Divine Favor)
+12 (Improved Power Attack)
= 90 (And you can make it higher with more buffs.)
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Re: Build challange: grey orc cleric evil

Unread post by Hendrak »

Grey Orc is beside Human the only race with no EXP penality for the Cleric/Monk/SacredFist/Hierophant route.

Cle7/Monk3/SacredFist10/Hierophant10 = Cl 32

Cle8/Monk6/SacredFist10/Hierophant6 = Cl 28 or 29

Monk goodies, good saves, evasion, WIS synergy between Monk and Cleric classes. (Ki-Step,Fiery Fist?)

Can go either the STR melee build or the high WIS melee/caster hybrid.

Deities are reduced to Luthic(Darkness and Earth Domains) and Yurtus(Suffering and ?) since you have to be of Lawful Evil alignment.
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K'yon Oblodra
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Re: Build challange: grey orc cleric evil

Unread post by K'yon Oblodra »

Short question in between... What's EDM?
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Re: Build challange: grey orc cleric evil

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K'yon Oblodra
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Re: Build challange: grey orc cleric evil

Unread post by K'yon Oblodra »

Thanks :D

Edit:The wiki is not up to date if I recall correctly the feat is now on CD instead of turnings used, the duration also changed iirc.
Last edited by K'yon Oblodra on Sat Apr 22, 2017 3:05 am, edited 1 time in total.
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Hendrak
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Re: Build challange: grey orc cleric evil

Unread post by Hendrak »

Another option would be to insert some Warpriest. Gives you martial wp and tower shield profiency, high ab on lvl ups. Also Spot for a high WIS build. Could be some shaman who leads raid groups of orcs. With 9 Warpriest (Gives 9th lvl Mass Heal spell) you can get 3x Spellpower(from Hierophant) and Practiced Spellcaster (Cleric) for a Caster Level of 32.
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Re: Build challange: grey orc cleric evil

Unread post by Hendrak »

http://nwn2db.com/build/?265448

Gray Orc : SacredFist/Hierophant. Very high DC. Even has Divine SpellPower and AdvancedDivineSpellpower/Master of Energy to increase your CL of 32. That will buff your DC even more and allows for some undispellable wards and highest possible Spellresistance Spells.Also good for breaking enemy Spell Resistance.
CON: Very low skill points. May be optimized.
PRO: Monk Speed ;)

Edit: Yurtus and Suffering domain opens nice offensive spells: Enervation, Expanded Dirge, Horrid Wilting. Might be also an option.
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aaron22
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Re: Build challange: grey orc cleric evil

Unread post by aaron22 »

Orc PrC is being worked out right now and I am 100% sure it will be EoG style, but. THERE IS ALWAYS A BUT. how cool would a full orc cleric prc that at level 10 (or 5 for 5lvl PrC) that you could swap your cha score for str score. that would open up so many possibilities that go beyond just the obvious EDM cleric build.
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chad878262
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Re: Build challange: grey orc cleric evil

Unread post by chad878262 »

aaron22 wrote: I am 100% sure it will be EoG style
Where are you getting your information from? You think there is no chance of it being anything else?
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aaron22
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Re: Build challange: grey orc cleric evil

Unread post by aaron22 »

not that i think this is a bad thing, but the "feel" i was getting from vale along with comments regarding EoG has quality lore and is an actual qualifying PrC the EoG really really seems like it would be the one that the team(vale) invests time into.

from viewtopic.php?f=443&p=716413#p716413
Valefort wrote:I don't feel pressured, but it's a fair warning/info I thought I had to give, it's not that ideas are bad or dismissed by people along the chain. It's that they take time and that there are other priorities. For the record what's on my plate are Dreadmaster PRC and then an Orc PRC, probably eye of gruumsh. Then again Bladesinger is not live yet and there will be bugs, as there are always bugs.
and
Valefort wrote:EoG already exists in pnp has flavor and at first glance not overwhelming power, two good things. Comparatively I have to say I gave up on looking Blood Warrior after a few posts as it seemed ridiculously powerful.

Generally speaking making PRCs that are more powerful than existing options is a terrible idea in my book as it fuels power creep, ideally they should offer a path of comparable power. Competitivity is irrelevant, what matters is flavor and playability.

Regarding rage progression I think it's tied to the barbarian levels on a level that cannot be accessed. Thinking about it a bit, there can be a wonky workaround where the uses per day of rage feat are reset a number of times corresponding to the rage progression given by EoG.
and as much as i would love to see the Blood Warrior
Hidden: show
Blood Warrior

Hit Dice: 1d10
Saves: High - Fort/Will, Low - Reflex
Skill Points: 2+INT
Skills: Concentration, Intimidate, Survival, Heal, Craft Armor, Craft Weapon

Requirements:
Race: Orc/Half-Orc
Alignment: None Good, None Lawful
BAB: 6
Feats: Rage or Frenzy (Potentially add Charge to this), Toughness, Self Sufficient, Steadfast Determination
Skills: Intimidate 10

Feats:
1: Distorting Rage, Distorting Frenzy, Distorting Charge
2: Blood Warrior Damage Reduction (DR 1/-)
3: Bonus Feat
4: DR 2/-
5: Rapid Recovery
6: DR 3/-, Champion of Blood
7: Tireless
8: DR 4/-, Indomitable I
9: Bonus Feat
10: DR 5/-, Indomitable II

Distorting Rage:
While Raging your movements, bloodlust, and fury physically distort your enemy's perception of you. You gain 10% concealment. This advances as you gain more improved forms of rage:

Great Rage = 20% concealment.
Mighty Rage = 40% concealment.
Epic Rage = 60% concealment.

Distorting Frenzy:
While using Frenzy your movements, bloodlust, and fury physically distort your enemy's perception of you. You gain 30% concealment. This advances as you gain more improved forms of frenzy:

Greater Frenzy = 60% concealment.

Distorting Charge:
While Charging your movements, bloodlust, and fury physically distort your enemy's perception of you. You gain 15% concealment, and a further 15% for every other feat that enhances charge. These feats are Powerful Charge, Furious Charger, and Dire Charge.

Blood Warrior Damage Reduction (1/-):
You gain damage reduction 1/-. This damage reduction increases by 1 for every even level of Blood Warrior you take. This damage reduction stacks with all like damage reduction.

Bonus Feat:
At level 3 and at level 9, you gain a bonus feat. These bonus feats are drawn from the following pool:

Powerful Charger, Dire Charge, Epic Rage, Thundering Rage, Extend Rage I, Extend Rage II, Extend Rage III, Extend Rage IV, Extra Rage, Power Attack, and Improved Power Attack.

You must have the requirements to take the feat.

Rapid Recovery:
You gain Fast Healing 1.

Champion of Blood:
When you activate Rage, Frenzy, or Charge, every member of your party within 20 feet (A "huge" radius) is given the same benefits as you. If you do not have tireless, they will become fatigued after. If you have tireless, they will share in its benefit with you. If they have tireless and you do not, they will not be fatigued.
Special Synergy: If you have Inspire Frenzy, this feat applies to it as well.

Tireless:
You no longer suffer from fatigue after raging. When using Frenzy and Inspire Frenzy, you and targets no longer take constant damage.

Indomitable:
You gain Immunity to Fear and Confusion. At level 10, you gain Immunity to Dominate and Daze.
I understand vale's point here and really like the ideas and input that i received on that discussion.
Khar B'ukagaroh
"You never know how strong you are until being strong is your only choice."
Bob Marley
chad878262
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Re: Build challange: grey orc cleric evil

Unread post by chad878262 »

Valefort is an evil genius so it's hard to say what he'll come up with on any given day... :twisted:
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Valefort
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Re: Build challange: grey orc cleric evil

Unread post by Valefort »

Muahahah. You shall see. *billowing cloak*
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