Coming Soon: Discussion Thread (2017)

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K'yon Oblodra
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Re: Underdark Map Markers

Unread post by K'yon Oblodra »

Wanted to bump this, I think map makers would be a nice boon.

The UD is inherently not very beginner friendly and the lack of CR indicators and even more importantly the area markers really add to the confusion and making it harder to find one's way around.

While Tsidkenu has a point with it promoting some guide RP, I think it actually promotes difficulties for newer players in this already hostile environment.

Even those that are experienced on the surface that now want to play in the UD might shy away from doing so because it's just less comfortable than in the land of unicorns and sugar (surface) :twisted:
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Nyeleni
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Re: Underdark Map Markers

Unread post by Nyeleni »

I still remember when the first week all I did is run circles through sewers and crypt. I had no idea Varalla's passage existed.
Directions certainly would have helped a lot.

And no other player was online in the UD just as I decided to check it out. Level restricted equipment too. Was hell playing that drow - getting to the first level. Still don't understand how the first needs 6000 xp and the second only 4000. Makes no sense at all.
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Re: NEXT UPDATE : Normal speed feat

Unread post by Theodore01 »

It's not working for my monk.
If toggled on, i get the small icon 'speed decreased' - but he's fast as ever. :shock:
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electric mayhem
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Re: NEXT UPDATE : Normal speed feat

Unread post by electric mayhem »

Tested.

Doesn't work.
Seems to copy / alternate with Search/Spot slow down toggle. Because when i use the function, it turns off Search/Spot.
And vice versa.

Speed becomes walking... but at monk speed. Still faster than group.



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K'yon Oblodra
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Re: Underdark Map Markers

Unread post by K'yon Oblodra »

Nyeleni wrote: Was hell playing that drow - getting to the first level. Still don't understand how the first needs 6000 xp and the second only 4000. Makes no sense at all.
It's the ECL +2 basically means you only reach level 2 once you have enough xp for the third level so that first level needs xp for 2 levels while the next "only" needs the xp from normally level 3-4... Hope that's understandable.
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Valefort
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Re: NEXT UPDATE : Normal speed feat

Unread post by Valefort »

I'll take a look, didn't test with monks specifically.
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Re: Underdark Map Markers

Unread post by V'rass »

Scratch my earlier post lol... looks like i will be using them alot.
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Moridin
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Re: Underdark Map Markers

Unread post by Moridin »

Well, I sort of know the old areas like the back of my hand... That is probably due to being easily over 2k hours in this server's Underdark though.
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Re: NEXT UPDATE: Auto metamagic feats

Unread post by 7threalm »

oh nm
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Re: NEXT UPDATE: Auto metamagic feats

Unread post by Seymor »

mrm3ntalist wrote:Auto metamagic feats will be available as bonus feats for hospitalers and hierophants IF they meet the feats prerequisites.
Does this include quicken spell?
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Re: NEXT UPDATE: Auto metamagic feats

Unread post by mrm3ntalist »

Seymor wrote:
mrm3ntalist wrote:Auto metamagic feats will be available as bonus feats for hospitalers and hierophants IF they meet the feats prerequisites.
Does this include quicken spell?
I assume you talk about the hospitaler. If you mean the feat, isnt that already on the list? I didnt check on this.
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Re: NEXT UPDATE: Auto metamagic feats

Unread post by Seymor »

mrm3ntalist wrote:
Seymor wrote:
mrm3ntalist wrote:Auto metamagic feats will be available as bonus feats for hospitalers and hierophants IF they meet the feats prerequisites.
Does this include quicken spell?
I assume you talk about the hospitaler. If you mean the feat, isnt that already on the list? I didnt check on this.
I mean will Hierophant and Hospitaler get access to autoquicken feats as well, or is it limited to autostill and autosilent?
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mrm3ntalist
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Re: NEXT UPDATE: Auto metamagic feats

Unread post by mrm3ntalist »

Autoquicken as well. All auto metamagic.
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Re: COMING SOON : Harper Scout

Unread post by freekender »

Any idea when this class will come avaible? Or at least if it will sufer some modifications to prerequisites and/or goodies.
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Re: COMING SOON : Harper Scout

Unread post by Valefort »

Likely next update or at worst in two updates, no big modifications in sight.
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