Sharan Haerzyna was born at Dusk, 17 Nightal, 1311 DR in a small fisher village located on western parts of the Thousand Swords, the mazelike archipelago jutting south of Altumbel, in western parts of Aglarondan. This islet, like most of the islets nearby were desolate and rocky, covered with low scrub and lichen. Her father made his living by netting fish, which she to got her share of practicing (and which she disliked). She sometimes helped the old man Gorstag, who trapped shellfish.
The rocky and unforgiving land was often harried by pirates, so her father told her to hide if such a raid was to come to their shores. The islet of theirs was never attacked, but she regardless idealized to aid in the defense so she learned how to use a sling and a bow, assisted by the village elder Dorn, who had been a soldier in his earlier days. The skills were put into good use by, while not repelling raiders, then by catching the occasional bird resting on the stones, to be caught and brought to dinner - a welcomen variation to the diet. Approaching the birds silently also taught her the basics of stealth.
Her mother, having been an accomplished merchant, had decided to stay with the man, having fallen in love after he had rescued her from the sea, as her ship had shipwrecked in a storm years ago. A shrewd trader even in the rocky backwater village, she managed to trade handcrafts, things made from fishbones, or shellfish shells, as well as some nets ... into books, which she used to teach her daughter to read and write.
Her mother used to tell her stories of the land she came from, as well as the far-away places she had visited, vastly expanding the child's image of the world. Eventually, she grew restless, bored, and unhappy in the fishing village. The world was so much bigger than this, and she knew it. Her mother, worried, and starting to feel a little bit homesick, missing her siblings, talked long with his husband. They sold what they had, said farwell to the fishing village, and set forth to travel to Rashmen, the land of the mother's people.
Obviously, the young child was thrilled of the journey, and visiting Spandeliyon, Telflamm and the other cities along the trade caravan was a truly wonderous adventure in the younglings eyes. At the end of their treck to Rashmen, her mother was reunited with her siblings and parents in a emotional moment of tears, and long hours of feasting. At this time, the child also made some friends with the children of her mothers siblings, and while initially shy, they were quick to run and play together as the adults feasted long into the night, and recounted the tale of her mothers adventures and tales from far and wide.
By then, she was eight years old.
Several days after the celebration, a Wychlaran, who had been testing the children for aptitude in magic, also tested the merchant's daughter and found that she have the aptitude. As a daughter of a Rashemen, and her mother wanted to honor the ways, she was set on to go with the Witches. With a tearful farwells, but intriqued, she left her parents to study with the Old Ones. She was taught the deep tenets of Rashemen's religion, as well as Arcane magic.
Upon reaching adulthood, however, she choose not to become ethran, unlike many in her peers. She felt that taking the oath would again confer her within the walls of a tiny fishing village, unable to see the world, described as so large by her merchant mother. While she could respect the spirits of the land, she didn't feel as her roots were planted here; she had to find her own place. She informed her seniors of her intentions to go and travel, and was allowed to go.
((Was she put under a Geas to not reveal the secrets of Rashmen, since leaving country?))
Meanwhile during the last ten years, her parents had choose to stay at Mulsantir. Her father had taken up fishing again, and he and several local Rashemi fishermen had a ferocious but friendly competition both in fishing, and in everything else, although he rarely could beat them in a drinking contest of Jhuild, Rashemen firewine. Her mother, happy that her husband was no longer feeling excluded personally, went ahead to aid her sister at a nearby farm outside Mulsantir, and sometimes fishing with her husband, and sometimes haggling with the staying traders - for sake of old times. They to had two more children, one four, one eight by the time their elders became twenty.
She, the elders sibling, set forth to make her way. While she wasn't sure whether she'd return, she visited the Falls of Erech to gift the spirits an offering, a small carved statue of a winged wolf - one she had seen in her dreams, coins and a small dagger.
She continued her journey down to Immilmar, paid respect at the temple of Bhalla, and took a boat going down the river to Mulsantir. She reunited with her parents, met up with her younger siblings and explained her intentions. While somewhat shocked that she hadn't taken the path of a Wychlaran, she accepted her daughters wanderlust, and together with her father bade her farwell as she joined up to a caravan heading over to Thesk and Telflamm.
At that time, she was just above twenty years old.
On the caravan, she met a charming lad, somewhat older than she was, and they talked a lot. Over the journey, she found her heart fluttering whenever the lad were present, and they spent many evenings together gazing the stars. What she didn't know that the lad was a spy of the shadowmasters from the city of Telflamm, who was systematically wrapping the girl around his finger with clever manipulation, aiming to benefit from her arcane talents.
Upon reaching Telflamm, the lad continued his scheme, including blowing her mind in sexual intercourse in a room of a tavern, and introducing her to addicting drugs. When completely around his finger, he began to use her magical support to aid his profession as a thief, starting from tiny things such as stealing something minor from the stalls under invisibility, then giggling at their wickedness. It continued to the point she became a thief herself, lovingly supporting her "partner" as they did jobs for the Shadowmasters primarily in Telflamm and elsewhere on The Easting Reach region.
What the lad did not expect was how quick learner she was. While he had started a teasing game on who would be better, she had taken the challenge and found it particularly enjoyable to work through locks of various kind - a skill the lad came to appreciate when she was able to disable even the magical locks with the aid of her spells.
The frequent love-making eventually bore a child, though with their frantic lifestyle as thieves, as as part of the lad's manipulation, the child was sold off for good profit to some distant family who wanted to adopt a young child. Years later, she would come on to regret the decision of giving the child away, blaming it on the lad and the druggs she were dependant on at the time.
The dream-life was shattered when word reached her that a caravan convoy had been arranged to be ambushed by the Shadowmasters by a band of bandits/orcs, in where her parents both died. It made her to question what she was doing, and she was laughed at the lad, admitting that they did stuff like this all the time, but that she was also one of them now. Seething, she plotted for some time before stealing an extremely valuable package from the Shadowmasters and fled, in an attempt of petty revenge, which quickly turned into fear - the Shadowmasters agents would be on her tail now.
At that time, she was twenty four years old.
She traveled from port town to port town, always under the guise of a disguise, every port a different disguise and story. She stole money or sold her magic to afford her travels when threatend to run out, gradually making it along Impiltur's coast, through Sarshel, Dilpur, Hlammach, Lyrabar and Procampur.
The tome she had stolen turned out to be of dark knowledge, likely waiting for delivery to a Thayan wizard, contained lore of demonic summonings, sacrificial rites and blood magic. Suffering terrible withdrawals from the lack of drugs which the lad had used to compell her obedience, she found an alternative kicks by gorging with stolen life-force of others. There were always people whom would not be missed, a beggar on the streets, or a drunk shambling the wrong road. She took advantage of those opportunities to fight off back the horrible addiction, replacing it with another.
Eventually landing to Yhaunn on coast of Sembia, she took on a life of a hired spell and mercenary, further concealing her identity. The mercenary band, calling themselves Sabers for Sale or simply Sabers, were run by a couple of former pirates, plotting unbeknowst to most of their men against their former Captain.
(Karlok(10Fght), Remui(8Fight), Kittrana(8Rogu), Humdrey(Rogu5/assa5), Cendan (Wiz12), Beren (Rogu3/Swash3) )
She served the mercenary company several years while practicing her magic, mostly in secret. She rose briefly to the rank of a Lieutenant, forwarded by her sharp intellect and skill as a caster. She also had a brief romance with a muscular eye-patched man with dark hair and blue eyes, but she always felt as drugged in his presence, and kept him at arms length.
Her mercenary career came to an end as she and a detachment of other mercenaries were clearing way to an old manor in the forest in the Dalelands by contract of a nobleman from Sembia. Under the shadow of the trees they became prey upon a pack of werewolves. A vicious battle endued. The mercenaries were in process of being wiped out when she to was bitten and badly wounded. In a desperate effort, she teleported herself blindly and ended up deeper in the forest near to a small stream. Although severily injured, she managed to stem the bloodflow using mundane means and her knowledge of blood magic.
The next days were feverish and painful, and she was gathering the strength to move. Her spellbook had been ravaged, so she lacked the means to memorize a teleportation spell. She followed the stream, but it ended to a small pond and nowhere else. She wandered the forest, seeking a way out, or a way to locate where she was, eating little, not knowing the plants of the land. She was half-starved as the first full moon rose, and the beastial urge within her awoke.
She awoke at dawn, covered in blood, but a full feeling in her stomach, and a realization of what had happend - vomiting, then shivering, horrified upon collecting the pieces of having been inflicted by lycanthrophy in that werewolf attack. She continued her search for civilization, finding none, and come nightfall she mustered all her mental might to fight back the curse - with no avail, losing herself to the curse, transforming, but being vaguely aware of her actions. Using her much enhanced shape, she travelsed the forest, hunted, travelsed, seeking a way to civilization - the beastial mind and human mind each for different reasons.
She hated it, feared it, but it kept her fed during the second night, allowing her to travel faster. By the third night, she found a road, which she followed from the woods, the beast hoping to run into travellers, and did indeed run to a camp of travellers, slaughtering them all in a fit of bloodthirst. Upon dawn, she returned to the campsite, and stole supplies, clothes and maps, washing them to as best as she could and disguised herself the best to her ability.
She knew she would have roughly a month's time before it happen again, so she sought help. On the road, she ran by chance to an elf, Drunelai of House Koramor, who had hired the Sabers for Sale a few times before. She was a Sun/Moon Elf Wizard who had chosen to stay behind, not joining the Elven Retreat, instead going about selling her services to highly esteemed human individuals in Sembia and the Dalelands.
The two had some history from before, and she had gathered some of the elves respect, as a careful and respectful user of magic, though that reputation had got some of a tarnish after she found out she practiced blood magic.
The reunion was cold, but she explained her situation to Drunelai, who coldly allowed her to accompany her on her way to Yhaunn to Moonshadow Hall, the Temple of Selûne located in the city of Yhaunn in the nation of Sembia. During the journey when they stopped to rest, she revealed much of her past, and why she had taken up blood magic and kept using it, but had drawn a line as how far to proceed, or refrain dealing with infernal or demonic forces. She admitted many of her sins, and how she regretted. As they reached the temple, Drunelai offered to take her as her apprentice - respecting her restraint, and ability to admit sin.
In the temple, with the aid of Drunelai and the Priesthood of Selûne, the curse of Lycantrophy was lifted, admitted Sharan retained a certain taste for red meats, fascination to the moon and some more feral means of expressing emotions. (Curse of Lycantrophy was lifted by the approval of DM Hera, as Lycantrophes aren't playable on BGTSCC)
By then, she was twenty seven years old.
Under the guidance of Drunelai, she studied for several years under her tuterlage. The greed of Sembian caused them to primarily operate in Dalelands and Cormyr, in where Drunelai sold her services as an expert of magic and curried favour among noble houses. She was also always eager for opportunities to strike against the Orcs, whom she hated with passion for they had centuries before destroyed much of her house. During these years, as her apprentice, she got to visit the most exotic of places, including Evermet and once or twice Sshamath in the underdark - on trade dealings and acquiring magical things. She obviously didn't trust the drow, but wasn't beyond trading or buying in that city of wizards. Even otherwise, she wasn't the typical elf, but a necromancer and light practitioner of Blood Magic herself. She taught much of her arts to her apprentice aswell, perceiving magic as a way to conquer death, which she feared greatly.
Eventually, Drunelai got tired of the the human greed and nobleman scheming. She moved to Everska, and while she as her apprentice had made a promise to never leave her side and extend her life, she was still human, and would leave to wander the lands to get more experienced herself, with the promise to return one day.
By then, she was thirty three years old.
The coming years are in much more haze than her earlier past. She did jobs, as a minor enchanter and crafter of trinkets, but less mercenary work. At a point she met Kamran Telmedran, a former member of the Arcane Brotherhood of Luskan at the gypsy caravan he was traveling with. The two later broke off and went on to establish a minor magical organisation name the Teal Torch, primarily focusing on darker arts without turning to darkness itself, based on Waterdeep, Skullport, Upperdark and the nearby area and towns surrounding Waterdeep. The plans of the group did backfire, and they lost members and influence. Members of the Arcane Brotherhood also found Kamran and killed him, while-as she framed her own death and disappeared.
She and Kamran had made a child in secret from the other members of the Teal Torch. On the time of the fall, she was on the early months of pregnancy. Kamran's previous wife, a gypsy, was unable to bear a child and Kamran was old. He wanted his legacy, his bloodline to endure. She herself, while not last of her mothers' line, felt like she wanted to have another try at motherhood, after failing so badly in her youth.
At that time, she was thirty seven years old.
After the incident, She moved to Velen, on the coast of Tethyr, a naval outpost protecting against Nelanther pirates. Becoming a part of the local fishing community, she spent the following five years raising her child, repairing nets, sewing clothes, and aiding the community with her knowledge in basic healing and the arts.
As her daughter, named Dawn, born at Early Dawn, 24 Mirtul 1348 DR, reached five years old, she considered the dust to have settled enough, and relocated to Baldur's Gate. She wanted her daughter to have a more wide picture of the world and it cultures early on than the fishing community would be able to give.
<<Current Year, 1353 DR>>