Coming Soon: Discussion Thread (2017)

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Glowfire
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Re: NEXT UPDATE: Spellfocus Conjuration

Unread post by Glowfire »

Nachti wrote: Sun Jul 02, 2017 5:08 pm Updated spells:
Planar Spells now benefit from conjuration focus.
Summon I-IX now benefit from conjuration focus.
Swarm spells (conjure spiders, conjure metalman, etc) now benefit from conjuration focus.
Dead Walk now benefit from invocation focus.
Animate Dead and Army of the Dead now benefit from necromancy focus.
Create Undead and Create Greater Undead now benefits from necromancy focus.
Revenant Spell now benefits from conjuration focus.
Phantom Wolf and Bear now benefit from conjuration focus.
Airball now benefits from conjuration focus.
Summon Ibrandlin now benefits from conjuration focus.
Create Baneguard now benefits from necromancy focus.
All summoned creatures will have their HD reduced by 2.

In exchange they will now scale with spellfocus conjuration/necromancy or invocation focus.

Spellfocus: grants +1 HD.
Greater Spellfocus: grants +1 HD.
Epic Spellfocus: grants +2 HD.
Red Wizards who specialize in the proper spellschool get +1 HD.

So a character that used to summon a 16 HD creature with Greater Planar Binding will now summon a 14 HD creature. If he has Epic Spellfocus Conjuration he will summon a 18 HD creature.

Note: Summons are still subject for balancing and numbers might be tweaked.
Would this affect Gate and Epic Gate, or only the Planar Binding/Planar Ally spells?

What about Summon Monster I-IX?
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Nachti
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Re: NEXT UPDATE: Spellfocus Conjuration

Unread post by Nachti »

Yes the change also affects gate and epic gate. Although epic gate (20 HD) benefits only from Epic focus (making it 22 HD) and Red Wizard spec (making it 23 HD).

Summon Creature line might follow in the future.
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mrm3ntalist
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Re: Next Update, PC models and appchanger update

Unread post by mrm3ntalist »

I cant wait just for the cloaks alone!!! Nicely done Chambo
chambordini wrote:Also the next update might be heavier in download size than the typical update, due to some haks being merged together, just as a heads up.
Its all worth it
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Maecius
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Re: Next Update, new PC head models and appchanger update

Unread post by Maecius »

Credits have been preemptively updated with these works, and a couple other updates for native contributors.
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Moltrazahn
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Re: NEXT UPDATE: Spellfocus Conjuration

Unread post by Moltrazahn »

What about spells such as "the dead walk" and "summon baatezu" from warlock and hellfire-warlock respectfully?
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Mork
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Re: NEXT UPDATE: Spellfocus Conjuration

Unread post by Mork »

Moltrazahn wrote:What about spells such as "the dead walk" and "summon baatezu" from warlock and hellfire-warlock respectfully?
"the dead walk" is probably related to necromancy and not conjuration. Not sure about baatezu.
That brings the question: Are there plans to make something similar with necromancy focus and "Raise Dead" line of summons/spells?
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Moltrazahn
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Re: NEXT UPDATE: Spellfocus Conjuration

Unread post by Moltrazahn »

I suppose it would be. Altho' I'm not sure if Eldrich magic has classification under the normal spell schools... or if it's "its own thing". And, I forgot to add "Summon shadow demons" as well to that list.

Either way, could be interesting.
Za'than Za'amal(Elsewhere!)
Thumbler Trunk-son(Also Elsewhere!)
Inanis Umbra(Active)
Molag'ur(He stink!)

Myhun Kren: "You should change Za'thans mask to green, and run around yelling "Somebody STOP ME!"

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Glowfire
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Re: NEXT UPDATE: Spellfocus Conjuration

Unread post by Glowfire »

Ah yes, there's the "Conjure [creatures]" line of feats as well. Such as metalmen, spiders, shadow demons...
Power is the most persuasive rhetoric.
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Theodore01
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Re: NEXT UPDATE : Blinding Strike Change

Unread post by Theodore01 »

Blinding strike has a 60sec. cooldown - is this intended ?
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Valefort
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Re: NEXT UPDATE : Blinding Strike Change

Unread post by Valefort »

Yes
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Theodore01
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Re: NEXT UPDATE : Blinding Strike Change

Unread post by Theodore01 »

But
This strike only works once per turn
60 sec is 10 turns :cry:
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Valefort
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Re: NEXT UPDATE : Blinding Strike Change

Unread post by Valefort »

Yes ! And that feat is quite powerful.
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Endelyon
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Re: NEXT UPDATE : Blinding Strike Change

Unread post by Endelyon »

Theodore01 wrote:But
This strike only works once per turn
60 sec is 10 turns :cry:
60 seconds is 10 rounds.

10 rounds is 1 Turn.

This is leftover terminology from 2nd edition D&D, and the description should ideally be changed to read "once per 10 rounds," as this rounds/Turn thing does cause confusion continuously with players who aren't familiar with older editions.
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dedude
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Re: Next Update, new PC head models and appchanger update

Unread post by dedude »

You are a magical gnome chambo!
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Sokolsky
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Re: NEXT UPDATE : Blinding Strike Change

Unread post by Sokolsky »

Do death attack dice also count towards the DC?
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