Game server maintenance

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Aspect of Sorrow
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Game server maintenance

Unread post by Aspect of Sorrow »

We'll be undergoing an unplanned maintenance on the gameserver tonight starting in about a half hour from this post. It may take a few hours until we're up and running again, we'll keep this thread going on updates.
kellendril
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Re: Game server maintenance

Unread post by kellendril »

Aw..man..and here I had time to really play tonight. Figures..
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Marathados
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Re: Game server maintenance

Unread post by Marathados »

Oh, well. Time for dinner and the Bond movie on TV I suppose...

On a sidenote, patch also incoming?
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Aspect of Sorrow
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Re: Game server maintenance

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ETA 13 minutes
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Re: Game server maintenance

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Re: Game server maintenance

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Will update this thread when the server's online again.
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Re: Game server maintenance

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Online.

Module Changelog.
Hidden: show
[]Revision: 918
Author: Nachti
Date: Sunday, July 30, 2017 3:33:09 PM
Message:
Sign. Another fix.
----
Revision: 917
Author: dedude
Date: Sunday, July 30, 2017 1:51:03 PM
Message:
Moonblade: Fixed bonus dmg calculation for non-undead and made it more responsive when attacking new enemies.
----
Revision: 916
Author: Nachti
Date: Sunday, July 30, 2017 1:32:42 PM
Message:
Adjusted scaling of planar beings.
----
Revision: 915
Author: Nachti
Date: Friday, July 28, 2017 4:08:53 PM
Message:
Reordered planar summons into alignment system.
----
Revision: 914
Author: Nachti
Date: Friday, July 28, 2017 2:52:45 PM
Message:

----
Revision: 913
Author: Nachti
Date: Friday, July 28, 2017 2:40:26 PM
Message:
Balanced planar beings and added new ones. There are now about 33 custom summons.
----
Revision: 912
Author: Valefort
Date: Friday, July 28, 2017 1:10:40 PM
Message:
Bear warrior roar.
----
Revision: 911
Author: Valefort
Date: Friday, July 28, 2017 10:46:23 AM
Message:
Day/night variations on spawns for sharp teeth wood.
----
Revision: 910
Author: Valefort
Date: Friday, July 28, 2017 10:33:25 AM
Message:
Fixed calculations for Telthor companion level, didn't take the Hierophant feat into account.
----
Revision: 909
Author: Valefort
Date: Friday, July 28, 2017 10:12:14 AM
Message:
Using the JXApplyEffect function for Owl's insight which shoudl solve the dispel issues.
----
Revision: 908
Author: Valefort
Date: Friday, July 28, 2017 7:41:54 AM
Message:
Trimming and adding all the Harper classes to the bardic knowledge script.
----
Revision: 907
Author: Valefort
Date: Friday, July 28, 2017 7:20:07 AM
Message:
Due to a strange problem with extend spell metamagic the lvl 3 Harper Mage gives a placeholder feat which is replaced by extend spell feat on level up.
----
Revision: 906
Author: Nachti
Date: Thursday, July 27, 2017 5:19:54 PM
Message:
Small Fix to Baleful Polymorph.
----
Revision: 905
Author: Nachti
Date: Thursday, July 27, 2017 4:40:40 PM
Message:
Scripts for the polymorph changes.
----
Revision: 904
Author: Valefort
Date: Thursday, July 27, 2017 3:35:28 PM
Message:
Trimming of the Fotf AC bonus script.
----
Revision: 903
Author: Valefort
Date: Thursday, July 27, 2017 3:35:03 PM
Message:
New VFX was already there.
----
Revision: 902
Author: Valefort
Date: Thursday, July 27, 2017 11:33:22 AM
Message:
Setting the probability for martial proficiency monsters to get a randomized weapon to 30%
----
Revision: 901
Author: Valefort
Date: Thursday, July 27, 2017 11:27:06 AM
Message:
Spawn tweaking.
----
Revision: 900
Author: Valefort
Date: Thursday, July 27, 2017 9:42:55 AM
Message:
Differentiating day/night spawns in a few areas.
----
Revision: 899
Author: Nachti
Date: Wednesday, July 26, 2017 5:02:33 PM
Message:
Removed Phantomwolf from the planar cohort list.
----
Revision: 898
Author: Nachti
Date: Wednesday, July 26, 2017 5:01:21 PM
Message:
More planar beings to call.
----
Revision: 897
Author: Nachti
Date: Wednesday, July 26, 2017 4:43:25 PM
Message:

----
Revision: 896
Author: Nachti
Date: Wednesday, July 26, 2017 3:35:16 PM
Message:
Added Quorasch to gate.
----
Revision: 895
Author: Nachti
Date: Wednesday, July 26, 2017 3:09:22 PM
Message:
Adjusted hp of summons.
----
Revision: 894
Author: Valefort
Date: Wednesday, July 26, 2017 9:14:13 AM
Message:
Connecting Durlag's tower and searing tunnels as before.
----
Revision: 893
Author: Valefort
Date: Wednesday, July 26, 2017 7:41:13 AM
Message:
Cleaning an unused script.
----
Revision: 892
Author: Valefort
Date: Wednesday, July 26, 2017 7:37:25 AM
Message:
Changing some loading screens, thanks to Steve for those !
----
Revision: 891
Author: Dagesh
Date: Monday, July 24, 2017 4:05:06 PM
Message:

----
Revision: 890
Author: Dagesh
Date: Monday, July 24, 2017 3:03:03 PM
Message:

----
Revision: 889
Author: Valefort
Date: Monday, July 24, 2017 8:21:06 AM
Message:
A script for the djinn ring.
----
Revision: 888
Author: Valefort
Date: Sunday, July 23, 2017 4:39:41 AM
Message:
Space missing.
----
Revision: 887
Author: Nachti
Date: Sunday, July 23, 2017 4:26:42 AM
Message:
Fix for Prot vs insects.
----
Revision: 886
Author: Stonebar
Date: Saturday, July 22, 2017 10:04:31 PM
Message:
Rat/stirge spawns
----
Revision: 885
Author: Dagesh
Date: Saturday, July 22, 2017 5:24:05 PM
Message:

----
Revision: 884
Author: Stonebar
Date: Saturday, July 22, 2017 5:10:18 PM
Message:
Warehouse rats, Guild bd.
----
Revision: 883
Author: Lisa
Date: Saturday, July 22, 2017 12:59:56 PM
Message:
Gloura's Basement added .. work in progress.. not hooked up yet.
----
Revision: 882
Author: Nachti
Date: Saturday, July 22, 2017 11:14:37 AM
Message:
Marut added to summon table. Fix for the slaads.
----
Revision: 881
Author: Nachti
Date: Saturday, July 22, 2017 8:12:00 AM
Message:

----
Revision: 880
Author: Lisa
Date: Friday, July 21, 2017 10:03:24 PM
Message:
Glouras Fixed Lighting slightly
----
Revision: 879
Author: Nachti
Date: Friday, July 21, 2017 9:25:57 PM
Message:
New vfx for epic gate.
----
Revision: 878
Author: Nachti
Date: Friday, July 21, 2017 8:55:41 PM
Message:
Adds Slaadis to the summon table.
----
Revision: 877
Author: Lisa
Date: Friday, July 21, 2017 8:27:29 PM
Message:
Some changes to the Cloakwood central transitions.. nothing major.. added a conversation.
----
Revision: 876
Author: Nachti
Date: Friday, July 21, 2017 6:10:16 PM
Message:
bg_misc_appearance was missing in the module properties.
----
Revision: 875
Author: Nachti
Date: Friday, July 21, 2017 5:52:39 PM
Message:
Added a gate vfx for the gate spell based upon creature alignment.
----
Revision: 874
Author: Nachti
Date: Friday, July 21, 2017 4:12:59 PM
Message:
More summon spells that now benfit from conjuration or necromancy focus. HD fix for goristro.
----
Revision: 873
Author: Nachti
Date: Friday, July 21, 2017 3:21:40 PM
Message:
Balancing of summon undead spells. Their HD now scales with spellfocus necromancy.
----
Revision: 872
Author: Nachti
Date: Friday, July 21, 2017 2:40:52 PM
Message:
More summon spells that now benfit from conjuration or invocation focus.
----
Revision: 871
Author: chambordini
Date: Friday, July 21, 2017 2:31:58 PM
Message:
fixed encircling scale belt (darkvision feat on the item, dms can swap old ones for working ones
----
Revision: 870
Author: Nachti
Date: Friday, July 21, 2017 1:57:11 PM
Message:
Updated more spells to work with conjuration focus. Small changes to army of dead, deadwalk and animate dead. Fixes some summon spells not benefit from augment summoning.

----
Revision: 869
Author: Valefort
Date: Friday, July 21, 2017 5:32:17 AM
Message:

----
Revision: 868
Author: Valefort
Date: Friday, July 21, 2017 5:30:17 AM
Message:
Removing files that should never have been there.
----
Revision: 867
Author: dedude
Date: Friday, July 21, 2017 4:31:28 AM
Message:
Added Dusty Tome to the loot table.
----
Revision: 866
Author: Valefort
Date: Thursday, July 20, 2017 8:59:55 AM
Message:
Trimming ninja AC script after a bug report, didn't see the bug though, probably a character sheet not updating.
----
Revision: 865
Author: Valefort
Date: Wednesday, July 19, 2017 5:09:09 PM
Message:
Northlander Hewing substracting 1/3 of the attacks, rounded up instead of substracting 1/2 attacks.
----
Revision: 864
Author: dedude
Date: Wednesday, July 19, 2017 2:59:38 PM
Message:
Moonblade spell: added check for the sword not being equipped after casting (full inv etc)
----
Revision: 863
Author: Valefort
Date: Wednesday, July 19, 2017 11:49:22 AM
Message:
Transfering one function to an include file.
----
Revision: 862
Author: Valefort
Date: Wednesday, July 19, 2017 8:13:32 AM
Message:
Function added in the sneak attack include for blindingstrike.
----
Revision: 861
Author: Valefort
Date: Wednesday, July 19, 2017 4:22:21 AM
Message:
Blinding strike changed to a temporary on-hit property.
----
Revision: 860
Author: Valefort
Date: Tuesday, July 18, 2017 9:39:44 PM
Message:
Light spell changed from ApplyEffectToObject to JXApplyEffectToObject, should sort out the dispel issue on light spell.
----
Revision: 859
Author: Valefort
Date: Tuesday, July 18, 2017 8:29:57 AM
Message:
Hopefully fixing a dispel issue, blindsight didn't use the JX functions.
----
Revision: 858
Author: Nachti
Date: Saturday, July 15, 2017 3:08:24 AM
Message:
Balance-change to dead walk.
----
Revision: 857
Author: Nachti
Date: Friday, July 14, 2017 8:11:01 PM
Message:
2/2 Visual update to wail, weird and pwkill (experimental, community).
----
Revision: 856
Author: Nachti
Date: Friday, July 14, 2017 5:01:09 PM
Message:
More changes to animate dead and dead walk.
----
Revision: 855
Author: ged
Date: Thursday, July 13, 2017 7:26:39 PM
Message:
Fixed a bug and a weird race-condition in the wiring of Ulcaster Ruins puzzles. (Random set of 3 picked each reset.)
----
Revision: 854
Author: Nachti
Date: Wednesday, July 12, 2017 4:54:45 PM
Message:
Balance-Update for Animate Dead.
----
Revision: 853
Author: Lisa
Date: Wednesday, July 12, 2017 4:39:42 PM
Message:
Fixed TG entry / exit.
----
Revision: 852
Author: Nachti
Date: Wednesday, July 12, 2017 4:18:32 PM
Message:
Makes Animate Dead work like in pnp and dead walk a single summon. Fixes Lure Shadow Demon spell.
----
Revision: 851
Author: dedude
Date: Wednesday, July 12, 2017 5:03:55 AM
Message:
Retrieving/depositing from storage saves pc inventory.
----
Revision: 850
Author: Dagesh
Date: Tuesday, July 11, 2017 7:02:06 PM
Message:

----
Revision: 849
Author: Nachti
Date: Tuesday, July 11, 2017 4:15:08 PM
Message:
balanced negative plane avatar and animate dead. Fixes Lure Shadow Demon.
----
Revision: 848
Author: Nachti
Date: Monday, July 10, 2017 5:37:20 PM
Message:
Fixes Red Wizards of conjuration not getting +1 to HD on summons.
----
Revision: 847
Author: chambordini
Date: Sunday, July 9, 2017 9:36:20 PM
Message:
added the rest of the hair helmets
----
Revision: 846
Author: chambordini
Date: Sunday, July 9, 2017 2:38:19 PM
Message:
a boot addition as per requests
----
Revision: 845
Author: chambordini
Date: Saturday, July 8, 2017 4:24:28 PM
Message:
added OSR cloak, removed remaining wings, readded a removed backpack (got it mixed up with the wings last time)
----
Revision: 844
Author: Lisa
Date: Friday, July 7, 2017 11:45:30 PM
Message:
Darius Company - Added the puppy Rummy.
----
Revision: 843
Author: chambordini
Date: Thursday, July 6, 2017 9:41:01 PM
Message:
merged valefort's changes with mine
----
Revision: 842
Author: chambordini
Date: Thursday, July 6, 2017 9:04:22 PM
Message:
script cleanup (wasn't compiling)
----
Revision: 841
Author: chambordini
Date: Thursday, July 6, 2017 8:28:54 PM
Message:
put pass without trace from 6 to 4 MS
----
Revision: 840
Author: Nachti
Date: Thursday, July 6, 2017 5:35:56 PM
Message:
Removed Evasion from Shapeshift forms.
----
Revision: 839
Author: Valefort
Date: Thursday, July 6, 2017 2:14:51 PM
Message:
I'm an idiot. Quickened spells won't trigger spell failure anymore.
----
Revision: 838
Author: Valefort
Date: Thursday, July 6, 2017 7:16:07 AM
Message:
Excluding mark rune from the prohibited school check.
----
Revision: 837
Author: Valefort
Date: Thursday, July 6, 2017 6:02:21 AM
Message:
Removing lootable corpse setting on some bats.
----
Revision: 836
Author: Valefort
Date: Wednesday, July 5, 2017 5:54:25 PM
Message:
Icon changer thanks to Khaevil, integrated in the appearance changer kit. Caveat you need to transition before seeing the changed icon on the original item.
----
Revision: 835
Author: dedude
Date: Wednesday, July 5, 2017 4:23:33 PM
Message:
Complete rework of the moonblade spell
----
Revision: 834
Author: Valefort
Date: Wednesday, July 5, 2017 11:36:24 AM
Message:
Adding some items on the list of forbidden items to store.
----
Revision: 833
Author: Valefort
Date: Tuesday, July 4, 2017 2:48:46 PM
Message:
Adding variety on mobs, some maps have different spawns wether it's day or night.
----
Revision: 832
Author: chambordini
Date: Tuesday, July 4, 2017 2:21:07 PM
Message:
Put divinate auto extend 4 at 13 (was 14) as per class info
----
Revision: 831
Author: Valefort
Date: Tuesday, July 4, 2017 11:52:48 AM
Message:
A variable not named correctly on the GDR trigger.
----
Revision: 830
Author: chambordini
Date: Tuesday, July 4, 2017 11:37:51 AM
Message:
opened conv. options
----
Revision: 829
Author: Valefort
Date: Monday, July 3, 2017 6:28:15 PM
Message:
Backtracking on SCORCO function use and adding a module wide delay on depositing items to prevent lag issues, sorry for the inconvenience.
----
Revision: 828
Author: chambordini
Date: Monday, July 3, 2017 5:58:40 PM
Message:
Added a reset button to prevent appearances getting stuck, tested as well
----
Revision: 827
Author: dedude
Date: Monday, July 3, 2017 5:12:49 PM
Message:
Shield Bash: fixed bugs giving 1-4 more attacks than it should, and wrong feats for heavy shield spec. Each attack is now calculated separately, hit and damage.
----
Revision: 826
Author: chambordini
Date: Monday, July 3, 2017 12:20:42 PM
Message:
further tweaking to ACTUALLY update/fix these stores, also ungrouped the thunderhammer npc from a bunch of placeables
----
Revision: 825
Author: chambordini
Date: Sunday, July 2, 2017 11:10:49 PM
Message:
new cloaks, enabled hairs from app changer
----
Revision: 824
Author: chambordini
Date: Sunday, July 2, 2017 8:08:02 PM
Message:
made warmaces have 3 options for models
----
Revision: 823
Author: Valefort
Date: Sunday, July 2, 2017 4:45:03 PM
Message:
Kemo storage tied to location with graphical overhaul, getting rid of lag-suspect SCORCO function use for SQLExecDirect (the BLOB item from SCORCO function wasn't even used by the system).
----
Revision: 822
Author: Nachti
Date: Sunday, July 2, 2017 4:42:30 PM
Message:
Just some balancing.
----
Revision: 821
Author: Nachti
Date: Sunday, July 2, 2017 3:49:06 PM
Message:
Rebalanced summons, blackguard, dreadmaster and palemaster cohorts. Enabled competative scaling for spellfocus conjuration.
----
Revision: 820
Author: Valefort
Date: Sunday, July 2, 2017 3:06:41 PM
Message:
Potential exploit fix.
----
Revision: 819
Author: Herisheft
Date: Thursday, June 29, 2017 10:39:58 AM
Message:

----
Revision: 818
Author: Valefort
Date: Thursday, June 29, 2017 6:45:29 AM
Message:
Some blueprints were apparently missed.
----
Revision: 817
Author: Valefort
Date: Wednesday, June 28, 2017 11:04:19 AM
Message:
Adding more variety to our dear mobs.
----
Revision: 816
Author: Nachti
Date: Tuesday, June 27, 2017 4:09:53 PM
Message:
Should be last update to wildshapes. A total of 33 shapes have been added.

----
Revision: 815
Author: Nachti
Date: Tuesday, June 27, 2017 3:48:31 PM
Message:
Almost last update to wildshapes.
----
Revision: 814
Author: dedude
Date: Tuesday, June 27, 2017 3:45:23 PM
Message:
Container respawn timeout set to 6 hours to match chests
----
Revision: 813
Author: chambordini
Date: Tuesday, June 27, 2017 11:31:14 AM
Message:
removed another wing appearance and actually added all of the hooked hands (were missing for some races, thanks for the report whistler)
----
Revision: 812
Author: Valefort
Date: Tuesday, June 27, 2017 8:33:25 AM
Message:
Modification to random shop dialog to prevent sad shenaningans.
----
Revision: 811
Author: Valefort
Date: Tuesday, June 27, 2017 8:13:18 AM
Message:
Some combat styles were still working with ranged weapons.
----
Revision: 810
Author: Nachti
Date: Tuesday, June 27, 2017 2:13:43 AM
Message:
Update to a few wildshape forms.
----
Revision: 809
Author: Valefort
Date: Monday, June 26, 2017 8:11:57 PM
Message:
Caltrops update.
----
Revision: 808
Author: Nachti
Date: Monday, June 26, 2017 6:54:43 PM
Message:
WIldshape forms added (spellbook overrride).
----
Revision: 807
Author: Nachti
Date: Monday, June 26, 2017 6:52:21 PM
Message:
WIldshape forms added.
----
Revision: 806
Author: Nachti
Date: Monday, June 26, 2017 6:11:56 PM
Message:
Wildshape forms added.
----
Revision: 805
Author: Valefort
Date: Monday, June 26, 2017 3:26:13 PM
Message:
Tweak to spellhook to allow Deflection and Sudden Aegis spells to function.
----
Revision: 804
Author: Valefort
Date: Monday, June 26, 2017 3:16:40 PM
Message:
Svaing throw vs spells and not just fort.
----
Revision: 803
Author: Valefort
Date: Monday, June 26, 2017 3:10:48 PM
Message:
Bloodfreeze, Darkflame, Shadow arrow modified to work as described, without a stand-in actor.
----
Revision: 802
Author: Valefort
Date: Monday, June 26, 2017 10:31:13 AM
Message:
Was paralyzing without fail the first round.
----
Revision: 801
Author: Valefort
Date: Sunday, June 25, 2017 7:55:50 AM
Message:
There was a Dumanthoin instead of Dumathoin in the domain script.
----
Revision: 800
Author: TarnishedSoul
Date: Saturday, June 24, 2017 11:47:03 PM
Message:
-transition fixes to The Lion's Way / High Hedge / North of Beregost
-attempted fix to boatman conversation so that new boat location near CK works
-changes to CK including music choices and other minor tweaks
-expansion of CK interior map so interiors to existing buildings can be added
----
Revision: 799
Author: Nachti
Date: Saturday, June 24, 2017 9:14:48 AM
Message:
Fixed Underdark Ice Elementals and Mephits.
----
Revision: 798
Author: Nachti
Date: Saturday, June 24, 2017 8:26:25 AM
Message:
Converts shapechange and polymorph into the new spell system. Hopefully.
----
Revision: 797
Author: Nachti
Date: Saturday, June 24, 2017 2:50:09 AM
Message:
Familiars rebalanced. Now limited to 17 HD.
Ilbrandlin creature updated.
Planar Ally scaling limited.

----
Revision: 796
Author: TarnishedSoul
Date: Saturday, June 24, 2017 12:41:51 AM
Message:
-corrected walkmesh issue along the dock by The Twilight Rose
-redid some of the immediate walkmesh to avoid other similar issues
-turned on dialog to access CK ship
----
Revision: 795
Author: TarnishedSoul
Date: Friday, June 23, 2017 7:48:48 PM
Message:
-attempted fix to Darius Holding Company outdoor stage to make it walkable
----
Revision: 794
Author: Valefort
Date: Friday, June 23, 2017 12:31:04 PM
Message:
Tweaking the spawn list a bit more.
----
Revision: 793
Author: Valefort
Date: Friday, June 23, 2017 11:42:53 AM
Message:
Couple of variations to mmorpg_spawnlist.NSS
----
Revision: 792
Author: Valefort
Date: Friday, June 23, 2017 11:41:29 AM
Message:
Adding some blueprints to use in mmorpg_spawnlist.NSS
----
Revision: 791
Author: chambordini
Date: Friday, June 23, 2017 10:56:19 AM
Message:
removed NPCs from pathfinders, over here TS!
----
Revision: 790
Author: Valefort
Date: Friday, June 23, 2017 10:19:03 AM
Message:
Adding some blueprints to use in mmorpg_spawnlist.NSS
----
Revision: 789
Author: Valefort
Date: Friday, June 23, 2017 9:13:55 AM
Message:
Disabling imbue spells for now.
----
Revision: 788
Author: Valefort
Date: Friday, June 23, 2017 9:08:45 AM
Message:
Limiting XP per kill to 50 as was intended, bosses excepted. It was somehow pondered by Character level which made the limit useless.
----
Revision: 787
Author: Valefort
Date: Thursday, June 22, 2017 7:26:58 PM
Message:
Techsmith qualif feat fix.
----
Revision: 786
Author: Nachti
Date: Thursday, June 22, 2017 4:00:59 PM
Message:

----
Revision: 785
Author: Valefort
Date: Wednesday, June 21, 2017 6:48:26 PM
Message:
My description of the spell wasn't precise enough, changes done.
----
Revision: 784
Author: Valefort
Date: Wednesday, June 21, 2017 2:39:06 PM
Message:
Harper Priest PRC.
----
Revision: 783
Author: Valefort
Date: Tuesday, June 20, 2017 7:32:23 AM
Message:
Logging a possible exploit.
----
Revision: 782
Author: Valefort
Date: Monday, June 19, 2017 5:29:22 PM
Message:
Preventing a possible misuse of a mechanic.
----
Revision: 781
Author: Valefort
Date: Monday, June 19, 2017 2:42:26 PM
Message:
Fixing a minuscule mistake for Master Angus bones.
----
Revision: 780
Author: Valefort
Date: Monday, June 19, 2017 2:18:18 PM
Message:
Exploit fix.
----
Revision: 779
Author: dedude
Date: Sunday, June 18, 2017 2:16:44 PM
Message:
Small storage fixes.
Storage DB tables are created on module load if they don't exist already. Means local test setups can use storage.
----
Revision: 778
Author: Rasael
Date: Sunday, June 18, 2017 11:33:32 AM
Message:
- Divinate kit description updated, reflect that aura of courage is not removed as per QC discussion.
----
Revision: 777
Author: Rasael
Date: Sunday, June 18, 2017 11:18:20 AM
Message:
- Added missing smite feats.
----
Revision: 776
Author: Valefort
Date: Sunday, June 18, 2017 10:25:49 AM
Message:
Jorn now sends you in the correct direction to get more wolf mugs.
----
Revision: 775
Author: Valefort
Date: Sunday, June 18, 2017 7:28:15 AM
Message:
Closing KEMO storage GUI on transitions.
----
Revision: 774
Author: Valefort
Date: Sunday, June 18, 2017 6:33:31 AM
Message:
Forgot to commit a kemo storage script.
----
Revision: 773
Author: chambordini
Date: Sunday, June 18, 2017 5:29:57 AM
Message:
actually applied the changes to store stuff, more to come
----
Revision: 772
Author: Valefort
Date: Saturday, June 17, 2017 10:15:56 PM
Message:
Storage tied to location (can access all items that were stored prior this update, from anywhere), guild storage possibility.
----
Revision: 771
Author: dedude
Date: Saturday, June 17, 2017 10:46:56 AM
Message:
Changes to loot system.
- Chests are no longer reset with server reset, but based on a persistent respawn timer (default 6 hours).
- The respawn timer can be overridden with a local variable "respawn_override"
- Chests with item loot have a 25% chance to pick loot from the RIG system, and 75% to use the medium loot table
- Non-chests (e.g. corpses) loot containers now use the same per-character system as chests
- Non-chests respawn timer is set to 1 hour, and can also be overridden locally
- Non-chests still use only the RIG system to generate loot.
- Non-chests now use the same cleanup system for items left behind as the chests use.
----
Revision: 770
Author: chambordini
Date: Saturday, June 17, 2017 7:37:40 AM
Message:
further store tweaking, enacting previous sshackles store changes, raising shimmering cloak back a bit
----
Revision: 769
Author: Nachti
Date: Saturday, June 17, 2017 4:48:36 AM
Message:
Adjusted summon scaling again.
----
Revision: 768
Author: chambordini
Date: Saturday, June 17, 2017 3:41:24 AM
Message:
made the hell store less hellish
also gave shield bash to the bashing shield
----
Revision: 767
Author: Valefort
Date: Friday, June 16, 2017 8:24:07 PM
Message:
Removing a debug message.
----
Revision: 766
Author: Valefort
Date: Friday, June 16, 2017 8:21:07 PM
Message:
Alarm spells changes. You can select Mental or audible when you cast the spell, people who have detect magic on will also be able to detect an alarm nearby.
----
Revision: 765
Author: Valefort
Date: Friday, June 16, 2017 7:01:03 PM
Message:
Fixing wildshape related mistakes following the wildshape progression for cavestalkers.
----
Revision: 764
Author: Valefort
Date: Friday, June 16, 2017 6:51:53 PM
Message:
Separating the disease effect from the rest of the swamp lung effects as it was preventing the spell from being cast several times on one target if the disease effect remained.
----
Revision: 763
Author: Valefort
Date: Friday, June 16, 2017 5:53:01 PM
Message:
Teleport impediment conditions now detected through a cast of detect magic without going through the appraise mechanic.
----
Revision: 762
Author: Valefort
Date: Friday, June 16, 2017 4:13:59 PM
Message:
Wall spells refactored in one script by a mystery contributor
----
Revision: 761
Author: Nachti
Date: Friday, June 16, 2017 10:28:30 AM
Message:
Adjusted summon scaling.
----
Revision: 760
Author: Valefort
Date: Friday, June 16, 2017 10:10:45 AM
Message:
Changing an include as savecharacter function is now in hss_pc_tools_inc instead of inc_player.
----
Revision: 759
Author: Valefort
Date: Friday, June 16, 2017 9:04:47 AM
Message:
Fighter12 token for DMs
----
Revision: 758
Author: Nachti
Date: Friday, June 16, 2017 8:38:51 AM
Message:
Gondsman Fix (Size Mods).
----
Revision: 757
Author: Cubicle
Date: Thursday, June 15, 2017 10:06:56 PM
Message:
- Temporarily Disabled UD Necro Corpse Quest
----
Revision: 756
Author: Valefort
Date: Thursday, June 15, 2017 10:47:44 AM
Message:
Bumping the cooldown for loot containers from 15 minutes to 2 hours.
----
Revision: 755
Author: Nachti
Date: Wednesday, June 14, 2017 6:14:20 PM
Message:
New familiars added.
----
Revision: 754
Author: dedude
Date: Wednesday, June 14, 2017 3:25:10 PM
Message:
Re-enable the packhorse loading when the PC is loaded.
----
Revision: 753
Author: Nachti
Date: Wednesday, June 14, 2017 1:05:32 PM
Message:
creature blueprints
----
Revision: 752
Author: Nachti
Date: Tuesday, June 13, 2017 6:39:16 PM
Message:
Should add the hakpack bg_misc_appearance.
----
Revision: 751
Author: Valefort
Date: Tuesday, June 13, 2017 1:10:56 PM
Message:
Master alchemist brewing script cleanup, elixir toxicity system fixed.
----
Revision: 750
Author: Valefort
Date: Tuesday, June 13, 2017 9:21:25 AM
Message:
Adding a function to remove the feat given by familiars prior to summoning a new one.
----
Revision: 749
Author: Valefort
Date: Monday, June 12, 2017 1:06:07 PM
Message:
Check on craft wand uncommented to be able to review spells one by one.
----
Revision: 748
Author: dedude
Date: Monday, June 12, 2017 12:43:22 PM
Message:
Summons without a caster will wait 5 min for him to return. If he does they will reattach to him, if he doesn't they will be unsummoned.
----
Revision: 747
Author: Valefort
Date: Monday, June 12, 2017 7:14:00 AM
Message:
EffectNWN2SpecialEffectFile wonkiness change for devil's sight.
----
Revision: 746
Author: Valefort
Date: Monday, June 12, 2017 6:54:53 AM
Message:
Dancing lights edited so that it can target any object.
----
Revision: 745
Author: dedude
Date: Sunday, June 11, 2017 9:35:11 AM
Message:
Small wording change of packhorse UD conversation
----
Revision: 744
Author: dedude
Date: Sunday, June 11, 2017 4:42:48 AM
Message:
The quest save function and pc tool save function now use the SavePCInventory() as well, and removed an onacquire delayed export that should not have been there.
----
Revision: 743
Author: Rasael
Date: Sunday, June 11, 2017 2:26:25 AM
Message:
- Obsolete code removed from bg_spawn_bigby.
- OOBI: Precision damage timing revision.
----
Revision: 742
Author: Cubicle
Date: Saturday, June 10, 2017 6:16:47 PM
Message:
- Added 2 UD packhorses bugbear + earth elemental + UD conversation
----
Revision: 741
Author: dedude
Date: Saturday, June 10, 2017 6:10:20 PM
Message:
Parked horses are no longer bumpable or collidable.
----
Revision: 740
Author: dedude
Date: Saturday, June 10, 2017 5:57:07 PM
Message:
Refactored the SavePCInventory logic to make it simpler.
----
Revision: 739
Author: Valefort
Date: Saturday, June 10, 2017 2:53:52 PM
Message:
Removing disarm from some monsters.
----
Revision: 738
Author: Rasael
Date: Saturday, June 10, 2017 2:08:21 PM
Message:
- Hide in the Shadows: Delay diminishes based on Rogue levels.
- Hide in the Shadows: Given freely at Rogue 7.
----
Revision: 737
Author: Valefort
Date: Saturday, June 10, 2017 11:10:26 AM
Message:
Mistake in harper scout CL
----
Revision: 736
Author: Valefort
Date: Saturday, June 10, 2017 10:54:46 AM
Message:
Apparently it is the square of the movement rate factor that matters for speed. Fix for the normal speed feat.
----
Revision: 735
Author: dedude
Date: Saturday, June 10, 2017 10:27:52 AM
Message:
Reverting visage spells pending QC discussion
----
Revision: 734
Author: dedude
Date: Saturday, June 10, 2017 10:05:17 AM
Message:
Updated QC store as it seems it might not have been selling the newest bomb versions...
----
Revision: 733
Author: dedude
Date: Saturday, June 10, 2017 9:17:02 AM
Message:
Missed an onactivate check for primed bombs
----
Revision: 732
Author: dedude
Date: Saturday, June 10, 2017 4:48:16 AM
Message:
Visage of the deity (and greater) now use alignment based DR
----
Revision: 731
Author: Valefort
Date: Friday, June 9, 2017 3:17:11 PM
Message:
Mixed up the master brewer and unrivaled brewer feats regarding cost reductions.
----
Revision: 730
Author: dedude
Date: Friday, June 9, 2017 12:29:57 PM
Message:
Flash/Grease bombs: Added descriptions, changed DC calc, changed icons, changed visual effect of grease bomb.
----
Revision: 729
Author: Valefort
Date: Friday, June 9, 2017 11:45:08 AM
Message:
Caster level was counted 2 times for mass cure moderate wounds.
----
Revision: 728
Author: Valefort
Date: Friday, June 9, 2017 6:44:20 AM
Message:
Blueprint tweaking.
----
Revision: 727
Author: chambordini
Date: Friday, June 9, 2017 6:17:21 AM
Message:
minor fix
----
Revision: 726
Author: Valefort
Date: Friday, June 9, 2017 6:15:12 AM
Message:
Mystery update for your entertainment.
----
Revision: 725
Author: Valefort
Date: Friday, June 9, 2017 5:52:43 AM
Message:
Two quests set to use the new GetResponsible function from quest_inc to determine who's the ... responsible for the kill.
----
Revision: 724
Author: Valefort
Date: Friday, June 9, 2017 5:45:31 AM
Message:
Quest fixes + surprise modification on a spawn.
----
Revision: 723
Author: chambordini
Date: Friday, June 9, 2017 4:40:02 AM
Message:
updated store parameters in effort to squash infinite gold exploits.

----
Revision: 722
Author: Valefort
Date: Wednesday, June 7, 2017 9:07:39 PM
Message:
Crafting bug fix.
----
Revision: 721
Author: dedude
Date: Wednesday, June 7, 2017 3:57:52 PM
Message:
Include synergy bonus when checking set trap and disable device skills
----
Revision: 720
Author: Valefort
Date: Wednesday, June 7, 2017 12:23:30 PM
Message:
"Attack" feat given to everyone, made for convenience. Can be added on quickbar and used to attack the selected target instead of clicking on it.
----
Revision: 719
Author: dedude
Date: Tuesday, June 6, 2017 3:29:28 PM
Message:
Fixed bug with inventory save on onacquire and onunacquire
on_mod_heartbeat: Consolidated 5min character save with 6min onhour event, and merged a couple of player iterations
Changed some script events from save character + location, to just save character
----
Revision: 718
Author: Rasael
Date: Tuesday, June 6, 2017 2:42:25 PM
Message:
- Hunter: Kit update.
----
Revision: 717
Author: Valefort
Date: Tuesday, June 6, 2017 11:17:26 AM
Message:
Creature weapon does not work with swash insightful strike, removed it.
----
Revision: 716
Author: Valefort
Date: Tuesday, June 6, 2017 10:22:39 AM
Message:
Removing a condition on stolen goods dialog tree.
----
Revision: 715
Author: Valefort
Date: Tuesday, June 6, 2017 9:35:38 AM
Message:
Adding the merchant league dues items, their absence made the quest impossible to complete.
----
Revision: 714
Author: Valefort
Date: Tuesday, June 6, 2017 8:47:21 AM
Message:
Banishment ignoring death immunity as it should (it's using a death effect but was not ignoring death ward).
----
Revision: 713
Author: Valefort
Date: Tuesday, June 6, 2017 8:45:01 AM
Message:
Weird should now display proper feedback.
----
Revision: 712
Author: Valefort
Date: Tuesday, June 6, 2017 6:28:33 AM
Message:
Negative plane avtar script corrected, the last levels didn't link to the proper blueprints.
----
Revision: 711
Author: Valefort
Date: Tuesday, June 6, 2017 6:06:33 AM
Message:
Separating dealing with spellcasting progression and wildshape progression regarding cavestalker, for retroactive and login issues.
----
Revision: 710
Author: Valefort
Date: Tuesday, June 6, 2017 5:28:49 AM
Message:
Aeili astrological augment made possible to be metamagiced in all the possible ways.
----
Revision: 709
Author: Valefort
Date: Tuesday, June 6, 2017 5:16:50 AM
Message:
BFZ retroactive changes.
----
Revision: 708
Author: Valefort
Date: Tuesday, June 6, 2017 4:54:58 AM
Message:
Animate dead was not scaled down at low levels, which was too much. Chicken level 7-8 set to correct HP.
----
Revision: 707
Author: Valefort
Date: Monday, June 5, 2017 9:49:18 PM
Message:
Random shop issue fixed.
----
Revision: 706
Author: chambordini
Date: Monday, June 5, 2017 4:39:36 PM
Message:
fixed trap making skill calculation, was disable device should've been craft trap
----
Revision: 705
Author: Valefort
Date: Monday, June 5, 2017 1:26:13 PM
Message:
Toning down CGU and making it the same for PCs and NPCs alike.
----
Revision: 704
Author: Stonebar
Date: Sunday, June 4, 2017 8:52:41 PM
Message:
Minor edit to the above.
----
Revision: 703
Author: Cubicle
Date: Sunday, June 4, 2017 5:10:52 PM
Message:
- Added AH/Storage to Mistlake
- Tweaked Oghrann spawn
----
Revision: 702
Author: Stonebar
Date: Sunday, June 4, 2017 4:07:44 PM
Message:
Lionsway transition, boat convo edited.
----
Revision: 701
Author: dedude
Date: Sunday, June 4, 2017 3:59:33 PM
Message:
Fixed exploit with orc chieftain quest (repeatedly letting summons kill the chieftain for xp + loot)
----
Revision: 700
Author: dedude
Date: Sunday, June 4, 2017 2:44:27 PM
Message:
Adding Qorrashi for planar calling spells
Djinni and Jann are now available for all neutral casters for all spells
Qorrashi available for Greater Planar Binding/Ally for LN and TN casters
----
Revision: 699
Author: Lisa
Date: Sunday, June 4, 2017 12:02:58 PM
Message:
Darius Co - added missing script.
----
Revision: 698
Author: Rasael
Date: Sunday, June 4, 2017 11:05:36 AM
Message:
- Hunter: Several bugfixes.
----
Revision: 697
Author: Valefort
Date: Sunday, June 4, 2017 7:26:05 AM
Message:
Cavestalker was not giving CL.
----
Revision: 696
Author: dedude
Date: Sunday, June 4, 2017 5:27:11 AM
Message:
Planar Calling: Added a warning to the description of a bound focus that dropping or trading it will destroy it.
----
Revision: 695
Author: dedude
Date: Sunday, June 4, 2017 5:07:09 AM
Message:
Dusty Tome: Added missing activation check
Planar Binding spells: Added check for creature target for the hold effect
Planar Calling: Dont use name of focus, but rather a local variable for name of being.
----
Revision: 694
Author: Cubicle
Date: Sunday, June 4, 2017 2:19:04 AM
Message:
- Tweaked UD Mushroom Grove
----
Revision: 693
Author: Cubicle
Date: Saturday, June 3, 2017 9:26:24 PM
Message:
- Changed Quest/Caravan NPC name colors
- Some UD/UpD aesthetic tweaks
----
Revision: 692
Author: dedude
Date: Saturday, June 3, 2017 7:17:07 PM
Message:
Planar Calling: Fixed bugs for applying AC and AB, epic scaling, check for being already summoned by same caster.
----
Revision: 691
Author: Lisa
Date: Saturday, June 3, 2017 6:38:09 PM
Message:
Fixed door close scripts and a couple other fixes.
----
Revision: 690
Author: chambordini
Date: Saturday, June 3, 2017 5:14:21 PM
Message:
updated hak load order (removed haks bg_hair_Face2 and bg_hair_face3 from the load order, to merge them into bg_hair_face)
----
Revision: 689
Author: Valefort
Date: Saturday, June 3, 2017 5:08:37 PM
Message:
Giving concentration points to the mummy lord by BMD so that the AI doesn't freak out.
----
Revision: 688
Author: Cubicle
Date: Saturday, June 3, 2017 4:02:41 PM
Message:
- Tweaked Darkwoods map size
- Changed River Rift statue alignment
----
Revision: 687
Author: dedude
Date: Saturday, June 3, 2017 11:57:33 AM
Message:
Added sanity check on Dusty Tome activation script
Changed Grease Bomb slow effect from 75% to 50% speed decrease
----
Revision: 686
Author: dedude
Date: Saturday, June 3, 2017 9:23:33 AM
Message:
Removed the summon creature line of spells from the planar cohort system.
----
Revision: 685
Author: Valefort
Date: Saturday, June 3, 2017 9:16:48 AM
Message:
Melodic chainmail had +4 AC instead of +3, taking it away and giving back gold. Buy a new one.
----
Revision: 684
Author: Cubicle
Date: Saturday, June 3, 2017 9:11:19 AM
Message:
- Tweaked UD spore cave spawns
- Tweaked Oghranns map size
----
Revision: 683
Author: Valefort
Date: Saturday, June 3, 2017 7:58:16 AM
Message:
Crafting costs adjusted.
----
Revision: 682
Author: Valefort
Date: Saturday, June 3, 2017 7:25:46 AM
Message:
Familiars normalized thanks to matelener !
----
Revision: 681
Author: Valefort
Date: Saturday, June 3, 2017 6:59:29 AM
Message:
Blinding strike DC was incorrect.
----
Revision: 680
Author: Valefort
Date: Saturday, June 3, 2017 6:57:24 AM
Message:
Wildshape feat count bug.
----
Revision: 679
Author: Valefort
Date: Saturday, June 3, 2017 5:30:52 AM
Message:
Blast infidel re-added, was a bit too hasty.
----
Revision: 678
Author: Cubicle
Date: Saturday, June 3, 2017 2:55:31 AM
Message:
- UD Added C (green) for Caravan NPC and Q (gold) for Quest NPC's
- Tweaked Necromancer Quest Conversation
- Changed 2 Oghrann Mob names
- Changed Oghrann boat names
----
Revision: 677
Author: Endelyon
Date: Friday, June 2, 2017 11:57:47 PM
Message:
Combat exp boost.
----
Revision: 676
Author: Valefort
Date: Friday, June 2, 2017 8:59:59 PM
Message:
Bind familiar wasn't a master spell and therefore no GUI.
----
Revision: 675
Author: Valefort
Date: Friday, June 2, 2017 8:11:11 PM
Message:
Wildshape mistake.
----
Revision: 674
Author: Valefort
Date: Friday, June 2, 2017 6:32:21 PM
Message:
Unecessary files removed
----
Revision: 673
Author: Endelyon
Date: Friday, June 2, 2017 6:32:19 PM
Message:
Newest live version of scripts/MDL etc.
----
Revision: 672
Author: Valefort
Date: Friday, June 2, 2017 1:25:33 PM
Message:
Transfering item descriptions at the end of appearance changing process.[/rainbow]
----
Resource Changelog
Hidden: show
Revision: 225
Author: Nachti
Date: Sunday, July 30, 2017 3:24:13 AM
Message:
Apparently i deleted crocodile myself. Added it again.
----
Revision: 224
Author: Valefort
Date: Saturday, July 29, 2017 8:27:10 AM
Message:
Formatting on the bear roar line.
----
Revision: 223
Author: Valefort
Date: Friday, July 28, 2017 1:12:28 PM
Message:
Bear warrior roar.
----
Revision: 222
Author: Valefort
Date: Friday, July 28, 2017 1:07:12 PM
Message:
Bear warrior roar.
----
Revision: 221
Author: Valefort
Date: Friday, July 28, 2017 7:30:47 AM
Message:
Updating the Orc War Drummer TLK entry.
----
Revision: 220
Author: Valefort
Date: Friday, July 28, 2017 7:19:12 AM
Message:
Due to a strange problem with extend spell metamagic the lvl 3 Harper Mage gives a placeholder feat which is replaced by extend spell feat through a script.
----
Revision: 219
Author: Valefort
Date: Friday, July 28, 2017 5:33:09 AM
Message:
Harper Mage PRC TLK entry cleanup.
----
Revision: 218
Author: Nachti
Date: Thursday, July 27, 2017 4:12:23 PM
Message:
Polymorph now castable on allies. Baleful Polymorph added.
----
Revision: 217
Author: Valefort
Date: Thursday, July 27, 2017 11:51:42 AM
Message:
Harper Mage PRC release.
----
Revision: 216
Author: Nachti
Date: Wednesday, July 26, 2017 1:37:53 PM
Message:
Fix for Epic Gate. Allows to target a location.
----
Revision: 215
Author: chambordini
Date: Wednesday, July 26, 2017 7:33:08 AM
Message:
djinn summon tweaks for ring
----
Revision: 214
Author: Valefort
Date: Wednesday, July 26, 2017 7:02:00 AM
Message:
New loadscreens by steve !
----
Revision: 213
Author: chambordini
Date: Tuesday, July 25, 2017 8:20:49 AM
Message:
Removed these two, not in use. Checked for differences with bg_soz_tools one.
----
Revision: 212
Author: Nachti
Date: Sunday, July 23, 2017 4:24:39 AM
Message:
Fix for Prot vs Insects.
----
Revision: 211
Author: Lisa
Date: Saturday, July 22, 2017 7:26:41 PM
Message:
Added Paul's Icons for dead rats and dead Stirges to bg_items_pack4
----
Revision: 210
Author: chambordini
Date: Friday, July 21, 2017 2:11:51 PM
Message:
added per request of paulimposteur (his request contained more items, but they existed in the haks already)
----
Revision: 209
Author: Valefort
Date: Thursday, July 20, 2017 10:40:58 AM
Message:
Updated TLK entries for amplify, clairaudience, True Seeing to reflect the existing changes.
----
Revision: 208
Author: Valefort
Date: Thursday, July 20, 2017 10:40:35 AM
Message:
Updated TLK entries for amplify, clairaudience, True Seeing to reflect the existing changes.
----
Revision: 207
Author: Valefort
Date: Wednesday, July 19, 2017 6:11:06 PM
Message:
Wardrummer icons and animation modifications.
----
Revision: 206
Author: Valefort
Date: Wednesday, July 19, 2017 5:19:00 PM
Message:
Updated Northlander Hewing TLK entry.
----
Revision: 205
Author: Valefort
Date: Wednesday, July 19, 2017 4:23:12 AM
Message:
Changing the blinding strike TLK entry to reflect the changes.
----
Revision: 204
Author: Valefort
Date: Wednesday, July 19, 2017 4:20:51 AM
Message:
Blinding strike uopdate to be a temporary on hit property.
----
Revision: 203
Author: Nachti
Date: Friday, July 14, 2017 8:48:43 PM
Message:
Adds creatures: Bulette, Rothe, Demonflesh Golem, Ettercap, Beetles and Stingers.
----
Revision: 202
Author: Nachti
Date: Friday, July 14, 2017 8:43:25 PM
Message:
Adds creatures: Bulette, Rothe, Demonflesh Golem, Ettercap, Beetles and Stingers.
----
Revision: 201
Author: Nachti
Date: Friday, July 14, 2017 8:08:36 PM
Message:
1/2 Visual update to wail, weird and pwkill (experimental, community).
----
Revision: 200
Author: Nachti
Date: Wednesday, July 12, 2017 4:06:26 PM
Message:
seperates deadwalk from animate dead.
----
Revision: 199
Author: Nachti
Date: Wednesday, July 12, 2017 1:46:02 PM
Message:
wildshape fix.
----
Revision: 198
Author: Nachti
Date: Tuesday, July 11, 2017 4:38:15 PM
Message:
Adds the crocodile.
----
Revision: 197
Author: Nachti
Date: Tuesday, July 11, 2017 4:37:31 PM
Message:
Adds the crocodile.
----
Revision: 196
Author: chambordini
Date: Monday, July 10, 2017 6:04:14 PM
Message:
osr cloak fix
----
Revision: 195
Author: chambordini
Date: Sunday, July 9, 2017 9:12:57 PM
Message:
additional hair helms
----
Revision: 194
Author: chambordini
Date: Sunday, July 9, 2017 2:40:08 PM
Message:
heelish boots
----
Revision: 193
Author: chambordini
Date: Saturday, July 8, 2017 4:17:26 PM
Message:
OSR cloak
----
Revision: 192
Author: Valefort
Date: Thursday, July 6, 2017 7:17:37 AM
Message:
Mark rune back to divination but treated as an exception in the spellhook.
----
Revision: 191
Author: Valefort
Date: Thursday, July 6, 2017 5:33:15 AM
Message:
Bane of Beshaba can target enemies again.
----
Revision: 190
Author: Valefort
Date: Thursday, July 6, 2017 5:30:51 AM
Message:
Yurtrus allows LN clerics.
----
Revision: 189
Author: Valefort
Date: Thursday, July 6, 2017 5:12:11 AM
Message:
Correction on bladesongstyle feat, should be applied automatically and without re-equipping now.
----
Revision: 188
Author: Valefort
Date: Wednesday, July 5, 2017 3:34:14 AM
Message:
Removing QC qualification feat for Harper scout, good to go, adding tumble to Harper mage.
----
Revision: 187
Author: chambordini
Date: Tuesday, July 4, 2017 11:05:13 PM
Message:
removed a non-drow-looking head, these elf players... *shakes head*
----
Revision: 186
Author: Valefort
Date: Tuesday, July 4, 2017 6:59:02 PM
Message:
Updating Harper Mage TLK entry.
----
Revision: 185
Author: chambordini
Date: Sunday, July 2, 2017 11:09:19 PM
Message:
new awesome cloaks
----
Revision: 184
Author: Valefort
Date: Sunday, July 2, 2017 4:45:35 PM
Message:
Kemo storage tied to location, location showing in the UI.
----
Revision: 183
Author: Nachti
Date: Sunday, July 2, 2017 4:38:44 PM
Message:
A few changes to polymorphs.
----
Revision: 182
Author: Nachti
Date: Tuesday, June 27, 2017 4:35:13 PM
Message:
One more update to polymorph 2da for wildshapes.
----
Revision: 181
Author: Nachti
Date: Tuesday, June 27, 2017 3:44:05 PM
Message:
Propably last update to polymorph 2da for wildshapes.
----
Revision: 180
Author: chambordini
Date: Tuesday, June 27, 2017 1:46:40 PM
Message:
addded paul's hin heads as well as some NPC heads becaue NPC heads matter too
----
Revision: 179
Author: Valefort
Date: Tuesday, June 27, 2017 11:41:47 AM
Message:
Disabling footsteps sounds.
----
Revision: 178
Author: Nachti
Date: Monday, June 26, 2017 6:09:02 PM
Message:
Updated for new forms.
----
Revision: 177
Author: Valefort
Date: Monday, June 26, 2017 3:20:02 PM
Message:
Bloodfreeze, Darkflame, Shadow arrow modifications.
----
Revision: 176
Author: Valefort
Date: Monday, June 26, 2017 3:17:37 PM
Message:
Bloodfreeze, Darkflame, Shadow arrow modifications.
----
Revision: 175
Author: Valefort
Date: Monday, June 26, 2017 7:09:16 AM
Message:
Casting on self possible again for dry/rinse/gaseous form.
----
Revision: 174
Author: Nachti
Date: Sunday, June 25, 2017 9:21:33 AM
Message:
More preperations for wildshape, elemental shape, dragon shape and plant shape.
----
Revision: 173
Author: Nachti
Date: Sunday, June 25, 2017 4:29:19 AM
Message:
Wildshape Radial Menu Preperation.
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Revision: 172
Author: Nachti
Date: Saturday, June 24, 2017 9:19:53 AM
Message:
Converted Shapechange and Polymorph to new spell radial system by removing subspells.
----
Revision: 171
Author: Valefort
Date: Thursday, June 22, 2017 1:15:57 PM
Message:
Wrong feat for harper Scout Paladin spell progression.
----
Revision: 170
Author: Valefort
Date: Thursday, June 22, 2017 12:36:28 PM
Message:
Updating the skill focus lore arcana TLK entry.
----
Revision: 169
Author: Valefort
Date: Thursday, June 22, 2017 12:35:24 PM
Message:
Updating the skill focus lore arcana TLK entry in teh feats.2da
----
Revision: 168
Author: Valefort
Date: Wednesday, June 21, 2017 6:18:28 PM
Message:
Wording on Wardrummer entry.
----
Revision: 167
Author: Valefort
Date: Wednesday, June 21, 2017 5:15:56 PM
Message:
Incorrect line after solving a conflict.
----
Revision: 166
Author: Valefort
Date: Wednesday, June 21, 2017 2:50:10 PM
Message:
Last 2da work for Harper Priest PRC.
----
Revision: 165
Author: Nachti
Date: Wednesday, June 21, 2017 2:01:37 PM
Message:
Reordered feat.2da. No changes.
----
Revision: 164
Author: Nachti
Date: Wednesday, June 21, 2017 1:49:40 PM
Message:
Ordered the spells.2da slightly. No changes.
----
Revision: 163
Author: Valefort
Date: Wednesday, June 21, 2017 9:48:07 AM
Message:
Forgotten entries for Harper Priest.
----
Revision: 162
Author: Valefort
Date: Wednesday, June 21, 2017 7:33:01 AM
Message:
Harper priest 2da additions.
----
Revision: 161
Author: Valefort
Date: Wednesday, June 21, 2017 7:30:15 AM
Message:
Harper Priest PRC TLK entries.
----
Revision: 160
Author: Valefort
Date: Wednesday, June 21, 2017 6:16:08 AM
Message:
Bonus feat list confusion.
----
Revision: 159
Author: Valefort
Date: Wednesday, June 21, 2017 5:56:40 AM
Message:
Harper scout skill requirements lowered a tiny bit.
----
Revision: 158
Author: chambordini
Date: Saturday, June 17, 2017 4:58:32 AM
Message:
fixed a comma, thanks vale
dots dots dots dots
----
Revision: 157
Author: chambordini
Date: Saturday, June 17, 2017 3:33:44 AM
Message:
added shield bash feat as an item property
----
Revision: 156
Author: Valefort
Date: Friday, June 16, 2017 4:56:48 PM
Message:
Adding the usual spellcasting feats as possibilities on normal level up for Harper Mage (not bonus feat), spell focus, epic spells, etc
----
Revision: 155
Author: Valefort
Date: Friday, June 16, 2017 4:12:06 PM
Message:
Wall spells, alarm spell crafted CL lowered, one persistent aoe line added with a larger radius than the other custom one.
----
Revision: 154
Author: Nachti
Date: Wednesday, June 14, 2017 9:26:06 AM
Message:
Deleted wrong files.
----
Revision: 153
Author: Nachti
Date: Tuesday, June 13, 2017 6:26:15 PM
Message:
2Da edits for new creatures.
----
Revision: 152
Author: Nachti
Date: Tuesday, June 13, 2017 5:36:19 PM
Message:
New creatures - models.
----
Revision: 151
Author: Nachti
Date: Tuesday, June 13, 2017 4:19:49 PM
Message:

----
Revision: 150
Author: Valefort
Date: Tuesday, June 13, 2017 10:48:02 AM
Message:
Adding autometamagics to hospitaler bonus feat list.
----
Revision: 149
Author: Valefort
Date: Tuesday, June 13, 2017 5:58:58 AM
Message:
Adding automatic metamagics feats to the bonus feat list of Hierophants.
----
Revision: 148
Author: Valefort
Date: Monday, June 12, 2017 1:04:56 PM
Message:
Setting custom spells to non-wandeable, review needed.
----
Revision: 147
Author: Valefort
Date: Monday, June 12, 2017 7:30:57 AM
Message:
More modifications for target types.
----
Revision: 146
Author: Valefort
Date: Monday, June 12, 2017 7:07:51 AM
Message:
Modifying spell target types on custom spells to make them scribable.
----
Revision: 145
Author: Valefort
Date: Monday, June 12, 2017 6:46:41 AM
Message:
Dancing lights target types updated and made possible to be scribed.
----
Revision: 144
Author: Valefort
Date: Saturday, June 10, 2017 11:12:20 AM
Message:
Harper mage mistakes for bard possibility and mismatched TLK entries.
----
Revision: 143
Author: Valefort
Date: Saturday, June 10, 2017 11:11:04 AM
Message:
Adding Bard as a possibility for Harper Mage.
----
Revision: 142
Author: Valefort
Date: Friday, June 9, 2017 5:45:01 PM
Message:
Failing at counting in hexa, target type corrected for rinse and dry.
----
Revision: 141
Author: Valefort
Date: Thursday, June 8, 2017 6:07:24 PM
Message:
Malicious image target type fixed.
----
Revision: 140
Author: Valefort
Date: Wednesday, June 7, 2017 9:09:20 PM
Message:
Working (more fully) version of des_crft_spells
----
Revision: 139
Author: Valefort
Date: Wednesday, June 7, 2017 12:22:23 PM
Message:
Attack feat entries.
----
Revision: 138
Author: Valefort
Date: Wednesday, June 7, 2017 12:20:35 PM
Message:
"Attack" feat made for convenience, can be added to hotbar. Use it to attack a target instead of clickign on it.
----
Revision: 137
Author: Valefort
Date: Tuesday, June 6, 2017 5:33:10 AM
Message:
Confused metamagic and target type for Aeili's astrological augment.
----
Revision: 136
Author: Valefort
Date: Monday, June 5, 2017 7:36:17 PM
Message:
Aeili's astrological augment allowed to be empowered/maximized/quickened/silent/stilled
----
Revision: 135
Author: Valefort
Date: Monday, June 5, 2017 6:47:07 PM
Message:
Readable skills.2da and updated the target type of a few spells where you couldn't target yourself anymore.
----
Revision: 134
Author: Valefort
Date: Monday, June 5, 2017 6:47:07 AM
Message:
I think that is what caused the macros to stop working, also back to usual CL for vanilla wands.
----
Revision: 133
Author: chambordini
Date: Saturday, June 3, 2017 5:07:42 PM
Message:

----
Revision: 132
Author: Valefort
Date: Saturday, June 3, 2017 10:08:11 AM
Message:
BFZ description change to be consistent.
----
Revision: 131
Author: Valefort
Date: Saturday, June 3, 2017 9:35:43 AM
Message:
Harper mage skills and bonus feat list corrected.
----
Revision: 130
Author: Valefort
Date: Saturday, June 3, 2017 9:24:05 AM
Message:
One bonus feat too many.
----
Revision: 129
Author: Valefort
Date: Saturday, June 3, 2017 8:09:56 AM
Message:
Chaos targeting UI changed.
----
Revision: 128
Author: Valefort
Date: Saturday, June 3, 2017 5:19:56 AM
Message:
Master of disguises had no Disguise requirement.
----
Revision: 127
Author: Valefort
Date: Friday, June 2, 2017 9:15:48 PM
Message:
Sending found a 4. It wasn't needed.
----
Revision: 126
Author: Valefort
Date: Thursday, June 1, 2017 4:13:23 AM
Message:
Making it humanly readable, in notepad+ at least :D
----
Manual Downloads

Code: Select all

http://game.bgtscc.net/staged/
FAQ
Why is this so huge?
Resource alignment has changed in each hak, the order they are in does aid in load times at a constant rate over the streamed file structure than randomly ordered. For example, a file with the name "a_bcd" can appear at the end of a hak, requiring a multi hundred hak to be read to the end of the stream before the asset is loaded. The reason the larger packed files are redownloaded is that the ADL does not identify the contents within the file itself, such as a hak. Consider the hak similar to a zip file with a multitude of individual files within. When reordering, or a new file is introduced within, or a change to a file within, the MD5sum hash calculated of the file is no longer the same, invalidating the file and forcing the update. An external downloader is coming which does address this.
What happened to the external downloader?
Forthcoming, the LZMA method of compression failed ADL checks as the game client and toolset uses an out of date version, causing download failures.
Is this part of the autostager?
Somewhat. The module builds, but the ADL hash match failures occur due to the newer LZMA compress/uncompress differentiates than that supplied with NWN2. An update will come on Thursday's release.
Problem with downloading from the in game ADL...
Try accessing the lzmas directly from a browser at this link. Uncompress them using 7zip into your My Documents \ NWN2 \ directory tree categorically.
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