Some Times You Gamble...and You Lose...Or Do You?
Starring: Castyl Devillars, Caed Wynter-Rose, Mimosa and Yasmeena of Tethyr
Special Guests: DM Spartacus
The Windspells packed and prepared quickly, to leave the Friendly Arm Inn, for the north. At least one of them, Caed, was cautious to the first steps of the path—he anticipated the mad man Teris to be in wait for them...but it was not the case, to Caed's satisfaction.
It was that soon after heading north upon the Tradeway, that the Windspells met with a new face in the region, a Yasmeena of Tethyr, who was tracker of some skill, and currently upon her own quest to find a man that had had a band in a betrayal of her people, her family.
The lines of Yasmeena and the Windspells crossed, then aligned...and it would be that Yasmeena joined in the group on the return to Baldur's Gate...and to deliver the
Coins to the
Lady's Hall, a gamble there, to be made.
Arriving at the Temple of Tymora, the Windspells encountered the High Priestess Leeta, who was able to confirm the
Coins divine nature under the banner of Tymora, however...the Priestess would make no effort to either accept of deny the
Coins, into her possession.
And so, both the Temple and the Windspells, sat in wait...inviting Fate to arrive.
And it did...in the form of a potion merchant, who with a boldness, took up the two
Coins that were offered by the Windspells to the Temple, and pocketed them without much affair!
The Priestess Leeta let the action be—her words expressed that her way was to let things happen as they do.
Caed, on the other hand, attempted to inform the merchant of what he had "unknowlingly" done and now acquired—two divinely forged Coins of artifact—but the merchant could not understand what Caed was getting at...and when the merchant unloaded his pockets for all to investigate the
Coins as they were, it was that the merchant only had
normal coins in his possession.
The two Seven Sons had vanished into the world, again...as it would and must be, their nature.
In an attempt to either expand or close the knowledge related to the greater Quest the Windspells understand they have been put on by forces greater than their own willingness, Caed Wynter-Rose asked the Priestess about any divine visions or dreams, such that maybe were similar to what the Watchers of the Vigilant, Helm's Temple priests, had experienced—and had communicated to the Windspells some time ago.
The Priestess had not, it seemed. She had only heard rumors of these visions, herself...and she added, it was her way to "...There have been dreamers, worried, but i have not been so blessed, i trust to luck, and pray for it."
And so, the gamble that Caed had played, to return the
Coins to a divine house from the faith that they were blessed, did not reward them with a next action to take, in their wide ranging quest.
As the Priestess Leeta left the Windspells in the main room of the temple, the Windspells momentarily stood their ground, pensive.
Castyl Devillars speaks now: "I get the feeling we haven't seen the last of those
Coins...." He chuckles a bit. Caed turns to speak to Castyl. "We never asked for the
Coins, in the first place, nor did we ask of them to leave us, either. So it is simply the winds of fate....and they may return...which perhaps, I also fear that!" Caed replies, as he uncomfortably smiles.
"Well, Castyl....my pockets are lighter, but my conscious not."
"Is the something troubling you?" asks Castyl.
Caed replies: "I had gambled on the
Coins being...talismanic, or sorts. And able to guide us further, in our quest. But alas...they are but fickle things...not that they ever were any different, since they came into our lives."
Caed looks now, again, upon the large tome displayed within the Temple, for all to read when entering. "There is at least a lesson to be learned...but that does not make any thing easier, from it."
Castyl interrupts Caed's thoughts: "Shall we head to the inn for a drink?"
"Aye, that is a fine idea." replies Caed.
As the Windspells are about to leave the Temple, Castyl approaches the altar to Tymora, and rubs the statue. "Can't hurt..." he mutters with a smile.