Coming Soon: Discussion Thread (2017)

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Hoihe
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Re: NEXT UPDATE : Scroll scribing/potion making changes

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WHALES FOR THE WHALEFORT!
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K'yon Oblodra
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Re: NEXT UPDATE : Scroll scribing/potion making changes

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Cool stuff!
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Valefort
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Re: NEXT UPDATE : Scroll scribing/potion making changes

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Steve wrote:No change on maximum CL for scrolls?
Nope.
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Re: NEXT UPDATE : Scroll scribing/potion making changes

Unread post by Sputnik »

What is the current max. CL on scrolls?
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Lockonnow
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Re: NEXT UPDATE : Scroll scribing/potion making changes

Unread post by Lockonnow »

well i know it is not the right place but there place you can get a stone root so you can make a stoneroot but you need 30 craft alchemy skills to make one out 4 place could we get it down on 10 if we only shall make one per reset?
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Valefort
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Re: NEXT UPDATE : Scroll scribing/potion making changes

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Sputnik wrote:What is the current max. CL on scrolls?
15, 17 for lvl 9 scrolls.
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Moridin
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Re: NEXT UPDATE : Scroll scribing/potion making changes

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Thank you Valefort! You made my day.
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Tantive
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Re: NEXT UPDATE : Scroll scribing/potion making changes

Unread post by Tantive »

Yeeeeeees! Thanks valefort, for the love of casters everywhere!

How would these prices compare to vendors?
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Endelyon
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Re: NEXT UPDATE : Scroll scribing/potion making changes

Unread post by Endelyon »

Should be significantly cheaper to craft things in most cases now. There will still be select cases where the vendor price remains cheaper (especially in the case of higher tier scrolls).
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Re: NEXT UPDATE : Scroll scribing/potion making changes

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Neat!
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Re: NEXT UPDATE : Scroll scribing/potion making changes

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Endelyon wrote:Should be significantly cheaper to craft things in most cases now. There will still be select cases where the vendor price remains cheaper (especially in the case of higher tier scrolls).

Doing the math Master Alchemists can now compete with Sorcerous Sundries for low end, low CL potions like Mage Armor (40gp) and Shield (100 gp), so when you factor in the cost of a potion bottle the MA can sell mage armor potions at very little profit, but not a loss and can sell shield at an ok profit.

Heroism/Greater Heroism is no competition, the Red Wizards got that market cornered! :P

All in all I am extremely happy with this change and think it will bring a player economy in to play for crafters. Wands are no longer the 'only' reasonable option in the long term and there is actually a reason to make a character that doesn't cross-class 11 points of UMD!

I imagine Pimple will have quite a bit of work to update Sirion's prices, but hopefully it will be a labor he is happy to sink time in to! :lol:
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Re: NEXT UPDATE : Scroll scribing/potion making changes

Unread post by Tsidkenu »

Pimple will be fine. The harder part of the process if figuring out what the default CL spells apply to scrolls/potions. Once you know that the math is simple.
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Re: NEXT UPDATE : Scroll scribing/potion making changes

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For most of the new spells it will be the minimum possible CL by default so spell level * 2 -1
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Re: NEXT UPDATE : Scroll scribing/potion making changes

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chad878262 wrote:I imagine Pimple will have quite a bit of work to update Sirion's prices, but hopefully it will be a labor he is happy to sink time in to! :lol:
My spreadsheets make this much easier. I've added a bunch of potions to be posted on my auction thread when the patch is in already, and converting prices will be as easy as changing a few variables. I figured I may as well do it this way in the first place since I only get the last master alchemist levels at 30.

Still got a bunch of scrolls to enter. But yea, the minimum CLs are - at least currently - rather messy. It's useful to know it'll probably be SL*2-1 cause I've been winging it for a bunch of spells until someone made an order ^^

So uhm, just because there's no pleasing anyone, least of all me, I would still point out that potions that target objects or even other people don't work. But even so, this more than triples the list of potions in Sirion's selection, and that's just the ones I think people might want and know they could get some use out of mechanically or in RP (waterbreathing and things).

But it would be nice if magical potion bottles stacked! I keep having to go to Baldur's Gate for more of them, and that place is just the worst. *Spits on the ground*

Can't wait to sell the first elixir of disintegrate...
Last edited by Pimple on Sun May 28, 2017 10:35 am, edited 1 time in total.
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Valefort
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Re: NEXT UPDATE : Scroll scribing/potion making changes

Unread post by Valefort »

For the potions I made a change so that the potion can't be force-fed to someone else :lol:

They'll behave like classic potions, one click, you drink.
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