Helpful Hints for Both the Technical and Roleplaying Aspects of the Game
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Planehopper
Posts: 2287 Joined: Sun Oct 09, 2011 4:50 pm
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by Planehopper » Tue Jun 13, 2017 1:40 am
Can anyone tell me what the stats are on this Djinni?
I assume it uses the standard summon slot, is not eligible for cohort? Anyone confirm?
<<Thanks Badgers, for your list. I borrowed your pic here. Great work>>
Nachti
Retired Staff
Posts: 1221 Joined: Sun Jan 16, 2011 6:57 am
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by Nachti » Tue Jun 13, 2017 1:51 am
wont work for cohort.
Planehopper
Posts: 2287 Joined: Sun Oct 09, 2011 4:50 pm
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by Planehopper » Tue Jun 13, 2017 9:41 am
Nachti wrote: wont work for cohort.
Thank ya sir.
Does anyone own this, that would be willing to summon and screenshot the stats?
Glowfire
Posts: 1813 Joined: Thu Jul 28, 2016 9:14 am
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by Glowfire » Tue Jun 13, 2017 9:59 am
I seem to recall someone saying it doesn't work... But it's a vague memory.
Some items in that store are a bit odd. No charges and so on. A few broken items too.
Power is the most persuasive rhetoric.
Friedrich von Schiller
JCVD1
Posts: 447 Joined: Thu Dec 12, 2013 4:21 pm
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by JCVD1 » Tue Jun 13, 2017 10:03 am
The djinn summon doesn't work.
As for the items without any charges, you place them in the charging station in the eastern farmland and pull the lever and your item is charged!
Damienknight
Recognized Donor
Posts: 19 Joined: Wed Mar 02, 2016 3:17 pm
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by Damienknight » Thu Jun 15, 2017 2:10 pm
JCVD1 wrote: The djinn summon doesn't work.
As for the items without any charges, you place them in the charging station in the eastern farmland and pull the lever and your item is charged!
Wot!?
Theodore01
Recognized Donor
Posts: 2927 Joined: Wed Feb 16, 2011 5:32 pm
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by Theodore01 » Thu Jun 15, 2017 2:16 pm
Damienknight wrote: JCVD1 wrote: The djinn summon doesn't work.
As for the items without any charges, you place them in the charging station in the eastern farmland and pull the lever and your item is charged!
Wot!?
Only if you have the necessary coin
However, that doesn't work on the horn of goodness - that one is broken or good
Nyeleni
Recognized Donor
Posts: 1432 Joined: Mon Dec 21, 2009 5:09 pm
Location: Catalonia
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by Nyeleni » Thu Jun 15, 2017 2:29 pm
JCVD1 wrote: The djinn summon doesn't work.
As for the items without any charges, you place them in the charging station in the eastern farmland and pull the lever and your item is charged!
Or it explodes. While recharging it repeatedly will get the possibility of blowing up get higher by 20%?
Truman Capote, Breakfast At Tiffany's
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
Glowfire
Posts: 1813 Joined: Thu Jul 28, 2016 9:14 am
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by Glowfire » Thu Jun 15, 2017 4:02 pm
You do get less uses out of the items as they don't come pre-charged.
Some of the items with uses are very expensive, I can't imagine anyone buying them for the uses only.
Power is the most persuasive rhetoric.
Friedrich von Schiller