I like the idea of it. That said I realize that it probably isn't the most optimal, mechanically, as you lose a 9th level spell to gain some blasting flexibility. With 6 levels of archmage and a ton of level 1 spells, I am looking at 7d6 on an RTA. Costing me a 9th level spell and High Arcana feat.High Arcana: Arcane Fire
Specifics: At the cost of one 9th level spell you gain the ability convert spells of any level into Arcane Fire. This ability can be used at will. Arcane fire requires a ranged touch attack to hit and does 1d6 magic damage for every level of the spell converted and an additional 1d6 magic damage for every Archmage level with the possibility of a critical hit. If no sacrificed spell slot is available the ability cannot be used. Spell slots are sacrificed the first time the feat is used after resting and must contain a memorized spell.
Use: On / Off
Buuuut, what does it look like? What are the VFX? If anoyone can take a screenshot (or better yet a youtube vid) and show me what it looks like on screen, the way it looks may just talk me into gimping myself with it. I am a sucker for uniqueness.
Anyway, anyone ever use this? Anyone?