Rumors of Beregost

In-Character News, Laws, Announcements, Rumors, and Stories Relating to the Sword Coast

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Vartigy
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Re: Rumors of Beregost

Unread post by Vartigy »

Lately stories from Caravans and travelers on the Tradeway between Beregost and the Lion's Way have come in regarding sightings of "moving trees" , "feelings of being watched", "unexplained goblin corpses strewn about the road". One may even say, that the woods are defending their land.

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Wyatt
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Re: Rumors of Beregost

Unread post by Wyatt »

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*On one ordinary evening as part of a public lay sermon and mingling thereafter outside of the Song of the Morning in Beregost, the young deacon Kellan catches wind of various, worrisome tales whispered between residents of the outlying farmsteads. Worry lines crease foreheads as goodwives speak of second and third hand accounts regarding a ravaging band of ogres. The young deacon listens stoically and does his best to assuage the fears of the locals, promising that the church would respond swiftly. Following the gathering Kellan immediately returned to the church, informing the High Dawnpriest and then retiring to his chambers penning requests for aid to investigate and address this new threat.*
*Yellow text means the marshall is in town*
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Wyatt
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Re: Rumors of Beregost

Unread post by Wyatt »

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A pair of boys come running in to town, having skipped mass to play in the local woods. The boys are filthy and out of breath, excited to show off to the other children something that they found. Kellan, about to chastise the youths for their absence at the gathering of faithful, oversees what it is that they found and, lecture forgotten, he returns to the church in due haste. Rumor spreads as parents overhear their children telling tales, that the two boys found an enormous, purple severed hand. The hand was larger than an ogre's though smaller than a giant's and was colored purple.
*Yellow text means the marshall is in town*
chad878262
QC Coordinator
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Re: Rumors of Beregost

Unread post by chad878262 »

Scrolls are scribed and posted from Soubar all the way to Nashkel directing adventuring companies to seek out Tarent Nefzen at the Friendly Arm Inn. Anyone reading a message board in Soubar, Baldur's Gate, the Friendly Arm, Beregost, Gullykin or Nashkel is likely to see the following notice:

Greetings Adventurer!


Tarent Nefzen, Scribe, Wand Crafter and Master Alchemist has need of your skills!
There are many ingredients needed in order to meet the demand for his Arcane Wonders and stock is running low. So if you seek paying work in acquiring the items he needs, rare or mundane find him at the Friendly Arm!

Adventuring is dangerous work, Tarent Nefzen takes no responsibility for any death, dismemberment, or other deformity or hardship brought on while in his employ to acquire components of any kind. Each man or woman is responsible for themselves and should only undertake quests for which they are qualified. By entering in to agreement with Tarent Nefzen the adventurer waives any right, perceived or actual to recompense for hardship, injury or death.



///OOC Information:
Hidden: show
This is a player initiative to help out any players interested in low-mid level adventuring. Feel free to reply to this post, send me a PM or find me in game if interested. My goal is to give new or old players an in character reason to explore the server. If you don't have a group, that's ok, I will do some of the legwork to group up characters of similar levels and play times. Whenever I get a group of 3 or more characters together I will provide a level appropriate quest for you to go on in order to obtain some ingredient. It might be as simple as bringing me 10 fire beetle carapaces or some other item you can get on the server either by killing monsters or using skills. However, in some cases it may also be sending you out to get me components such as eyestocks of a Gauth, hair from the beards of Frost Giants or any number of things. The idea is to help out any new or old players that are interested in a little help in meeting others, grouping up and exploring the server with an RP purpose. So, even if you aren't interested, maybe you run into someone in game that could benefit! if so please direct them to this post!

In order to make things as smooth as possible, if posting to the forum or sending me a PM, please include the following details:
1. Do you have a group? (if not I will make every attempt to get at least 2 other players to group with you)
2. What arch-type is your character? (you can provide build if you prefer or just the general type)
3. What level is your character? (low-mid levels only please. I may expand to Epics later, though I doubt epics would be interested in anything I can offer!)
4. What days and times do you usually play? (Please either state XXXX-YYYY GMT or advise + or - your timezone is in relation to GMT, for instance, I play in Eastern time so I might say I play Mondays from 12:00 - 4:00 PM, Eastern (GMT -5) )
5. OPTIONAL: What areas have you been to? (This is so that I can send you somewhere new, if possible!)

- Any other details are fine, but these 5 will allow me the best potential to party you up (if you aren't already) and come up with a quest for you.

- Please allow me a day or two as it might take me a little time to come up with a quest that challenges the party without sending you somewhere that you have no chance to survive.

- I will grant in game rewards including gold and low all the way up to greater items, depending on the difficulty, length of time and effort (including how much time the player puts in to the RP, screenshots and story telling)... Don't expect anything earth shattering, but I certainly have some items that are better than what a low-mid level character can buy that I'll be willing to part with!

- This is a player run initiative that I am doing to simply help bring some RP, adventure and assistance to new players. If there are any seasoned veterans out there that would like to get involved as a guide, feel free to PM me with what you can support (ie level ranges, what PC's you have in low to mid level ranges, when you play, etc.) This will be a great way to meet some new players and have the chance to show them around in character.
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE

Tarent's Wands and Elixirs

A Wand Crafter's guide to using wands
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Wyatt
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Re: Rumors of Beregost

Unread post by Wyatt »

On the evening of 11 Ches a group of four individuals clad in traveling garb and without armor usher a fifth that is severly injured and unconscious toward the Song of the Morning. Carrying the wounded man is the new deacon of the church, Kellan Armstrong. He is following several of Candlekeep's finest including Adallan Ragnan, Morgalia and Hinzel. The quartet entered the church and Kellan consulted briefly with the High Dawnpriest Kelddath Omlyr before nodding to his instruction and taking the survivor below to the sick rooms.

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*Yellow text means the marshall is in town*
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Wyatt
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Re: Rumors of Beregost

Unread post by Wyatt »

Late one evening a bald, red-bearded young man, known to some as the deacon Kellan Armstrong can be seen conversing in the Beregost town square with none other than the rarely seen of late high dawnknight Eldarian Al'maire. The young clergyman appears exuberant at the paladin's return and makes immediately for the church, to announce him to the high dawnpriest. Shortly after the paladin follows and the church bell tolls seven times in celebration of the dawnknight's return. The next day Kellan can be seen with a perpetual smile upon his face as he sermonizes to any who'll listen celebrating the knight's return.

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*Yellow text means the marshall is in town*
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LISA100595
Retired Staff
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Re: Rumors of Beregost

Unread post by LISA100595 »

*Hearing the church bells toll as she returns from the nearby crypt just outside of Beregost, Morninglord Loriah ducks down an alley and in the back door of the Inn to get cleaned up. With no one looking she jumps in the bath armor and all then washing off the crypt dust from herself and drying and shining the armor before heading to the Temple with her hair still damp.*
Lady Elvina Aira-S'efarro - The Order of the Silver Rose
Salaria - Bounty Hunter half-sister of Darius Brothers
Angelina Northstar - Holy Warrior of Tyr / Knight of the Silver Rose
Matilda Stonehold - Honorable Sheild Dwarf
Loriah Swift - Morninglord of Lathander
JCVD1
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Re: Rumors of Beregost

Unread post by JCVD1 »

POsters are seen across Beregost and its surroundings.

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NeonAvenger
Posts: 432
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Re: Rumors of Beregost

Unread post by NeonAvenger »

A notice in Beregost:
SEEKING
One skilled in divinatory magic.
Knowledge of the planes and curses preferred.
Please contact: Maddy Thunderkeg at the Blade and Stars in Baldur's Gate.
Maddy Thunderkeg - Capitalism Ho!
William of Ayleford - Every paladin is just a fighter that sat on a stick
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Hidennka
Retired Staff
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Re: Rumors of Beregost

Unread post by Hidennka »

In the dark of the night, a lone lantern of antique make is said to have been seen hovering through the streets of Beregost, as witnessed though parted curtains and the cracks of partly opened doors. As it came to rest before darkened alleyways for near on an hour, hovering over hitching post opposite the Song of the Morning temple, chord of familiarity may well have been struck in the hearts of those local. Was it him? Is he alive? A sign? Were pirates active on the Coast once more? Wherever it was the waves of madness and fortune had carried the infamous Captain, Kalma Hellstorm, perhaps his spirit yet still remains.... or so the rumors go.
[x] Lady Cecilia Lafayette: Harbinger of Hope, returned to Cormyr. RETIRED.
[x] Leyla El'uvian- Feral elf, abandoned society for a loving den in the woods. Alt. RETIRED.
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ElderWitch
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Re: Rumors of Beregost

Unread post by ElderWitch »

A rumour between the travelers have spread across the Trade Way. They speak of a hunter, lost for two tendays, found in the Wood of Sharp Teeth totally horrified, starving and skinny. He clame to have witnessed what he say it was a dark ritual made by a coven of nine witches in the middle of the forest. He doesn't remember much after the ritual. However he claim to have been in a alien world where monster roam and hunt freely.
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Lightforge
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Re: Rumors of Beregost

Unread post by Lightforge »

A rotund, red-cheeked man in a slick green jacket is seen browsing the wares in the marketplace. He incessantly dabs with a small cloth at his sweaty forehead, while gesturing wildly at the wares he takes interest in. Another man is following behind with a massive, open book in his hands, and he makes sure to take notes after every celebratory outburst. The bookkeeper, some might know him as Arvan Vale, is later seen purchasing a large quantity of wares that is stashed away in his wagon. Then, he heads north.
Arvan Vale
Vartigy
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Re: Rumors of Beregost

Unread post by Vartigy »

Recently common tavern talk has spoken of irregular occurrences of one to two persons sitting outside of the town gates. Fishing rods in hand. One more excited than the other, trying to catch what he calls "Landfish" as they run past them through the gates or further south along the Traderoad.
There are unsubstantiated rumours that Jhuild, great companionship, good jokes and an overall great time had by all was involved.
HamsterHyde
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Re: Rumors of Beregost

Unread post by HamsterHyde »

A lady in white is asking in the temple for members of the Morninglord. As the guards are busy she is waiting inside for any acolyte, priest or adventurer devoted to the temple.

//Any PC with relations to the temple, please contact Nixidea IG for a little RP. Private Message either in the server or in the forum is welcomed.
Nixidea - The Witch of Dreams
Coral - The Humming Mermaid
Rakh'sha - The Master of Wonders
Step_Mac
Posts: 62
Joined: Thu May 19, 2016 7:19 pm

Re: Rumors of Beregost

Unread post by Step_Mac »

Word goes around of a fight just south of Beregost -- if something so
One-sided could even be called such. A man, a woman and a male tel'quess nearly met their ends in the road there when they failed to flee a single dhaerow female who passed that way. Why exactly she permitted them to keep their lives, well, that's a puzzle, it is.
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