bats in skuldask watercave

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aaron22
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bats in skuldask watercave

Unread post by aaron22 »

the bats in skuldask water cave do not drop loot bags. if they are carrying loot the corpse just glows. i think there was a mod to the decay rate and i cannot get to them most of the time before they decay. this is an old problem, i know. is there any chance that the bats can be repaired to act more like the other mobs? if so, is this on anyone's watch list?
Khar B'ukagaroh
"You never know how strong you are until being strong is your only choice."
Bob Marley
Tsidkenu

Re: bats in skuldask watercave

Unread post by Tsidkenu »

One of the minotaurs in the labrynth does this too, as do the goblin sappers in the area just north of Beregost + goblin mines. Leftover remnants of tfunke's radical attempt to change all critters to decay-type loot.
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aaron22
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Re: bats in skuldask watercave

Unread post by aaron22 »

Are there any plans to do something that can fix these issues. I guess this is a area builder task
Khar B'ukagaroh
"You never know how strong you are until being strong is your only choice."
Bob Marley
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Glowfire
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Re: bats in skuldask watercave

Unread post by Glowfire »

This is the case for bats in Varalla's Passage in the UD too.
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Valefort
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Re: bats in skuldask watercave

Unread post by Valefort »

Should be sorted next update.
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aaron22
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Re: bats in skuldask watercave

Unread post by aaron22 »

Valefort wrote:Should be sorted next update.
that will be great!! thanks
Khar B'ukagaroh
"You never know how strong you are until being strong is your only choice."
Bob Marley
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