Bear Warrior/Commando

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K'yon Oblodra
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Bear Warrior/Commando

Unread post by K'yon Oblodra »

Hey guys,

inspired by the talks about Bear Warrior and what I read a couple years ago I was thinking about a Bear Warrior with some stealth aspects.

Doesn't have to be too Rogue focused. More of a fighter/barbarian/ranger not sure what makes the most sense yet and bear warrior + maybe some wilderness stalker.

Hips would be cool but not a must have.

So yea basically just a strength based bear warrior with some added stealth.
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Re: Bear Warrior/Commando

Unread post by Sun Wukong »

The problem of this build idea is that BGTSCC is very item dependant when it comes to stealth. Thus, sneaking around as a Bear is not going to work all that well, if at all.

But, as never the one to turn away from challenge:

Barbarian 4/Bear Warrior 10/Shadowdancer 3/ Rogue 13 - might be the best and only way to get a HiPSing bear with Epic Precision. (7d6)/2 sneak attack damage against critical hit immunity.

But if you consider it as something that goes around flanking things, in a party, it can work out to some extent.

PTWF is bit of a waste... I do not know if Weapon Finesse actually works with your bear claws, but if it does, it might make sense raise dexterity very high. AB and AC.
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Re: Bear Warrior/Commando

Unread post by chad878262 »

R17/Barb 3/Bear Warrior 10 would have outdoor HiPS and could be STR based with Greater TWF when not in Bear form... Still not very good.
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K'yon Oblodra
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Re: Bear Warrior/Commando

Unread post by K'yon Oblodra »

Mmh so the biggest problem is the lack of items and considering you both suggest dexterity builds the lack of dexterity bonus if I were to go strength based?
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chad878262
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Re: Bear Warrior/Commando

Unread post by chad878262 »

Eh? Ranger is a STR build!
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K'yon Oblodra
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Re: Bear Warrior/Commando

Unread post by K'yon Oblodra »

chad878262 wrote:Eh? Ranger is a STR build!
Ah the greater twf comes from ranger class skills... My bad. Was thinking two - hander rather than two weapon fighting but of course that would waste ranger potential...

Lol I am obviously too tired to make much sense :D
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Re: Bear Warrior/Commando

Unread post by Sun Wukong »

K'yon Oblodra wrote:Mmh so the biggest problem is the lack of items and considering you both suggest dexterity builds the lack of dexterity bonus if I were to go strength based?
You can go for high strength - it is just that you might not get much out of your sneak attack dice. Probably true either way... Maybe if you HiPS, and then attack straight away you get some sneak attacks in...

So, if you are up for a challenge, you know, just go for it. Not every character needs to be able to solo the server, or do much at all. Heck, maybe it will work quite well, who knows, bit of an uncanny valley.
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Akroma666
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Re: Bear Warrior/Commando

Unread post by Akroma666 »

Come on in, the Bear Warrior water is fine! :lol:
Storm - The Blade Flurry
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
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K'yon Oblodra
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Re: Bear Warrior/Commando

Unread post by K'yon Oblodra »

Akroma666 wrote:Come on in, the Bear Warrior water is fine! :lol:
Lol yea gonna roll a barb/BW/something... Not sure what exactly yet :D

Edit: How does Frenzied Berserker do? Thinking about Barb10/BW10/FB10 but I am not sure about the cohesion between the classes considering frenzy is not a rage. I am worried I end up with too little rage to keep up the the fluffy bearyness :D
Edit: the Supreme Cleave and enhanced power attack stuff looks actually better than the frenzy...
K'yon Oblodra
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Re: Bear Warrior/Commando

Unread post by Sun Wukong »

I think the bear creature weapon is a 'one handed weapon' - thus you might actually want to get '10' levels of Frenzied Berserker to get 'double damage' from Power Attack and Improved Power Attack.

As for using Frenzy... Well, if you go for Constitution ability score of 23, you can get Fast Healing III which gives regeneration of 6 points per round. Thus you can negate the bleeding damage that comes from using Frenzy. Thus, you can use Frenzy to get free Deathward on yourself, which is handy against high level mobs with level draining and ability score damage spells/abilities. (I suppose the +10 to Strength, doesn't stack with Strength increasing items, could also give little extra aid in your AB and damage output.) If I am not mistaken, the Extra Rage and Extend Rage should also increase the duration of your Frenzy.

Thus, using rage to transform into a bear is still the better option for you, but you could also use Frenzy when you do not need to be a Bear. Just grab some two-handed weapon and you get +24 damage to hit.


What I am saying is that it can work. Better than you expect. I think... Haven't tried!
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
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Re: Bear Warrior/Commando

Unread post by chad878262 »

Barb 20/BW10 would be better IMO since you'll gain evasion, +2 AC and another feat. Or Barb 10/BW10/DC10...
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Rudolph
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Re: Bear Warrior/Commando

Unread post by Rudolph »

Maybe out of date a little, but maybe still worth considering.

http://nwn2db.com/build/?200199
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Akroma666
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Re: Bear Warrior/Commando

Unread post by Akroma666 »

Ok, where to start..

1. Frenzied berserker unfortunately doesn't pair as nicely as all bear weapons are considered 1H weapons. So you would only get the +10 and you are out potential rage.

2. Bear warrior itself doesn't get rage progression so you need at a minimum 10 levels of bear warrior and extra rage feat or the feral amulet from the Legendary ranger shop in BG. This will give you more time in rage.

3. I would also recommend like comments did you get con to 22 not 23. Because bear warrior currently doesn't have a heal or ability to prevent the con loss shift back death, you need regen. With a con of 22 you can get fast healing II for an extra +4 hp and when you shift you get a +8 so your scores are even.

4. When you can, if you want to maximize your in rage timer, after bear warrior 7, get extend rage III & IV.

5.. 6.. 7.. 12.. Your alternative class is now available and you essentially 10 levels. You could go all 10 into more barbarian for the AC, extra rages, and DR. I don't see any reason not too. You could also take fighter 4 for unarmed weapon mastery for when you are in bear form. An extra +3 attack and +2 damage for the 2 feats with an extra feat slot. You could also take dragon warrior or anointed/darkness. These classes add elemental damage which does carry over in bear form. So you could get a +1d6 fire damage weapon, give it an addition +1d4 electrical, then shift over and those carry over with. Not to mention those classes add feats and some DR (make sure it stacks).
Storm - The Blade Flurry
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
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