Spell / Scroll / Feat Bugs

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Nyeleni
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Re: Spell / Scroll / Feat Bugs

Unread post by Nyeleni »

What I noticed by using the bind familiar feat and summoning another familiar that the bonus will stay the same as the first.

For instance my mage does have a bat. And that gives a bonus to listen. If you get a swine afterwards, the bonus for the mage stays the same although it theoretically should change.

Don't know if this was intended or an oversight. Might be tough to script as well.
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Valefort
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Re: Spell / Scroll / Feat Bugs

Unread post by Valefort »

Oversight, totally missed this !
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Re: Spell / Scroll / Feat Bugs

Unread post by OXHawkXO »

Level 5 cleric spell Protection from Petrification can't be cast on self. area of effect is Target: target, I'm not sure what Target: target means. Is this a bug?
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K'yon Oblodra
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Re: Spell / Scroll / Feat Bugs

Unread post by K'yon Oblodra »

OXHawkXO wrote:Level 5 cleric spell Protection from Petrification can't be cast on self. area of effect is Target: target, I'm not sure what Target: target means. Is this a bug?
Target usually means any target you can reach with the spells range so it should work on you and your allies normally.

There is the distinction for some buffs that they only work on yourself and some can only be cast on others but this spell shouldn't be like that.
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electric mayhem
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Re: Spell / Scroll / Feat Bugs

Unread post by electric mayhem »

There's been note from another player that Oneshot feat is not functioning to its full extent when using Crossbow Feats (crossbow sniper mastery?)
viewtopic.php?p=749120#p749120

Is someone able to double check it, and if possible, slot it into the (what i imagine to be long) list of work scheduled please?

Thankyou kindly,
EM.



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Valefort
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Re: Spell / Scroll / Feat Bugs

Unread post by Valefort »

Unfortunately it's not possible to tweak one shot feat, it's hardcoded.
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electric mayhem
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Re: Spell / Scroll / Feat Bugs

Unread post by electric mayhem »

Bit of a bugger that is. Oh well.

Is it relatively difficult to copy the feat idea and make a new one to account for the crossbow sniper mastery feat? (slap me if that's a silly question and completely impossible).
:)



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~Wouveir - Hellstorm Crew
~Adolamin Marblerune - Arcane Engineer and Lorekeeper citizen of the Kingdom of Kraak Helzak. [His Story]
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Valefort
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Re: Spell / Scroll / Feat Bugs

Unread post by Valefort »

No problem asking the question, the answer is yes : complicated. A scripter would have to manually compute the AB as well as the damage (extremely long, there are so many sources of damage), then look up the AC of the target and pay attention to as many modifiers as he can think of (flank, hips) to adjust the AC.

It would be very long and never entirely correct.
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electric mayhem
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Re: Spell / Scroll / Feat Bugs

Unread post by electric mayhem »

Double bugger. Oh well, a woman can hope.
Thanks Valefort.



~Claret - Proprietor of Clarity Cellars.
~Wouveir - Hellstorm Crew
~Adolamin Marblerune - Arcane Engineer and Lorekeeper citizen of the Kingdom of Kraak Helzak. [His Story]
~Harrison Remillard - Morninglord of the Song of the Morning Temple.


Aurali
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Re: Spell / Scroll / Feat Bugs

Unread post by Aurali »

I'm sorry if this had been posted before or is a known bug, but web completely nullifies the speed boost and even sometimes the extra attack of haste for the rest of its duration. For instance, you cast a 6 minute haste, get hit by web (even if you succeed on the save), the remainder of the duration of the haste will be at normal movement. And if for some reason the haste is cast before the duration is over, it still stays at the lower speed until it completely wears off and is cast again. If it is he caster, you could dismiss and recast but any others are out of luck since they can't dismiss buffs from others. Any way this can be fixed? Makes web a bit overpowered.
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electric mayhem
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Re: Spell / Scroll / Feat Bugs

Unread post by electric mayhem »

Celestial Lion seems to have gone back to its old lazy speed mode.
Starts out about half summoner speed when first appeared. If it gets webbed or greased, it remains at the webbed/greased encumbered speed even after the effects should have worn off.



~Claret - Proprietor of Clarity Cellars.
~Wouveir - Hellstorm Crew
~Adolamin Marblerune - Arcane Engineer and Lorekeeper citizen of the Kingdom of Kraak Helzak. [His Story]
~Harrison Remillard - Morninglord of the Song of the Morning Temple.


Aurali
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Re: Spell / Scroll / Feat Bugs

Unread post by Aurali »

Greater Dispel Magic on my Favored Soul can't target a single creature. It can only be cast as an AoE.
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RagingPeace
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Re: Spell / Scroll / Feat Bugs

Unread post by RagingPeace »

Shield charge doesn't work on players with mirror images, but it works on npcs with mirror images. I don't know which is supposed to be the right one. It doesn't show a "failed" message, it simply does nothing and you get to wait the round out before being able to attack again.
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RagingPeace
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Re: Spell / Scroll / Feat Bugs

Unread post by RagingPeace »

I'll add to that, it just seems to randomly not work. I can't find any patterns in it, maybe other buffs are completely cancelling it out.
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Glowfire
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Re: Spell / Scroll / Feat Bugs

Unread post by Glowfire »

Epic Gate for LE is broken since the last update. No options work.

Gate - new portals were added for all options but they are HUGE. They clip through all the areas. Should be made smaller or revert to their original.


As for Conjuration +HD effects (with Basic and Greater Spell Focus Conjuration):

Conjure Metalmen(8): 16 HD Outsider - 16 HD (Incorrect, should be 18 HD)
Lure Shadow Demons(8): 16 Outsider - 16 HD (Incorrect, should be 18 HD)

It's likely the rest of line is not affected either but should be.
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