Taunt no CD and AOO

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Astegard
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Taunt no CD and AOO

Unread post by Astegard »

Currently taunt doesnt seem to have a cooldown nor does it cause an attack of opportunity
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Valefort
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Re: Taunt no CD and AOO

Unread post by Valefort »

Sounds like it's working then :)
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AC81
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Re: Taunt no CD and AOO

Unread post by AC81 »

::high fives Vale::
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Astegard
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Re: Taunt no CD and AOO

Unread post by Astegard »

So is there a rule in place for this then?
I doubting spamming taunt untill your enemy rolls a 1 is intended
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Valefort
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Re: Taunt no CD and AOO

Unread post by Valefort »

Ah .. yeah right, guess i'll put a 1s cooldown. Though spamming should still interrupt your round and thus I don't think it's a particularly good idea.
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Theodore01
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Re: Taunt no CD and AOO

Unread post by Theodore01 »

Can you alter it, so that taunting breaks the current attack queue ?
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Valefort
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Re: Taunt no CD and AOO

Unread post by Valefort »

It should already do that now.
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Theodore01
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Re: Taunt no CD and AOO

Unread post by Theodore01 »

not for me, still need to cancel attack for each taunt attempt.

and if you are on it - could you change that for heal(kit) usage too please ?
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Valefort
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Re: Taunt no CD and AOO

Unread post by Valefort »

Strange, it works for me ! I'll take a look on the server, but no i certainly won't do that for heal kits, it's crazy enough that you can use those during combat.
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dedude
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Re: Taunt no CD and AOO

Unread post by dedude »

Valefort wrote:it's crazy enough that you can use those during combat.
This!
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Calodan
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Re: Taunt no CD and AOO

Unread post by Calodan »

dedude wrote:
Valefort wrote:it's crazy enough that you can use those during combat.
This!
True story. Heal kits should have a timer like Full Resurrection does actually. I mean we are moving towards physics in thought right with the Evasion Nerf........?
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Theodore01
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Re: Taunt no CD and AOO

Unread post by Theodore01 »

Calodan wrote:I mean we are moving towards physics in thought right with the Evasion Nerf........?
What evasion nerf ?
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