Mechanics of getting drunk - fort or con?
Moderators: Moderator, DM
-
Hoihe
- Posts: 4719
- Joined: Thu Nov 03, 2011 2:25 pm
Re: Mechanics of getting drunk - fort or con?
I'd say heavy drinking would actually not increase fortitude, but rather provide the character with bonus saves vs poison (alcohols).
For life to be worth living, afterlife must retain individuality, personal identity and memories without fail - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
A character belongs only to their player, and only them. And only the player may decide what happens.
-
chad878262
- Posts: 9332
- Joined: Thu Sep 18, 2014 6:55 pm
Re: Mechanics of getting drunk - fort or con?
Well often times alcoholics end up with reduced tolerance after the years. As their kidneys and liver begin to become diseased or just less efficient. I recall one of the videos they made us watch in high school about the dangers of alcohol talked about it and i think it was also shown in "The friends of Bill W" to some extent. So depending on how much an alcoholic we're talking about they may have little tolerance.
It should also be noted that in the real world there are tiny girls that can innately drink a lot without getting wasted and 6'4" 300 pound dudes that get drunk on a couple beers. One might say its simply luck of the draw rather than "training" yourself to handle booze.
It should also be noted that in the real world there are tiny girls that can innately drink a lot without getting wasted and 6'4" 300 pound dudes that get drunk on a couple beers. One might say its simply luck of the draw rather than "training" yourself to handle booze.
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE
Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands
Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands
-
Moltrazahn
- Posts: 915
- Joined: Thu Jul 02, 2009 3:33 am
Re: Mechanics of getting drunk - fort or con?
...Deathgrowl wrote:Nope. This is simply wrong by rules.Mork wrote:I'd say neither. You can be 8 con 1 fort save heavy drinker char that spend his whole life in a tavern and still outdrink 20 con 30 fort save paladin that never drinked before. I'd roll k 20 and set dc based both on con, fort but mostly on background, race and weight.
Alcohol is a poison. Poison is fortitude save.
A heavy drinker who outdrinks someone, has high fortitude from having trained that fortitude. That's how it works. Doesn't need high constitution - you're right on that, but he must have high fortitude.
Grey Dwarves are immune to poison...
Grey dwarves cant get drunk.
Grey dwarves are dwarves.... who can't get drunk.
...

Za'than Za'amal(Elsewhere!)
Thumbler Trunk-son(Also Elsewhere!)
Inanis Umbra(Active)
Molag'ur(He stink!)
Myhun Kren: "You should change Za'thans mask to green, and run around yelling "Somebody STOP ME!"
"You are a spastic pony" - HDM Arrakeen
Thumbler Trunk-son(Also Elsewhere!)
Inanis Umbra(Active)
Molag'ur(He stink!)
Myhun Kren: "You should change Za'thans mask to green, and run around yelling "Somebody STOP ME!"
"You are a spastic pony" - HDM Arrakeen
-
Vermilion
- Recognized Donor
- Posts: 213
- Joined: Tue Feb 28, 2017 4:32 am
- Location: UK
Re: Mechanics of getting drunk - fort or con?
Grey dwarves are, on a stereotypical level, utterly devoted to relentless toil without joy or pride in their craft. They also have a history of psionic enslavement by the illithid.Moltrazahn wrote:
...
Grey Dwarves are immune to poison...
Grey dwarves cant get drunk.
Grey dwarves are dwarves.... who can't get drunk.
...
My friends who have chosen not to drink have said they don't like the feeling of loss of control that intoxication can bring - while I've never been hypnotised I can envisage psionic control having a similar concern, perhaps even multiplied many times. So we can excuse duergar not Being quite so eager to pick up the tankard as your more hackneyed ale-swilling shield dwarf.
Login: VermilionVirtue
Active
Llengar Hammerstock - A principled thug.
Elspeth Dharvoon - A reformed character? (Biography)
Active
Llengar Hammerstock - A principled thug.
Elspeth Dharvoon - A reformed character? (Biography)
-
Moltrazahn
- Posts: 915
- Joined: Thu Jul 02, 2009 3:33 am
Re: Mechanics of getting drunk - fort or con?
But ... They are dwarves!
This messes with the steriotypes I have in my head!
Dwarves like to fight, craft and drink.
Elves are whimsy balley dancers and arrogant snobs.
Halflings and gnomes are the same.
Humans are everywhere.
Orcs are green and either barbarians or sages.
Sirion is his own thing.
Genasi are confused and always stick out.
Aasimar are humans, but with better stats... and underdevelped (possibly fried)kfc-wings on their backs.
There is an order to the univers! If we mess with the entanglement of dwarves NOT being alcholics, then what is left of order, control and beer festivals?!
Edit: ... can you get drunk with other means? Is there a non-poison alternative? I need a bandage for this confusion you've wrought upon me.
This messes with the steriotypes I have in my head!
Dwarves like to fight, craft and drink.
Elves are whimsy balley dancers and arrogant snobs.
Halflings and gnomes are the same.
Humans are everywhere.
Orcs are green and either barbarians or sages.
Sirion is his own thing.
Genasi are confused and always stick out.
Aasimar are humans, but with better stats... and underdevelped (possibly fried)kfc-wings on their backs.
There is an order to the univers! If we mess with the entanglement of dwarves NOT being alcholics, then what is left of order, control and beer festivals?!
Edit: ... can you get drunk with other means? Is there a non-poison alternative? I need a bandage for this confusion you've wrought upon me.
Za'than Za'amal(Elsewhere!)
Thumbler Trunk-son(Also Elsewhere!)
Inanis Umbra(Active)
Molag'ur(He stink!)
Myhun Kren: "You should change Za'thans mask to green, and run around yelling "Somebody STOP ME!"
"You are a spastic pony" - HDM Arrakeen
Thumbler Trunk-son(Also Elsewhere!)
Inanis Umbra(Active)
Molag'ur(He stink!)
Myhun Kren: "You should change Za'thans mask to green, and run around yelling "Somebody STOP ME!"
"You are a spastic pony" - HDM Arrakeen
-
Stonebar
- Retired Staff
- Posts: 938
- Joined: Tue Dec 06, 2011 5:10 am
Re: Mechanics of getting drunk - fort or con?
Required Dwarven defense lol
I'd say Con check with a +2 condition modifier for a heavy drinker, and a -2 condition modifier for non or minor drinkers added RPly after. I do believe also (like test of Strength checks) a smaller dice should be used do to less randomness. Seeing as it's a built in d20 check, I'd say 11 -20 are the same as 1 - 10? Though this adds more math, which is hard when drunk
I had a drinking contest done with a npc convo made a long time back, but there was one random hick up (pun intended) that would mess it up sometimes. Perhaps I can dust that off and give it another try

Hidden: show
I had a drinking contest done with a npc convo made a long time back, but there was one random hick up (pun intended) that would mess it up sometimes. Perhaps I can dust that off and give it another try
You can't get drunk, haha suck it Duergar!!!Grey Dwarves are immune to poison...
Forum name honors the Stonebar alliance. I'm not Stonebar
-
DeepFriedMoose
- Recognized Donor
- Posts: 273
- Joined: Mon Apr 13, 2015 1:40 pm
- Location: GMT -4
Re: Mechanics of getting drunk - fort or con?
Stonebar wrote:You can't get drunk, haha suck it Duergar!!!Grey Dwarves are immune to poison...

Followed by:


Brokk Skul'i, Company Man (Bio)
Sev'ltas Zau'afin, The Black Crow (Bio) || Journal: "Finding The Way through the Darkness"
Sev'ltas Zau'afin, The Black Crow (Bio) || Journal: "Finding The Way through the Darkness"